Answered
Mixamo texture maps problem
- Hey, i am facing some issues with the textures of my humanoid 3d model when i am exporting it from mixamo. I had imported them to mixamo from blender for rigging. After the rigging process is done in mixamo, the model appeared to be in good condition in the 3d viewport of mixamo with proper textures and mesh. But when i export it as an fbx, the model seems to be glitchy, its specular map seems to be altered and its normal map is missing, even though the model is in its perfect condition in blender.
- Also, whn i tried exporting the model as a .dae file it gets exported as an . Anyone else facing the same issue?
