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Inspiring
May 11, 2024
Question

Slow when using a mask in LRC 13

  • May 11, 2024
  • 8 replies
  • 14972 views

Desktop PC.  I9-12900, 64GB memory, GPU is an Nvidia 4060TI.  All the storage is on M.2 NVMe with images on an 8 TB SSD. 

Images are nothing special – I see the same behavior whether it’s a 20 megapixel image or a 50 megapixel one.

 

I looked through several of the topics in here (some from older versions, some from LRC13) from other people having performance issues with Lightroom 13.X.  Hopefully, I’ve missed something simple, but I didn’t see much to resolve the problems.

 

I have to add myself to the people having problems with slow, laggy, hanging operations in Lightroom 13.

 

I upgraded from the AMD GPU that worked OK with LRC 12 to the 4060 TI was because once I started using LRC 13, performance deteriorated.  I thought throwing a more capable GPU at the problem would cure it.  Didn’t work. 

 

It’s not a problem as near as I can tell when doing normal, “adjust sliders in Develop” or “select a keyword” sort of adjustments.  But when doing things like masks, particularly brush masks, the cursor just stops and hangs for up to several seconds, then resumes.  It makes getting accurate selections more difficult because the cursor isn’t smooth.  Zooming to 100% to make more accurate selections makes it worse.

 

Similar behavior can happen when using the Lens Blur – the cursor hangs when doing Blur or Focus and when making adjustments in Visualize Depth.  I also see it occasionally when doing content-aware remove, but I only use that very rarely in Lightroom. 

 

I was also hoping for faster exports, faster 1:1 previews, and so on.  Not much happened there either, but I can live with that if I can get rid of the hanging and lag.

I don’t see this behavior with any of the tools in Photoshop.

I don’t see the behavior in Topaz Photo AI, which runs perceptibly faster with the 4060 than with the old GPU.

 

I’ve done the “standard” things I believe.  Tried no graphics acceleration – just made everything slower.  And the partial acceleration.  And full acceleration.  The lag, hang and such is always there. 

 

I disabled the onboard GPU.

 

I opened the Nvidia control panel and added both Lightroom and Photoshop in there.

 

I've made sure it' susing the durrent drivers.  I've tried both the studio and game-ready drivers.

 

Are there settings for the GPU in the Nvidia control panel that can be configured to make Lightroom (and Photoshop, but mostly Lightroom) perform significantly better?

Are there other things I should try that are likely to address the problem?  System configuration?  Something in Lightroom configuration? 

Has Adobe said anything about being aware of the problem and trying to correct it?

8 replies

New Participant
May 23, 2025

Another frustrated user here. This is a problem that's been here for a long time. Lightroom is such poorly optimized software. And masking is the one to blame for. Not sure what happens under the hood, but just adding a few masks kills the performance completely. I feel like I'm using some cheap, 3rd party software written by a student that forgot to optimize the code. I've been Lightroom user for many years. At the beginning there was no good alternative. But nowadays, I'm really starting to think of switching to something else. Especially that I pay a lot of money for the subscription. It's pain in the neck to work with it on large files. Even smart previews don't help much when it's about masking. And not even AI masks, but just basic brushes. And no, it's not about graphic drivers or computer specs. It's about poorly optimized software and ignoring long time issue that nobody cares of. And I'm tired of it to be frank. 

New Participant
September 20, 2024

Sorta similar issue here with a new computer build.  Nvidia 4060Ti (8 GB), Intel i7-14700k.  Lightroom randomly crashes from develop mode, particularly when using masks, working out of a collection and jumping to a new file.  Also laggy (spinning wheel) in develop mode.  Thought it might be issues with the Intel chip, but I'm using default settings with no OC at all.  Turned off graphic acceleration and only had one crash in 2 days, vs. multiple crashes every time I edit, which has me thinking the GPU is the problem.  Already updated drivers and did everything else discussed above, but haven't found a fix yet.    

Inspiring
September 21, 2024

Very different systems, but the SAME GPU...  4060 TI.  Interesting.

New Participant
September 21, 2024

my problem is same new build  Intel i9-14900k  Nvidia 4060 TI (8Gb) 32gb ram. when i click masking tools lag start and that time ram goes 23 to 25 gb. I have contacted Adobe customer support several times and it has not been resolved. I faced this problem 3 months ago, the problem still exists

Participating Frequently
September 14, 2024

ciao @DavePinMinn did you find some solution?

I have the same issue in camera raw.
but with Mac m1 max 32 GB RAM Until 2023  zero problem zero lag... 
Now in 2024 in Camera Raw when I apply the first 3 mask... on the same files I used before... it goes slow, very laggy.
the same in Photoshop is very laggy and i tried a lot of possible fixes but without positive results.

This is ashaming and sad.



Inspiring
September 16, 2024

Unfortunately, I haven't found ANYTHING to help except to shut down Lightroom and restart.  On my system, things deteriorate quickly starting shortly after touching the first mask and getting worse from then on.

PM77
Inspiring
September 20, 2024

It's not about Your PC, it's about bad coded software. Maybe try other one. I have the same problem and tried everything I could find but nothing helped.

Inspiring
August 12, 2024

Reading through all this nonsense is just ridiculous. LrC is just crazy slow when using masks on big files. It's not the users fault, it's Lightroom. Use previews for editing, there's not much else to do right now. Adobe needs to optimize Lightroom. It worked fine before all the AI improvements to masks. Since then, it's slow. 

Inspiring
August 14, 2024

I don't doubt that there's a lot that's less than optimal in Lightroom, but if a 4060TI can't perform adequately for a couple basic masks, I think there would be a LOT more screaming from users.

Inspiring
August 14, 2024

I have the exact same issue with masks and performance and I almost didn't say anything. I just switched to "use smart previews for editing" thing and the performance is adequate for now. I have 2080Ti and i9-10900K @ 5Ghz and all the other software runs just fine. Lightroom also worked very fast until the AI masking features were introduced. I'd be more than happy to do whatever on my computer to solve the issue but reading through all those posts I don't think we can actually do anything - we didn't change our computers, Adobe changed the software. 

GoldingD
Brainiac
July 27, 2024

can you post in a reply a screenshot of LrC /Preferences/Performance/

 

 

RG631971
Known Participant
July 27, 2024

Thanks for your effort.  As mentioned earlier I have the same problem as DavePinMinn.  I deleted all "erasures" and masks to see if I could recreate or identify where the slow behavior started.  Did one mask and everything was working great in  terms of brush and sliders speed.  Duplicated and inverted that mask.  Adjustment sliders on either mask became functionally useless with brush problems again beginning to reoccur.  If I continue to editing, I get sporadic "not responding" messages but they are short lived.  It seems that the system processing is getting bogged down with the addition of a single mask but that seems odd based on the resources available and the level of editing is not that complex.  System info listed below.  Thanks for any ideas you may have on how to address the problems.

 

Lightroom Classic version: 13.4 [ 202406181129-60d181b7 ]
License: Creative Cloud
Language setting: en
Operating system: Windows 10 - Business Edition
Version: 10.0.19045
Application architecture: x64
System architecture: x64
Logical processor count: 8
Processor speed: 3.5GHz
SqLite Version: 3.36.0
CPU Utilisation: 2.0%
Power Source: Plugged In, 255%
Built-in memory: 32719.1 MB
Dedicated GPU memory used by Lightroom: 3544.6MB / 16109.0MB (22%)
Real memory available to Lightroom: 32719.1 MB
Real memory used by Lightroom: 2331.2 MB (7.1%)
Virtual memory used by Lightroom: 6537.2 MB
GDI objects count: 727
USER objects count: 1889
Process handles count: 2416
Memory cache size: 802.6MB
Internal Camera Raw version: 16.4 [ 1897 ]
Maximum thread count used by Camera Raw: 5
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 1017MB / 16359MB (6%)
Camera Raw real memory: 1088MB / 32719MB (3%)

Cache1:
Preview1- RAM:21.0MB, VRAM:0.0MB, _RPG4310.NEF
Preview2- RAM:21.0MB, VRAM:0.0MB, _RPG4317.NEF
Final3- RAM:190.0MB, VRAM:0.0MB, _RPG4312.NEF
Final4- RAM:190.0MB, VRAM:0.0MB, _RPG4314.NEF
Preview5- RAM:21.0MB, VRAM:0.0MB, _RPG4318.NEF
Preview6- RAM:21.0MB, VRAM:0.0MB, _RPG4309.NEF
Final7- RAM:459.0MB, VRAM:2598.0MB, _RPG4313.NEF
Preview8- RAM:21.0MB, VRAM:0.0MB, _RPG4308.NEF
Preview9- RAM:21.0MB, VRAM:0.0MB, _RPG4315.NEF
Preview10- RAM:21.0MB, VRAM:0.0MB, _RPG4316.NEF
Preview11- RAM:21.0MB, VRAM:0.0MB, _RPG4311.NEF
NT- RAM:1007.0MB, VRAM:2598.0MB, Combined:3605.0MB

Cache2:
m:802.6MB, n:739.4MB

U-main: 111.0MB

System DPI setting: 96 DPI
Desktop composition enabled: Yes
Standard Preview Size: 1920 pixels
Displays: 1) 1920x1080, 2) 1920x1080, 3) 1920x1080
Input types: Multitouch: No, Integrated touch: No, Integrated pen: Yes, External touch: No, External pen: Yes, Keyboard: No

Graphics Processor Info:
DirectX: NVIDIA GeForce RTX 4060 Ti (32.0.15.6070)
Init State: GPU for Export supported by default
User Preference: Auto

 

Ian Lyons
Community Expert
July 27, 2024

You System Info indicates that you have 3 displays.

 

What happens to performance if you switch 2 of the displays off? The reason that I ask/suggest is is that only the primary display makes use of the GPU. Everything that is done on the secondary displays is CPU only and may lag compared to the primary display.

RG631971
Known Participant
July 27, 2024

Did you ever get this resolved?  Have run into the identical problem when using multiple masks in LR classic.  Have searched and tried various solutions offered here and in other posts without much impact.  Hoping you might have stumbled onto something.

johnrellis
Brainiac
July 27, 2024

@RG631971 

try updating your graphics driver by going directly to the manufacturer's web site:
https://helpx.adobe.com/lightroom-classic/kb/troubleshoot-gpu.html#solution-4


If that doesn't help, please copy/paste here the entire contents of the LR menu command Help > System Info -- that will let us see exactly which versions of hardware and software LR thinks you're running.

RG631971
Known Participant
July 27, 2024

Complete info is listed below.  Checked card and all appears okay.  Updating drivers was first thing I did when this started.  Again (from another post), I had not experienced any problems until started some more complex masking tasks as recommended in a different thread. 

 

Lightroom Classic version: 13.4 [ 202406181129-60d181b7 ]
License: Creative Cloud
Language setting: en
Operating system: Windows 10 - Business Edition
Version: 10.0.19045
Application architecture: x64
System architecture: x64
Logical processor count: 8
Processor speed: 3.5GHz
SqLite Version: 3.36.0
CPU Utilisation: 2.0%
Power Source: Plugged In, 255%
Built-in memory: 32719.1 MB
Dedicated GPU memory used by Lightroom: 3544.6MB / 16109.0MB (22%)
Real memory available to Lightroom: 32719.1 MB
Real memory used by Lightroom: 2331.2 MB (7.1%)
Virtual memory used by Lightroom: 6537.2 MB
GDI objects count: 727
USER objects count: 1889
Process handles count: 2416
Memory cache size: 802.6MB
Internal Camera Raw version: 16.4 [ 1897 ]
Maximum thread count used by Camera Raw: 5
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 1017MB / 16359MB (6%)
Camera Raw real memory: 1088MB / 32719MB (3%)

Cache1:
Preview1- RAM:21.0MB, VRAM:0.0MB, _RPG4310.NEF
Preview2- RAM:21.0MB, VRAM:0.0MB, _RPG4317.NEF
Final3- RAM:190.0MB, VRAM:0.0MB, _RPG4312.NEF
Final4- RAM:190.0MB, VRAM:0.0MB, _RPG4314.NEF
Preview5- RAM:21.0MB, VRAM:0.0MB, _RPG4318.NEF
Preview6- RAM:21.0MB, VRAM:0.0MB, _RPG4309.NEF
Final7- RAM:459.0MB, VRAM:2598.0MB, _RPG4313.NEF
Preview8- RAM:21.0MB, VRAM:0.0MB, _RPG4308.NEF
Preview9- RAM:21.0MB, VRAM:0.0MB, _RPG4315.NEF
Preview10- RAM:21.0MB, VRAM:0.0MB, _RPG4316.NEF
Preview11- RAM:21.0MB, VRAM:0.0MB, _RPG4311.NEF
NT- RAM:1007.0MB, VRAM:2598.0MB, Combined:3605.0MB

Cache2:
m:802.6MB, n:739.4MB

U-main: 111.0MB

System DPI setting: 96 DPI
Desktop composition enabled: Yes
Standard Preview Size: 1920 pixels
Displays: 1) 1920x1080, 2) 1920x1080, 3) 1920x1080
Input types: Multitouch: No, Integrated touch: No, Integrated pen: Yes, External touch: No, External pen: Yes, Keyboard: No

Graphics Processor Info:
DirectX: NVIDIA GeForce RTX 4060 Ti (32.0.15.6070)
Init State: GPU for Export supported by default
User Preference: Auto

Application folder: C:\Program Files\Adobe\Adobe Lightroom Classic
Library Path: C:\01_Lightroom\R_Photographic\R_Photographic-v13-3.lrcat
Settings Folder: C:\Users\Robert P Garner PhD\AppData\Roaming\Adobe\Lightroom

Installed Plugins:
1) AdobeStock
2) Flickr
3) Lightroom to Exposure
4) Luminar Neo
5) Nikon Tether Plugin
6) ON1 Effects 2023
7) ON1 Photo RAW 2024

Config.lua flags:

Adapter #1: Vendor : 10de
Device : 2805
Subsystem : 89211043
Revision : a1
Video Memory : 16109
Adapter #2: Vendor : 1414
Device : 8c
Subsystem : 0
Revision : 0
Video Memory : 0
AudioDeviceIOBlockSize: 1024
AudioDeviceName: $$$/dvaaudiodevice/SystemDefaultAndEffectiveDeviceName=System Default - VX2270 SERIES (NVIDIA High Definition Audio)#{comment}DVAAU-4201250: Open the audio hardware preferences page.
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 48000
Build: LR5x120
Direct2DEnabled: false
GL_ACCUM_ALPHA_BITS: 16
GL_ACCUM_BLUE_BITS: 16
GL_ACCUM_GREEN_BITS: 16
GL_ACCUM_RED_BITS: 16
GL_ALPHA_BITS: 0
GL_BLUE_BITS: 8
GL_DEPTH_BITS: 24
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_SIZE: 32768
GL_MAX_TEXTURE_UNITS: 4
GL_MAX_VIEWPORT_DIMS: 32768,32768
GL_RED_BITS: 8
GL_RENDERER: NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
GL_STENCIL_BITS: 8
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 4.6.0 NVIDIA 560.70
GPUDeviceEnabled: false
OGLEnabled: true
[shortened by Mod.]

johnrellis
Brainiac
May 11, 2024

Please do the LR menu command Help > System Info and copy/paste the entire contents here so we can see exactly which versions of hardware and software LR thinks you're running and important LR options that are set.

 

"Are there settings for the GPU in the Nvidia control panel that can be configured to make Lightroom (and Photoshop, but mostly Lightroom) perform significantly better?"

 

You should use default, out-of-the-box settings for Nvidia GPUs, turning off any gaming "optimizations" and disabling any third-party overclocking or "optimization" utilities.

Inspiring
May 11, 2024

I don't knowingly have ANY gaming or other optimizations turned on.  Nor have I done anything with overclocking or optimization utilities.  I'd prefer NOT to screw with things on the GPU if it can be avoided, but I don't know whether the defaults are correct for using Adobe products or not.

 

Here's the help>system info

Lightroom Classic version: 13.2 [ 202402141005-bf1aeb84 ]
License: Creative Cloud
Language setting: en
Operating system: Windows 11 - Business Edition
Version: 11.0.22631
Application architecture: x64
System architecture: x64
Logical processor count: 24
Processor speed: 3.1GHz
SqLite Version: 3.36.0
CPU Utilisation: 0.0%
Built-in memory: 65315.8 MB
Dedicated GPU memory used by Lightroom: 2691.7MB / 7949.0MB (33%)
Real memory available to Lightroom: 65315.8 MB
Real memory used by Lightroom: 1231.6 MB (1.8%)
Virtual memory used by Lightroom: 31224.5 MB
GDI objects count: 1054
USER objects count: 2405
Process handles count: 7628
Memory cache size: 4635.1MB
Internal Camera Raw version: 16.2 [ 1763 ]
Maximum thread count used by Camera Raw: 5
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 1387MB / 32657MB (4%)
Camera Raw real memory: 1389MB / 65315MB (2%)

Cache1:
Preview1- RAM:22.0MB, VRAM:0.0MB, _A113528.ARW
Preview2- RAM:22.0MB, VRAM:0.0MB, _A113529.ARW
Preview3- RAM:22.0MB, VRAM:0.0MB, _A113530.ARW
NT- RAM:66.0MB, VRAM:0.0MB, Combined:66.0MB

Cache2:
final1- RAM:167.0MB, VRAM:0.0MB, _A113530.ARW
final2- RAM:167.0MB, VRAM:0.0MB, _A113529.ARW
final3- RAM:167.0MB, VRAM:0.0MB, _A113528.ARW
T- RAM:501.0MB, VRAM:0.0MB, Combined:501.0MB

Cache3:
m:4635.1MB, n:112.8MB

U-main: 179.0MB

System DPI setting: 120 DPI
Desktop composition enabled: Yes
Standard Preview Size: 1680 pixels
Displays: 1) 3840x1600
Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: Yes, Keyboard: No

Graphics Processor Info:
DirectX: NVIDIA GeForce RTX 4060 Ti (31.0.15.5222)
Init State: GPU for Export supported by default
User Preference: GPU for Export enabled

Application folder: C:\Program Files\Adobe\Adobe Lightroom Classic
Library Path: L:\Incoming\Incoming-v13.lrcat
Settings Folder: C:\Users\David Perez\AppData\Roaming\Adobe\Lightroom

Installed Plugins:
1) ColorChecker Camera Calibration
2) Helicon Focus Export
3) Topaz Photo AI

Config.lua flags:
AgTether.heartBeatIntervalNoCamera = 6000
AgTether.heartBeatInterval = 6000

Adapter #1: Vendor : 10de
Device : 2803
Subsystem : 13de196e
Revision : a1
Video Memory : 7949
Adapter #2: Vendor : 1414
Device : 8c
Subsystem : 0
Revision : 0
Video Memory : 0
AudioDeviceIOBlockSize: 1024
AudioDeviceName: $$$/dvaaudiodevice/SystemDefaultAndEffectiveDeviceName=System Default - DELL U3818DW (NVIDIA High Definition Audio)#{comment}DVAAU-4201250: Open the audio hardware preferences page.
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 48000
Build: LR5x120
Direct2DEnabled: false
GL_ACCUM_ALPHA_BITS: 16
GL_ACCUM_BLUE_BITS: 16
GL_ACCUM_GREEN_BITS: 16
GL_ACCUM_RED_BITS: 16
GL_ALPHA_BITS: 0
GL_BLUE_BITS: 8
GL_DEPTH_BITS: 24
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_SIZE: 32768
GL_MAX_TEXTURE_UNITS: 4
GL_MAX_VIEWPORT_DIMS: 32768,32768
GL_RED_BITS: 8
GL_RENDERER: NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
GL_STENCIL_BITS: 8
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 4.6.0 NVIDIA 552.22
GPUDeviceEnabled: false
OGLEnabled: true

 

[shorted to the information needed - Mod.]

johnrellis
Brainiac
May 11, 2024

"I don't knowingly have ANY gaming or other optimizations turned on.  Nor have I done anything with overclocking or optimization utilities."

 

The AMD utility has, for the last many months, started automatically applying gaming optimizations to LR, causing it to misbehave for many users. But I haven't seen any similar reports for Nvidia's utility doing that automatically.  You could verify that hasn't happened in your case by running their utility.

 

Based on hundreds of reports here, Nvidia GPUs from the last five years or so generally work well with LR (as long as the drivers are recent).  So there's little reason to expect that your RTX 4060 TI (announced a year ago) should give LR problems.

 

Unfortunately, Adobe inexplicably refuses to allow users to disable use of the GPU by AI commands (masking, Denoise, Lens Blur) -- LR uses the GPU for those commands regardless of the setting in Preferences.  To confirm that this misbehavior is associated with the GPU, you can boot Windows into Safe Mode With Networking, which will prevent LR from accessing the GPU. LR will likely be quite sluggish, but you shouldn't see hangs or long pauses.  If you do, that would point the finger away from the GPU to some other cause.

F. McLion
Community Expert
May 11, 2024

Please read @AxelMatt tips on performance in here: https://community.adobe.com/t5/lightroom-classic-discussions/lightroom-slow/td-p/14611504

 

In addition:

- Have you excluded the photos as well as the entire folder where your catalog and all the other LrC files (previews...) from your AV scanner solution?

- Have you installed any plugins in LrC ? Which?

 

--- Got your issue resolved? Please label the response as 'Correct Answer' to help your fellow community members find a solution to similar problems. ---
Inspiring
May 11, 2024

I'll go read the rest of the discussions you pointed at, but so far they've all been things I'm aware of.

 

I'm not sure what you mean by

"Have you excluded the photos as well as the entire folder where your catalog and all the other LrC files (previews...) from your AV scanner solution?"

 

As for plugins, I only have a couple that aren't disabled, and they're both plugins that have been there for at least a few years - long before LRC 13.  Helicon Focus Export and Topaz Photo AI are those.

F. McLion
Community Expert
May 12, 2024

Checking every file you open or work with by the Anti-Virus scanner is lowering performance.

That said, all the folders containing your photos as well as the Lightroom catalog folder and all the folders below (Previews and more ...) can be excluded from AV scanning to support in improving performance, as they are usually not suspect for viruses.

 

--- Got your issue resolved? Please label the response as 'Correct Answer' to help your fellow community members find a solution to similar problems. ---