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Community Manager
February 7, 2023
Open for Voting

parallax 3d and cameras

  • February 7, 2023
  • 15 replies
  • 570 views
3D layering like after effects for background and foreground characters. You can add a camera for easier movement possible blur etc. Just to be able to add a bit more depth so when you do want to add more you then bring it into after effects and the 3d layers are all set up.

    15 replies

    Community Manager
    February 7, 2023
    i think that camera movements would be amazing! some animations are simple and working on them in after is just tedious. I would love to create a complete animation inside of CH
    alank99101739
    Legend
    February 7, 2023
    Google translate says "Create a camera system, just like in after effects, and apply more means to create background for the scenes, without having to link with the after"

    Is this the same as https://adobe-video.uservoice.com/forums/911317-character-animator/suggestions/33842551-camera-panning-support or do you want something different?
    Community Manager
    February 7, 2023
    Criar uma sistema de câmera, igual tem no after effects, e aplicar mais meios de criar fundo para as cenas, sem precisar linkar com o after
    alank99101739
    Legend
    February 7, 2023
    I would love to have camera panning support where the camera has X, Y, and distance (zoom) that is applied globally after all draggers etc. Needs keyframing (or blends etc) on those values, so you can do a sideways pan across a scene by blending the X value from one value to another.

    You could get fancy and allow a “Z-depth” on each puppet in a scene so they move at different rates during pans.

    You can do this by hand at the moment using transforms (except for draggers), but its a fair bit of work. It would make it easier to have a long scene but add zoom ins on faces etc within a scene to break it up a bit, keeping everything correctly in proportion.