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All animation systems STILL broken on Speed-Ramped clips (2024, and 2023 and earlier)

Participant ,
Jun 28, 2024 Jun 28, 2024

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This is happening in 2023 (23.1.0) and 2024 (24.1.0 and 24.5.0). I have a M1 Max Macbook Pro 16" 2021.

 

Step 1: Select any clip that has time remapping on it (keyframes that animate a speed ramp).

Step 2: Go to the clip's motion settings, animate scale from 100 to 50. Or position to move in any direction.

Result: The clip will either go black (2023), or it will remain static at the final keyframes value, instead of doing the animation to end on it.

 

What should happen: The clip animates scale and position normally.

 

This has been a problem in Premiere for years and years - and it sill hasn't been fixed?

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correct answers 1 Correct answer

Community Expert , Jun 29, 2024 Jun 29, 2024

The easiest way is to animate speed ramp on the timeline instead of the ECP.

Nest between Position keyframes and time remapping keyframes.

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Community Expert ,
Jun 28, 2024 Jun 28, 2024

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I have all three working, speed-ramp, position, scale. 

PP 24.5, Win11 23H2

MyerPj_0-1719629730647.png

 

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Community Expert ,
Jun 29, 2024 Jun 29, 2024

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The easiest way is to animate speed ramp on the timeline instead of the ECP.

Nest between Position keyframes and time remapping keyframes.

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Participant ,
Jul 18, 2024 Jul 18, 2024

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So, I do realize you can nest between these to get them to work right. I guess my question is, is why is it necessery? That is still a workaround, and this problem has persisted for over 6 years.


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LEGEND ,
Jul 18, 2024 Jul 18, 2024

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There's two processing chains of complex calculations involved there. Nesting prevents mixups.

 

Which is why it is useful anytime you do multiple complex operations on a clip.

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