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New Participant
January 4, 2018
Answered

Mixamo Animation key frame issues

  • January 4, 2018
  • 2 replies
  • 4644 views

Hi people,

I am using mixamo with unreal engine 4 for a long time but recently i have some problems with my animations. When i download specific animations that are like 30 keyframes long and i import them to inreal they have 1000+ keyframes.

When i open the animation in 3ds Max or Blender it says thew right amount of keyframes (30 not 1000+)

Is there anyone with the same problems of with a solution?

Thanks

This topic has been closed for replies.
Correct answer Mylenium

Which export settings do you use? Also have you checked the DAE and FBX import settings in UE4? There has been an update to that stuff recently which may require to change some options.

Mylenium

2 replies

Mylenium
MyleniumCorrect answer
Brainiac
January 4, 2018

Which export settings do you use? Also have you checked the DAE and FBX import settings in UE4? There has been an update to that stuff recently which may require to change some options.

Mylenium

New Participant
January 4, 2018

I Found it, there is a new button in Ue4 now (use default Sample rate) which fixes it. im so dumb.

Thanks for replies!

kglad
Community Expert
January 4, 2018

is this an indesign question?