Problem with uploading already-rigged characters
Hello everyone. I'm having a problem with uploading my character which I already riggedin blender, in mixamo website for animating.
Mixamo can recognize all the bones and everything is good, but the problem is when I use a custom rig, Mixamo shows an additional bone from spine to the armatures origin.

When I download the model from Mixamo and open it in Blender again, the bone is not there anymore, BUT spine keyframes are applied to the Rig object ,not the bone!

By the way, it doesn't happen when I rig my character in Mixamo but I kinda nee to use my own rig, I would really appreciate it if you have any solution for this. Thanks
