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loss of colours and effects when flattening images

New Here ,
May 01, 2021 May 01, 2021

Hi, im having trouble flattening or merging layers as im loosing colours/effects on my artwork when trying to flatten an image before saving as jpeg. this has just started happening in the last two days. would love some help.

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correct answers 2 Correct answers

Community Expert , May 01, 2021 May 01, 2021

It's most likely a misleading preview because you're not viewing at 100%. In other words, the flattened version is the correct version. The preview was wrong.

 

100% is a significant number. It has nothing to do with size. It means that one image pixel is represented by exactly one screen pixel.

 

Is this a very noisy image, like a starry night sky? Or a "binary" image like line art or halftone dots? If you're zoomed out below 100%, what you see on screen is resampled and therefore softened. All

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Community Expert , May 03, 2021 May 03, 2021

Hi

The point is that at 100% zoom the preview you are seeing on screen is accurate and therefore will match the flattened image. If you zoom out, let's say to 50%, every pixel on screen represents more than one image pixel. In the case of 50% zoom, 1 screen pixel represents 4 image pixels. Now here is the issue, for previewing, that average of 4 pixels down to 1 pixel is done on each layer before blending the layers together. However, when flattening, each pixel is blended from individual layers

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Community Expert ,
May 03, 2021 May 03, 2021

Hi

The point is that at 100% zoom the preview you are seeing on screen is accurate and therefore will match the flattened image. If you zoom out, let's say to 50%, every pixel on screen represents more than one image pixel. In the case of 50% zoom, 1 screen pixel represents 4 image pixels. Now here is the issue, for previewing, that average of 4 pixels down to 1 pixel is done on each layer before blending the layers together. However, when flattening, each pixel is blended from individual layers after which the 4 pixels are averaged to one screen pixel. That is why the two previews can look different.  At 100% zoom there is one screen pixel for one image pixel so both preview and flattened image look the same.

There is also a further complication in that at zoom levels less than 66.7% 8 bits/channel are used even when the image is 16 bit.

All this is done for speed - can you imagine the delays in blending a zoomed out view of a 300,000 x 300,000 pixel image multi-layered image if every pixel had to be calculated individually for previewing?

 

So to "solve" it, always check your preview blending at 100%. As D.Fosse said earlier, it is the only fully accurate preview.

 

Dave

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Community Beginner ,
Jul 18, 2023 Jul 18, 2023

Hi,

I'm experiencing the same issue when flattening images. I tried checking my preview 100% and it appeared the same as when flattened, just as @davescm and @D Fosse explained. But the problem is, I believe it's the same as @glogical mentioned, I also work with very large files, and am only able to judge if I have the correct colors and contrast when I see the 'full picture' on my screen, which is impossible when I zoom in to 100%. 

One other thing is that, I had been using CS6 up until a week ago and never had this issue with the differences in previewing at different percentages. For example, the unflattened image at 46% with adjustment layers look exactly like the flattened image. If I wish to be able to have a consistent preview at whichever percentage when viewing, is there a way to adjust the settings or preferences on the PS application itself. To be honest, having to have to check adjustments at 100% preview (not being able to see the full picture) is just not going to work for my image editing workflow-- and I assume many people would feel the same. 

I'd appreciate any suggestion or solution as I'm really struggling to work with this new setup. Thank you.

MJ

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Community Beginner ,
Jul 18, 2023 Jul 18, 2023

Sorry, I forgot to mention that I had been using CS6 up until now (July, 2023) when I updated to the newest version of Adobe Creative Suite, thus the newest Photoshop. And that's when I first encountered this issue. Makes sense in terms of the application's performance optimization, but very hard (almost impossible) to actually work with.

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Community Expert ,
Jul 18, 2023 Jul 18, 2023

What was the Cache Level Preferences setting in CS6? 

The Photoshop team has not fixed the bug related to Cache Level 1 for several years now so for the time being there seems no real solution. 

 

You can select the top Layer and use cmd-alt-shift-E to create a merged Layer for previewing purposes and then delete it again. 

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Community Beginner ,
Jul 19, 2023 Jul 19, 2023

I didn't pay attention to the Cache Level setting in CS6 and can't check now. However, I did try switching between different Cache Levels and combining them with different Cache Tile Sizes, there were some slight pixel sharpness variations but nothing useful for my situation. I also tried increasing the amount of Memory Usage allowed for PS but nothing happened.

Your tip of creating a temporary merged Layer is extremely helpful. At least now I can take notes (as layers in the same file) and compare different adjustments without having to make rough guesses based on memory. Thanks so much!

I hope Photoshop can make changes to this specific display/viewing function (at least change it back to the way it was)-- it just makes a lot more sense.

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Community Expert ,
Jul 19, 2023 Jul 19, 2023

The way to avoid this issue at lower magnifications was using Cache Level 1 and that has been impossible to use for years now. 

https://community.adobe.com/t5/photoshop-ecosystem-bugs/p-impossible-to-set-cache-levels-to-1/idi-p/...

 

By using lower resolution »stand-ins« to speed up previewing Photoshop can introduce pixels of values that do not acually exist (or change the relative quantities) and Adjustment Layers, for example, can have an effect on those »preview-pixels« that the full resolution content simply does not provide. 

An easy example being pure a black and white RGB-image with a Curves Layer. 

cacheProblem.jpg

 

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Community Beginner ,
Dec 15, 2023 Dec 15, 2023

Having the same problem here and the preview of an open image in photoshop should be accurate not a "kind of" image! As an artist I need all the micro viarances on the colors to be exact! When I flatten image to get it ready from printing, it completely takes out some tones!

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Community Expert ,
Dec 15, 2023 Dec 15, 2023

The problem is old, but it affects only few Photoshop users because it seldom becomes apparent with properly taken/developped photographic images as long as the Adjustments are not truly extreme. (Illustrations or extreme graphic effects can be more prone to revealing the issue.) 

 

I encourage you to add your vote to the Cache Level 1-Bug Report; one could (at a cost in performance) avoid the issue altogether but no more … 

https://community.adobe.com/t5/photoshop-ecosystem-bugs/p-impossible-to-set-cache-levels-to-1/idi-p/...

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Community Expert ,
May 01, 2021 May 01, 2021

Colors can change if you are converting from one color space to another. For instance if you are converting from CMYK to RGB.

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Community Expert ,
Jul 24, 2023 Jul 24, 2023

@barbara_a "Colors can change if you are converting from one color space to another. For instance if you are converting from CMYK to RGB."

Just FYI Barbara, that would be correct, but it's far from good practice to ever convert CMYK to RGB. 

In any case, I don't think the OP is doing a profile to profile conversion, simply observing the result of flattening the file 

 

 

I hope this helps
neil barstow, colourmanagement net - adobe forum volunteer - co-author: 'getting colour right'
google me "neil barstow colourmanagement" for lots of free articles on colour management

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Community Beginner ,
Apr 21, 2024 Apr 21, 2024

Having the same exact problem. When working with many layers and adding effect to them (ex: screen, leghten, darken etc etc) when flattening it takes away the effect completely. Is there a way to flatten without loosing the effects applied to each layer? The same happens when you merge different layers with apllied effects on them.

 

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Community Expert ,
Apr 21, 2024 Apr 21, 2024

@KBlab  Check your preview at 100% zoom. That shows the real blend, I.e. every pixel blended individually, and should be identical to the flattened version

Dave

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Community Beginner ,
Apr 21, 2024 Apr 21, 2024

Absolutely not but thank you for the try. Yes, I've seen many people saying that, but artist like us that work with many layers and placing effects on them, that change when we flatten them is absolutely huge! The flattened layer gets back to normal and erases any effect that was applied to it, that is the reason. I need a solution to the problem and the problem is not a view % at all unfortunately. As soon as you flatten or merge any layer, it goes back to "normal" instead keeping the values for screen or lighten or else

 

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Community Expert ,
Apr 21, 2024 Apr 21, 2024

@KBlab 

Have you actually tried it? It doesn't sound like you have.

 

100% is a very significant number. 100% means that one image pixel is mapped to exactly one physical screen pixel. It also means that all adjustment and blending previews are calculated on the full image data, pixel for pixel.

 

Just try it. Open one of these images and press ctrl+1 to view at 100%. Then flatten.

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Community Beginner ,
Apr 22, 2024 Apr 22, 2024

I actually always work at at least 100% or above when checking the final results. Having used photoshop since 1996 I do have a little bit of experience. What I cannot do is "flattening the layers" [merging them all in one layer ] in order to keep the object in a  transparent background for the Clients. When flattening/merging them, all the effects [from each single layer] is canceled ! It has happened also with flattening an image in the past too. Delicate variants of Colors from the original have switched in the flattened result. I even proceeded in printing both files showing the different results. It's not just "bad vision" but a real issue not resolved and I found many of us having the same problem that is being dismissed by asking if we look at the image at 100% view! Who doesn't!!!

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Community Expert ,
Apr 22, 2024 Apr 22, 2024

@KBlab 

Can you please show two screenshots demonstrating the issue you are seeing. The first immediately before flattening and the second immediately after flattening, with both taken with Photoshop set to 100% zoom (to take that out of the equation).

Dave

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Community Expert ,
Dec 05, 2024 Dec 05, 2024

Thought not.

Dave

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Community Beginner ,
Mar 27, 2025 Mar 27, 2025

I know this is an old post but I just experienced something similar that is really troublesome. I flattened and saved an image as a jpg. As soon as I flattened it, the overall color changed (fairly drastically). As some have mentioned, I did not see this at 100% but I can not judge overall appearance at 100 % because the file is so large. What I did was to take the flattened jpg and pull in back into the original layered file to compare and the difference is very apparent. So my question is how to avoid this but also why would two files of the same image (one flattened and one in layers) viewed at the same magnification, appear different?

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Community Expert ,
Mar 27, 2025 Mar 27, 2025
LATEST
quote

I did not see this at 100%


By @kkrip

 

That's the giveaway.

 

Whenever something seems to change when merging layers, it's because you are not viewing at 100%. The merged result is correct. The preview is misleading and incorrect.

100% has nothing to do with size. It means one image pixel is represented by exactly one physical screen pixel.

For performance reasons, all blending and adjustment previews are calculated on the on-screen sample of the image. When you are zoomed out, that means a resampled and softened version of the image. Pixel levels are averaged out. You get a lot of intermediate values that aren't there in the full original data.

When you merge, commit an adjustment etc, the numbers are re-calculated on the full original data, pixel for pixel.

Viewing at 100% is the only way to avoid this, and get an accurate preview of the final result.

 

There is a feature request to calculate all blending and adjustment previews on the full pixel data. The problem is that this slows Photoshop down considerably, and would lead to a load of other customer complaints. So what we want is an option, transient and non-sticky, that allows this while also stating clearly what the implications are.

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