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Known Participant
June 1, 2017
Question

Using new Walk tool to make puppet walk through entire frame

  • June 1, 2017
  • 6 replies
  • 3497 views

Hello,

Just trying to apply new walk tool and get puppet to walk from left side of the frame to right side and off. I manage to record the movement fully, but when I replay it I have to put the puppet first to the initial position on the right side of the frame. When I export the puppet it only exports the movement starting in the middle of the frame.

I am sure it is possible to let the pupped walk fully though the entire span of the frame, so what am I missing here? Many thanks.

Frank

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6 replies

abdulwahedf99870381
Participating Frequently
August 11, 2017

You can test this issue and you will understand what am i saying.this is the big issue i hope you can solve this problem in later version

abdulwahedf99870381
Participating Frequently
August 10, 2017

dear Samurai

I comply your rules but i have the same issue and i dont solve anymore. i hope this issue solve as soon as possible

this issue frustrated me. i think this is the big problem

oksamurai
Community Manager
Community Manager
August 10, 2017

Sorry to hear that - I can't reproduce it over here. The only thing I can think of is that something is armed (red dot) that shouldn't be somewhere.

abdulwahedf99870381
Participating Frequently
August 8, 2017

I think this is a bug my dots is not very high but i decrease it and this doesnt effect any more . I hope that creating a plugin may solve this problem.

oksamurai
Community Manager
Community Manager
August 8, 2017

I agree walk can get weird but I don't think it's an issue a plugin is going to solve. Try this:

1. Start a new project.

2. Import Maddie. Don't touch anything else.

3. Press record in record mode.

4. Press left and right a few times.

5. Stop recording and play back.

6. Stop when done, refresh the scene, and try again.

Your results should be the same as the video I posted above. I believe the issue is because you armed (made the dots red) several parameters that didn't need to be armed. Let me know if this workflow doesn't work.

abdulwahedf99870381
Participating Frequently
August 4, 2017

I did it but after every play position of puppet in the same frame was changed and this 2 screenshot is the identical frame but 2 play .As you say i start from frame 1 and dont change anything.

I capture a movie for help to understand

oksamurai
Community Manager
Community Manager
August 7, 2017

I think you have too many things armed (red dots) on the right. If it's red it means it's looking for new data and that might override what you've recorded. If you disarmed Transform and Walk does it give you consistent results?

abdulwahedf99870381
Participating Frequently
August 4, 2017

this link was helpful for me and i turn on style and walk in it  but i still have the same problem the position of puppet is changing after every play of my record and when i play from frame 1 the position stay in the last position and when i start playing, the recording of my puppet start from that position . i use the refresh button but after every play from first position the position of my puppet change in the last position

for example after the first play this is the first position

after refresh it and play again this is second screenshot

and you see all two screenshots are one position but after every play the position change

what do i do?

oksamurai
Community Manager
Community Manager
August 4, 2017

When you refresh, it should move the character back to the "original" position, wherever position x/y placement is. To see the whole thing as intended, you'll have to go back to the start of the timeline.

Did you see what I did at https://adobe.ly/2uxCKy7? If so, what's different about what you're trying to do vs. that example?

El Wombat
Inspiring
June 1, 2017

Hi,

possibly by setting body speed to 100 your char should walk right out of the scene…

Hope that helps.

-W

Known Participant
June 1, 2017

Hi, Thanks for the quick reply. Sorry I was not clear enough. The problem I have is that I want to record the character moving from the left side to the frame and the walking out of the frame on the right side. The issue was not leaving the frame, but starting at the left side. It always started from the middle.

In the meantime I found a workaround. I record the character stepping backwards, then I let him standing still for a second or so and then I let him walk to the right side out of the frame.

Then I export the recorded animation via PNG.

oksamurai
Community Manager
Community Manager
June 1, 2017

Glad you figured out a workaround. In the future, you can use the Position X property under the Transform behavior to adjust the Character's starting position.