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Color shift when GPU acceleration is ON in lightroom develop mode - windows system

Community Beginner ,
Feb 06, 2024 Feb 06, 2024

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Hi all, 

 

Just build a pc with new Nvidia GTX4060 Ti card, mainly for photo/video editing.

Unfoirtunatley, using Adobe Lightroom with GPU acceleration shifts colors in develope module. When I disable GPU,  colors look normal. I do want to have accaleration ON as the lightroom is quite faster. Anyone had similar issue? Graphics drivers are up to date. 
I was playing with some monitor color profiles but that has not changed anything. 

 

I heard Nvidia cards are better supported with Adobe products but now I am not entierly convinced... 

 

Please help. 

Thanks! 

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correct answers 1 Correct answer

LEGEND , Feb 06, 2024 Feb 06, 2024

Next troubleshooting steps to narrow down the issue:

 

1. Compare Develop with Library Loupe view at 100% (View > Loupe, then View > Zoom To 100%).  Do you still see the shift?

 

2. Follow these precise steps for testing whether the current color profile assigned to your display is incompatible with the GPU:

https://www.lightroomqueen.com/how-do-i-change-my-monitor-profile-to-check-whether-its-corrupted/

 

Still see the shift?

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LEGEND ,
Feb 06, 2024 Feb 06, 2024

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Please post your System Information as Lightroom Classic (LrC) reports it. In LrC click on Help, then System Info, then Copy. Paste that information into a reply. Please present all information from first line down to and including Plug-in Info. Info after Plug-in info can be cut out as that is just so much dead space to us non-Techs and it takes up vast amounts of scroll space making the reply less readable and less likely that others will bother with your post.

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LEGEND ,
Feb 06, 2024 Feb 06, 2024

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Followup inquiry

Are you perhaps using the HDR (display) treatment option as opposed to standard?

5.png

 

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Community Beginner ,
Feb 06, 2024 Feb 06, 2024

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Color shift present in both options. 

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LEGEND ,
Feb 06, 2024 Feb 06, 2024

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Next troubleshooting steps to narrow down the issue:

 

1. Compare Develop with Library Loupe view at 100% (View > Loupe, then View > Zoom To 100%).  Do you still see the shift?

 

2. Follow these precise steps for testing whether the current color profile assigned to your display is incompatible with the GPU:

https://www.lightroomqueen.com/how-do-i-change-my-monitor-profile-to-check-whether-its-corrupted/

 

Still see the shift?

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Community Beginner ,
Feb 07, 2024 Feb 07, 2024

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Thank you for your help! it was the monitor default color profile affecting library view colors. Setting sRGB IE61966-2.1 default profile elimanted color shift betwen modes and with GPU accelaration ON/OFF. 

 

I am going to use default sRGB profile for now but will be looking to get spyderx for calibration. Thanks again!!!! 

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LEGEND ,
Feb 06, 2024 Feb 06, 2024

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Additionally inquiry

 

Is your monitor calibration up to date?

 

and:

Ok, I missed this part in your post:

"I was playing with some monitor color profiles but that has not changed anything. "

 

Are you using dual monitors? And is the color shift occurring on the 2nd monitor? Is that monitor calibrated?

 

 

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Community Beginner ,
Feb 06, 2024 Feb 06, 2024

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daseles_0-1707246800696.png

Thank you for your help. This is the system info from Lightroom. I cannot see anything unusual from it. I have been in contact with Nvidia, they suggested some diffrent drivers. Unfortunetly no luck so far.

 

Color profiles was mentioned by few people, so will order datacolor spyderx pro to get fresh calibration. If that does not help I will be running out of solutions.

 

Possibly, will look into trying different GPU/monitor (I am not using dual monitors yet so have no comparison).

 

Thanks!

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Community Beginner ,
Feb 07, 2024 Feb 07, 2024

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It was caused by corrupted monitor profile, thanks for directing me into the solutions! 

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New Here ,
Jul 13, 2024 Jul 13, 2024

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Hi das eles,

Did you solve the problem?

I have the same one. My GPU is Radeon RX7800XT and once I disable GPU acceleration in LR, there is no difference anymore between develop and library modules. I thought the problem was in GPU, but since you have a different one, this is not it.

I have a Dell U2723QE display, which supposedly is factory-calibrated to high standards. I am using Win11, and have the latest update of the LR. The display is set to sRGB color profile. Any ideas?

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LEGEND ,
Jul 13, 2024 Jul 13, 2024

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@Kristian285416071j49: "My GPU is Radeon RX7800XT and once I disable GPU acceleration in LR, there is no difference anymore between develop and library modules."

 

Update your graphics driver with AMD's latest version:

https://www.amd.com/en/support/downloads/drivers.html/graphics/radeon-rx/radeon-rx-7000-series/amd-r...


If that doesn't help, please copy/paste here the entire contents of the LR menu command Help > System Info -- that will let us see exactly which versions of hardware and software LR thinks you're running.

 

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New Here ,
Jul 13, 2024 Jul 13, 2024

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Thank you for your answer. Unfortunately, updating did not help.

Here is System Info

Lightroom Classic version: 13.4 [ 202406181129-60d181b7 ]
License: Creative Cloud
Language setting: en
Operating system: Windows 11 - Business Edition
Version: 11.0.22631
Application architecture: x64
System architecture: x64
Logical processor count: 12
Processor speed: 3,8GHz
SqLite Version: 3.36.0
CPU Utilisation: 0,0%
Power Source: Plugged In, 255%
Built-in memory: 31936,8 MB
Dedicated GPU memory used by Lightroom: 700,8MB / 16172,1MB (4%)
Real memory available to Lightroom: 31936,8 MB
Real memory used by Lightroom: 2688,6 MB (8,4%)
Virtual memory used by Lightroom: 3618,8 MB
GDI objects count: 652
USER objects count: 2787
Process handles count: 3014
Memory cache size: 638,1MB
Internal Camera Raw version: 16.4 [ 1897 ]
Maximum thread count used by Camera Raw: 5
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 1256MB / 15968MB (7%)
Camera Raw real memory: 1360MB / 31936MB (4%)

Cache1:
Final1- RAM:167,0MB, VRAM:0,0MB, _MG_0668.CR2
Preview2- RAM:22,0MB, VRAM:0,0MB, _MG_0669.CR2
Final3- RAM:167,0MB, VRAM:0,0MB, _MG_0666.CR2
Preview4- RAM:22,0MB, VRAM:0,0MB, _MG_0662.CR2
Preview5- RAM:22,0MB, VRAM:0,0MB, _MG_0671.CR2
Preview6- RAM:22,0MB, VRAM:0,0MB, _MG_0670.CR2
Preview7- RAM:22,0MB, VRAM:0,0MB, _MG_0663.CR2
Final8- RAM:595,0MB, VRAM:0,0MB, _MG_0667.CR2
Preview9- RAM:22,0MB, VRAM:0,0MB, _MG_0664.CR2
Preview10- RAM:22,0MB, VRAM:0,0MB, _MG_0665.CR2
NT- RAM:1083,0MB, VRAM:0,0MB, Combined:1083,0MB

Cache2:
m:638,1MB, n:1082,1MB

U-main: 79,0MB

System DPI setting: 144 DPI (high DPI mode)
Desktop composition enabled: Yes
Standard Preview Size: 3840 pixels
Displays: 1) 3840x2160
Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: No, Keyboard: No

Graphics Processor Info:
DirectX: AMD Radeon RX 7800 XT (32.0.11021.1011)
Init State: GPU for Display supported by default with image processing and export supported in the custom mode
User Preference: Auto

Application folder: C:\Program Files\Adobe\Adobe Lightroom Classic
Library Path: C:\Users\Kristian\Pictures\Pictures\Lightroom Catalog\Lightroom Catalog-v13-4.lrcat
Settings Folder: C:\Users\Kristian\AppData\Roaming\Adobe\Lightroom

Installed Plugins:
1) AdobeStock
2) Flickr
3) Negative Lab Pro v3
4) Nikon Tether Plugin

Config.lua flags:

Adapter #1: Vendor : 1002
Device : 747e
Subsystem : 475d1da2
Revision : c8
Video Memory : 16172
Adapter #2: Vendor : 1002
Device : 164e
Subsystem : 7d751462
Revision : c6
Video Memory : 1e5
Adapter #3: Vendor : 1414
Device : 8c
Subsystem : 0
Revision : 0
Video Memory : 0
AudioDeviceIOBlockSize: 1024
AudioDeviceName: $$$/dvaaudiodevice/SystemDefaultAndEffectiveDeviceName=System Default - Speakers (iFi (by AMR) HD USB Audio)#{comment}DVAAU-4201250: Open the audio hardware preferences page.
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 48000
Build: LR5x120
Direct2DEnabled: false
GL_ACCUM_ALPHA_BITS: 8
GL_ACCUM_BLUE_BITS: 8
GL_ACCUM_GREEN_BITS: 8
GL_ACCUM_RED_BITS: 8
GL_ALPHA_BITS: 8
GL_BLUE_BITS: 8
GL_DEPTH_BITS: 32
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS: 8
GL_MAX_VIEWPORT_DIMS: 16384,16384
GL_RED_BITS: 8
GL_RENDERER: AMD Radeon RX 7800 XT
GL_SHADING_LANGUAGE_VERSION: 4.60
GL_STENCIL_BITS: 8
GL_VENDOR: ATI Technologies Inc.
GL_VERSION: 4.6.0 Compatibility Profile Context 24.6.1.240619
GPUDeviceEnabled: false
OGLEnabled: true
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LEGEND ,
Jul 13, 2024 Jul 13, 2024

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You've tried the two troubleshooting steps, updating your graphics driver and temporarily setting the display profile to sRGB.

 

In both Library and Develop, zoom to 100%. Do you still see a difference in color?

 

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New Here ,
Jul 14, 2024 Jul 14, 2024

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Yes. I also reset the color profiles to the default in the Color Management app of Windows. This reduced the difference between the develop and library, but it is still present. I am attaching a sample of 100% zoom, left library, right develop.  I also attached a sample from before I reset the color profiles. But the difference between the two samples is also due to some editing in between (not to compare that). I just wanted to show that before resetting to defaults, in develop mode there was a greenish, cyan tint to the image. After resetting to defaults, now it is more of a higher saturation and warmth in develop mode.

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Community Expert ,
Jul 14, 2024 Jul 14, 2024

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The color difference is most likely caused by a defective monitor profile.

Windows is known to install profiles from monitor manufacturers when doing updates, and these profiles are very often low quality, or even defective. Dell is notorious for this.

 

According to Dell, your monitor has a color gamut that covers 98% of the DCI-P3 color space, so try using that as a monitor profile. (see screenshot below, replace sRGB with DCI-P3) Before doing this, you should probably reset your monitor to factory defaults. Also close LrC and any other color managed software before changing the profile.

 

If this fixes the issue, the real solution is to calibrate the monitor with a hardware calibrator. This will also create and install a custom monitor profile that will be more accurate than DCI-P3.

 

In the future, please do not attach screenshots, use the Insert photos button in the toolbar to embed them in your posts.

 

Insert-photos.png

 

color-management.png

 

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New Here ,
Jul 14, 2024 Jul 14, 2024

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Ok, I will insert photos in the future.

 

Would ordering this help me? https://www.datacolor.com/spyder/products/spyder-x-pro/
Because if I reset to factory settings, the colors are supersaturated. If the screen is connected to a MacBook, it is not like this (I would even say that it is undersaturated). Only when I select sRGB on Windows (or a specific color profile on Mac - I forgot which one), do colors look more natural to my eye (and similar between the two systems, and the external MacBook screen). Also if I select DCI-P3 profile on Windows, the colors are supersaturated.

I think that ordering a calibration tool will help me create an accurate color profile and solve this problem. Would you advise this approach?

 

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LEGEND ,
Jul 14, 2024 Jul 14, 2024

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"Only when I select sRGB on Windows (or a specific color profile on Mac - I forgot which one), do colors look more natural to my eye (and similar between the two systems, and the external MacBook screen). "

 

Just to verify unambiguously before proceeding, when you set the display profile to sRGB on your Windows system, does the difference between Library and Develop disappear?  (Your previous responses were ambiguous to me.)

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New Here ,
Jul 14, 2024 Jul 14, 2024

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I apologize. The difference between the development and library persists. The only occasion that it disappears is when I disable GPU acceleration.

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LEGEND ,
Jul 14, 2024 Jul 14, 2024

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So to summarize: With the display profile set to sRGB and zooming at 100%, there is no color shift with the GPU disabled but there is with it enabled.

 

This indicates the issue is with the GPU (or LR's use of it), not the display profile. Buying a color calibrator won't address that (though it's always good to calibrate your displays).

 

"DirectX: AMD Radeon RX 7800 XT (32.0.11021.1011)"

 

The 7800 XT was just released last year, and you've got the latest driver. Another thing to check: 

 

Recent versions of the AMD Adrenalin utility have a nasty habit of assigning non-default "optimizations" to LR that have tripped up others. In the utility, remove any profiles or overrides assigned to LR. (Sorry I can't be specific, I don't think anyone has posted a precise step-by-step).  

 

 

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New Here ,
Jul 14, 2024 Jul 14, 2024

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Now I have tried something new. I disabled RX 7800 XT GPU and used iGPU on CPU (Ryzen 7600). And the same thing - the difference between develop and library module in LR persists.

I tried to find something that would help in the Adrenaline software, but I did not. I have it at the default setting for LR (so no optimizations I think).

But depending on the color profiles selected in the Windows Color Management app, the hue/contrast/saturation changes in LR (between the develop and library modules) differ. Sometimes it's more of a green tint, and sometimes more of a warm/higher contrast).

 

The fact that iGPU (from AMD as well) has the same problem, could be communication between LR and Adrenaline software. Any idea?

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LEGEND ,
Jul 14, 2024 Jul 14, 2024

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Try disabling the integrated GPU and leave the RX 7800 XT enabled. Adobe recommends having just one GPU enabled; see step 5 of solution 4:

https://helpx.adobe.com/lightroom-classic/kb/troubleshoot-gpu.html#solution-4

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New Here ,
Jul 15, 2024 Jul 15, 2024

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Sadly it does not help. I will now wait for the calibration tool. Maybe it will help, but probably not. If not, then I will consider exchanging my GPU for another one. Any recommendations? I bought 7800XT based on youtube recommendation as a good card for photoshop and lightroom, while also being a good value for gaming.

Or maybe I just have to wait for specific updates that would fix this.

I appreciate all of your support. I hope I can make it work.

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New Here ,
Jul 13, 2024 Jul 13, 2024

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Hello,

I noticed that color shifts between library and develop modules in Lightroom. When I open the image from LR in Photoshop, it also looks different than a develop module (same as a library). In PS, when I use cameraRAW, it seems like developer module (so again different than native PS).

When I disable GPU acceleration in LR, this goes away. My GPU is Radeon RX7800XT. I thought the problem was in GPU, but since the person in this post had the same problem, but a different GPU. I don't think it is the GPU. Post: https://community.adobe.com/t5/lightroom-classic-discussions/color-shift-when-gpu-acceleration-is-on...

I have a Dell U2723QE display, which supposedly is factory-calibrated to high standards. I am using Win11, and have the latest update of the LR. The display is set to sRGB color profile. Any ideas?

I read that a supposedly corrupted color profile could be responsible. But I do not see how, since with the same color profile there is a color shift or not, depending on the activation of GPU acceleration.

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LEGEND ,
Jul 14, 2024 Jul 14, 2024

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Moderators, @Rikk Flohr: Photography, please merge with the poster's duplicate post, which already has extensive discussion:

https://community.adobe.com/t5/lightroom-classic-discussions/color-shift-when-gpu-acceleration-is-on...

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