Copy link to clipboard
Copied
Preparations for XML and EDL Workflows to Resolve
A very crucial part of many pro video post workflows is sending the work of the editor/s to the colorist, VFx, or finisher. There are a ton of things that can go wrong, and every app "sees" XML and EDL files just a bit difrerently. Some tools, techniques, and workflows that are natural for editors do not necessarily conform properly when imported into another application.
How do you know what to do as an editor? The following document is a very good listing of things for editors working in Premiere to do to prepare a project for creating those EDL or XML - out processes.
It is from colorist Marc Weilage, as he posted it on the LiftGammaGain forum's Tools/Resolve board.
I've seen several such lists, from various post-production houses. This is one of the best, if not the best I've seen. So I asked Marc for permission to post this here for the general Premiere users to see. He immediately said "Yes!", and for that I am grateful.
Marc is a noted colorist working on "the street" in Hollywood for around forty years now. I think his main "tool" is currently Resolve, but over time he has worked every process and application from film and telecines through every grading application and type of gear that's been used professionally. So what follows is the wisdom and practical experience of his forty years in "the trade".
------------------------------------
To the Editor:
There's a whole list of rules the Premiere editor has to follow before a project will be framed and coformed correctly in Resolve (with repositions and moves and so on). We use something along the following:
1. Project must be “flattened” to no more than 2 video tracks if possible.
2. Remove any color effects, LUTs, or tints from the timeline.
3. The Premiere Project must be set to use “Set to Frame Size” (and not “Scale to Frame Size”) for all resized media prior to XML export.
4. It’s recommended that the editor must prepare the project in the same resolution & aspect ratio in which the colorist will be finishing: for example, a 4K project should be edited in 4K for best results.
5. Speed changes may not be correctly handled – detailed notes should be provided indicating if (or in case) speed ramps or changes have to be manually done per shot.
6. Any compound clips must be reduced to a single clip.
7. Multicam clips must be reduced to a single clip.
8. Merged clips must be swapped out with the original camera source clip.
9. Composites and titles should be provided as uncorrected ProRes 444 files or provided to colorist as plates for later compositing by the VFX artist. Separate title files should be provided as TIFF or PNGs with alpha channels.
10. Audio must be removed from the timeline. (Colorist will need a single flattened stereo track as reference only; this can be provided with the reference video.)
11. QuickTime ProRes LT HD Reference video should be set up with small timecode windows as follows:
The included Reference video (required!) should reflect the temporary color look used for editing.
For additional information, MixingLight.com and Lowepost.com have both done good tutorials on how to solve conform issues with Resolve.
Copy link to clipboard
Copied
This book is a good tutorial for using resolve 15. For my computer ( 6 years old high end back then ) that's as far as I can go. Basically work proxy 1080p and export same. If you're into exporting 4k and working in 4k ( and larger with high bitrates) maybe the new 16 will be OK for you, but my computer would gargle like a dying duck.
It gets into conforming from other NLE's ( avid, etc. ) including low quality clips and the high quality originals, how to deal with all the offline and online changes, reference video, etc etc. No need to go to third party hobbyists for info. Just buy the book and do the tutorials. It wasn't easy for me but if an idiot like me can do it you can too !
🙂
Copy link to clipboard
Copied
one thing not mentioned here is dealing with spanned clips. Spanned clips happen on certain cameras recording to SD cards that are formatted fat32 which has a file size limitation. The cameras create multiple files that theoretically are combined by your editing software without issues. Although Premiere usually imports and connects the various files that constitute the clip, I've had serious issues bringing an xml file out of premiere to resolve where spanned clips were totally wrong. Solution is to export a single clip fromt the spanned clip in Premiere and use that for your editing in Premiere. Much easier to do this before you start editing although you can do this right before outputting the xml but doing the export as a single clip and then unlinking the spanned clip in premiere and relinking to the single clip.
Find more inspiration, events, and resources on the new Adobe Community
Explore Now