Skip to main content
andreab82690038
New Participant
October 1, 2020
Question

Exporting Textures from Fuse for Unity

  • October 1, 2020
  • 1 reply
  • 535 views

When I go to File > Export > Export Textures > choose my configuration to either Default or Unity5, my textures are separated by the material but all character parts are combined into one jpg. In the end, I end up having one jpg for ambient occlusion, base color, metallic, normal and roughness but not for each part of the character. I am hoping to get each individual texture to be on its own as opposed to having the hair, the clothes, and the body textures in one jpg. I managed to this with a previous character but I am struggling to replicate the process that allowed me to do so. Does anyone know how I could separate my textures within or outside Fuse?

I have attached the two different setups in case I wasn't able to explain myself well.

This topic has been closed for replies.

1 reply

Ussnorway7605025
Legend
October 2, 2020

this forum is not for Fuse mate but I don't work for Adobe ... untick the pack textures box and they will export as different files you can mix and match easy mate