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Hi,
I have a bunch of footage shot in log, without stabilization. We show the client, who then tells us which clips they want for their archive. It's easiest to drop each clip into a single timeline and then "render and replace" the timeline, which bakes the coloring and stabilization. However, we now have a few clips that are also getting nested (mostly for speed and duration + stabilization, etc.). Those don't work with Render and Replace.
Is there an easy way to render multiple in/out points, with the effects, including effects within nested clips? I know I can select a clip, mark in and out, and then add to media encoder, but doing that 20 times would be a pain, especially if there is an easier way.
Thanks!
Thank you, Aidan and Carlos, for your suggestions. I am using the Gyroflow on a few clips which does not function correctly on interpreted clips, so that's out.
Melting into one render I thought would work but I need to deliver those short clips to someone, and even after scene edit detections I am still left with individual clips that I still can't batch export.
We've replaced with AE in the past for specific cases, but you're right, it's not ideal.
I thought about doing subclips, and then export
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Few workarounds I use for this:
If youre just doing simple speed adjustments (like setting a 60fps clip to 40% speed in a 24fps timeline for slow motion), a solution could be to instead interpret the 60fps clips as 24fps, then there is no Speed & Duration needed and you can stabilize the clip without any nesting
2. Melting nests into one render
Put all the nests in one long sequence, export the entire sequence with all nests into one melted clip, import the melted clip and bring it into a sequence, use "scene detection"' to automatically cut the melt back into smaller clips.
3. Replace Nests with AE Comps
Not my top choice, but another option is to replace each Nest in your timeline with an AE Comp. If you've already applied stabilization, it will have to reanalyze in AE, or if not you can stabilize the Linked AE Comp in Pr.
4. Multiple render and replace passes
Split the render and replace process into two passes. Stabilize the clip, render and replace, change speed, render and replace again. Or vise versa.
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try to create sub-sequences from each selection of clips on a timeline,
this will create individual sub-sequences in the project panel.
batch select all of the sub-sequences and send them to Media Encoder.
Hope this works for you
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Thank you, Aidan and Carlos, for your suggestions. I am using the Gyroflow on a few clips which does not function correctly on interpreted clips, so that's out.
Melting into one render I thought would work but I need to deliver those short clips to someone, and even after scene edit detections I am still left with individual clips that I still can't batch export.
We've replaced with AE in the past for specific cases, but you're right, it's not ideal.
I thought about doing subclips, and then exporting those from the bin, but ultimately I went a different route.
I just assigned "Mark in and out of clip" to F1, and "add to media encoder" to F2. I had to manually move the mouse to each clip but it was very fast and did exactly what I wanted. In Media Encoder I was then able to select all of the queue and batch change settings.
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