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Inspiring
February 7, 2023
Open for Voting

Group Multiple Behaviors for Arm/Disarm

  • February 7, 2023
  • 5 replies
  • 434 views
It would be very helpful if we could bundle certain behaviors together - like in a group or folder that can be turned on and off at once - so that we could arm/disarm behaviors more easily. For instance if you have multiple head turners applied to different views, and want to turn them all off at once, or if you want to bundle lip sync, eye gaze, and face behaviors so that you can disarm them when working with the draggers, then disarm draggers and arm those behaviors for recording.

5 replies

Inspiring
March 13, 2023

My problem with the search is when everything's running -- the behaviors search is really slow... and then disabling and enabling each behavior has a lag after it's clicked. Really slows things down. It's also pretty tedious to go through and name every single behavior in the rigging mode so you can make it easily searchable and groupable in the record mode. It would be the best if in record mode (where you can see all behaviors at once), you could drag them into groups or tag them as custom group names... then be able to enable and disable entire groups with one click.

Inspiring
February 7, 2023
Maybe a quicker way to fix this issue would be if you would let us search the terms within the brackets. I can search for a specific behavior (for example, trigger) but even though it's labeled "trigger [left profile]" or something like that, if I enter left profile, nothing shows up.
Inspiring
February 7, 2023
I would also really like this feature. I've been using the parallax face turner method and sometimes need multiple face behaviors/physics behaviors with different settings, cannot just tag multiple views.

This becomes very tedious when recording. I record the head movements first, then the body for more control. I manually have to go in and rename all my behaviors to assign head or body and then before I record go in and enable/disable each of them depending on whether I'm recording the head or body. If I could group them so it was one click it would really save some trouble.
Inspiring
February 7, 2023
Thanks. I know what you're saying. The situation that I've run into is that I had a really large puppet with multiple views for the body and head turns on all the views for just the heads. I made the heads shareable so that I could reuse them on all the views, but that created separate triggers for all heads. I also had the separate head turner behaviors because I didn't want the body turns controlled by the camera. I've since separated the puppet into separate puppets per body view which helps. However, I still think this would be useful - so you could have separate groups for the different behaviors that you usually record at the same time. (Sorry, not sure if that clarified it.)
CoSA_DaveS
Adobe Employee
Adobe Employee
February 7, 2023
Not exactly what you're asking for, but did you know that instead of applying a behavior again, you can use a view tag to indicate a separate "grouping" for behaviors to look for handles?

Some behaviors (like Face) will look for an entire set of handles _per view_. So if you tag a group with a view tag (e.g. Frontal or Left Quarter) then you don't need to apply the behavior again, as long as you want all the parameters to be the same for all those views. If not, you would still apply another behavior, as that allows the parameters to be different.

Note that you are allowed to have as many of each view as you want.

To find out if a behavior matches on views this way, look for a "Views" parameter in the behavior's puppet panel properties.