Hello.
I've created a project with a text element saying "Goal 2:00" which acts as a mask to a grain background texture of white-grey color. I want the "2:00" part of the text to be red, so I apply a Tint effect to transform white into red, and apply a mask to the effect to cover only the "2:00" part of the text. All of this is done using Essential Graphics.
Then, on the main sequence, I add the text on top of a blue background, and add a reversed slide transition that makes the text appear from right to left. When I do this, the final render creates a black artifact moving across the screen, which corresponds *almost exactly* to the mask of the tint effect:

This black artifact is visible in the Premiere preview window *only sometimes*. It seems to flicker in and out of view once first I scroll across the slide transition, and after a while it doesn't show anymore.
I also tried not using Essential Graphics at all, and instead create a nested sequence with the text, the grain texture image, and a Track Matte effect on the text to get the same visual result. Then I added the nested sequence to the main sequence with a slide transition, and the bug happened in exactly the same way.
There is a sample project file attached to this post and the grain texture image used to reproduce this bug.
Here are some of my specs:
- Adobe Premiere 22.1.2 (Build 1)
- GTX 1080ti with the latest drivers from nvidia (v511.65, but also happened with v511.23)
- Windows 10 with latest updates
This looks like something that needs to be submitted as a bug report to Adobe - but since I'm new to the software, I decided to post here first.
Am I doing something wrong?
Is this a know issue?
Are there any fixes known among the community?
Thanks in advance.
- Coincident