• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Wont let me Bake animation to Mixamo rig Blender 3.30

New Here ,
Sep 25, 2022 Sep 25, 2022

Copy link to clipboard

Copied

HI

Im trying to bake an  animation to a mixamo rig.

I have uploaded my own character and downloaded multpe animations and blended them using the NLA

But it wont let me me bake the animations at all 

I have exhasuted every avenue and have reached my limit XD 

The error thrown out is 

Liam26281877ay2g_0-1664117550666.png

Ive re made this animtion sequence over what feels like a million times

Python: Traceback (most recent call last):
File "C:\BLANK\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\mixamo_rig\mixamo_rig.py", line 260, in execute
_bake_anim(self)
File "C:\BLANK\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\mixamo_rig\mixamo_rig.py", line 2082, in _bake_anim
if act.frame_range[0] < fs:
AttributeError: 'NoneType' object has no attribute 'frame_range'

If any one could help i would be truly grateful, as i was planning on using more of these to help with a silly video i was hoping to make for someone 




TOPICS
Animation Controls , Bug , Character , Project Integration

Views

1.2K

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Sep 25, 2022 Sep 25, 2022

Copy link to clipboard

Copied

with out the files its impossible to test

i would need the base model in T pose and the animate file or are you just asking what 'NoneType' & 'frame_range' means?

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Sep 26, 2022 Sep 26, 2022

Copy link to clipboard

Copied

HI, apologies if i wasnt clear enough !!!

Im very much a noivce when it comes to blender so apologies again.

my idea was to go from Running > Jump > stumble > thrown, i put them all into blender and succsefully edited them and blended the animations in the nla editor but it wouldnt let me back the animations to the running fbx.

Please let me know if this isnt the correct information you need.

thank you again 

 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Sep 26, 2022 Sep 26, 2022

Copy link to clipboard

Copied

Screenshot (987).png

the Mixamo rig is the one at the back, the one in front is your Tpose... if i run the rig on the back one it works correct and bakes just fine so the only answer i can come up with is the workflow made used made the error

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Sep 26, 2022 Sep 26, 2022

Copy link to clipboard

Copied

oh ? did it work with all 4 animations combined ? or just the one ?

as i followed the steps correctly i feel like.

how did you copy the animation over to the rig did you use the nla ?

sorry if thats too many questions, im sure ive made a mistake down the line, im just wondering where 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Sep 26, 2022 Sep 26, 2022

Copy link to clipboard

Copied

i tested T, throw and jump animations and while i wouldn't say it was perfect i think Blender does a fair job for free software

 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 21, 2022 Oct 21, 2022

Copy link to clipboard

Copied

Did you figure it out, having the same issue/?

thx

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 21, 2022 Oct 21, 2022

Copy link to clipboard

Copied

No, sadly not. It just wouldn't work. I haven't tried using an older
version of blender.

It wouldn't let me bake anything.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 30, 2024 Oct 30, 2024

Copy link to clipboard

Copied

Goldfinch350996159uv9_0-1730292303922.png

Goldfinch350996159uv9_1-1730292319242.png

open mixamo_rig.py into text editor and comment from 2082 to 2085 lines (image 1)and add these 2nd image lines in 2106 line. Hope thats help.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 30, 2024 Oct 30, 2024

Copy link to clipboard

Copied

LATEST

these mention fixing are for Below Blender 4. But for Blender 4 and above you can use this addon https://gitlab.com/x190/mixamo_blender4

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines