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Adobe Premiere platform dependency limit

New Here ,
May 17, 2014 May 17, 2014

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Hello,

we have developed a set of Premiere extensions and a plug-in to interact with the application. We are facing a problem to open a project created on Windows in a Mac system, and viceversa. In fact, if the project links any asset from shared folder, Premiere stores inside its XML the platform dependent path of the asset: it would be, for example, something like \\storagename\dir\assetname.mp4 on Windows, and /Volumes/dir/assetname.mp4 on Mac.

Opening the project in the platform different from the one it has been created, it complains about missing assets, asking the user to set them offline rather then relocate them by hand.

The question is if it is possible by code (by extensions or by plug-in) to automatically relocate the asset to be compliant to any platform.

Which is the Adobe position to manage a project that has to be open on different platforms?

Thank you in advance.

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Advisor ,
May 20, 2014 May 20, 2014

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Hi Alessandro,

Are you using Premiere Pro CC?  Link & Locate makes it simple to reconnect offline files:

Adobe Premiere Pro CC: Link & Locate | Creative Cloud for Video | Adobe TV

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New Here ,
May 21, 2014 May 21, 2014

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Hi Zac,

     Thank you Zac for your answer. Yes, we use the CC, but the locate functionality, as described in the video, requires a manual operation. Actually our customers work on the same project either on Win or Mac, and they share the linked assets on a storage. So the assets are not moved, we're interested in how that project can be managed on the two platforms with no user interaction to solve the missing link...do you confirm that it's not possible?

Thank you.

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Adobe Employee ,
May 21, 2014 May 21, 2014

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ExtendScript (and panels) can change the path, of footageItems. It's exercised in the sample I sent you.

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New Here ,
May 22, 2014 May 22, 2014

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Hi,

actually I still haven't received any script...

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