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Is this a bug or a feature?

Advocate ,
Aug 03, 2017 Aug 03, 2017

Before I submit a bug report...

I've got a preset that was made up of 3 different lumetri effects that were also presets.

When I made the preset it looked something like this:

Once I apply the preset it looks like this:

Now I understand the logic, and it makes sense for presets that are made up of different effects, but in this case its a pain in the bum. 

Does anyone else find this annoying? (In which case I'll do a feature request)

Or is it just me

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correct answers 1 Correct answer

Advocate , Aug 06, 2017 Aug 06, 2017

Okey dokey. 

A simple fix would be that if the effect is duplicated that the original name is appended. 1 line of code should do the trick

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Community Expert ,
Aug 04, 2017 Aug 04, 2017

Lumetri preset behviour example is that the name you gave to the 3 presets together.

If so I can reproduce that.

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Advocate ,
Aug 06, 2017 Aug 06, 2017

Okey dokey. 

A simple fix would be that if the effect is duplicated that the original name is appended. 1 line of code should do the trick

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Enthusiast ,
Aug 04, 2017 Aug 04, 2017

Happens for me too... seems by design... you apply a preset and all effects have the name of the preset... I'm guessing they don't save existing preset names in the new preset or don't use it if it is saved... either way the bug form is the same site as the wish/suggestion form so why not send your opinion there?

Feature Request/Bug Report Form

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Enthusiast ,
Aug 04, 2017 Aug 04, 2017

interesting... I exported the preset which contains the original 3 presets and opened the file in a text editor... it appears the original preset names are in there. I created a PALL using P1, P2, P3... all names are in the exported PALL preset. Perhaps this is a bug... either way, I'd report it and let the team decide. From what I've seen here, Adobe welcomes bug reports at that form even if a user is unsure if something is a bug... I think someone scours the reports and bubbles things up depending on what's observed/priorities etc. (I infer this based on some interactions... but they listen is what i'm saying and you make a good point.)

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Advocate ,
Aug 06, 2017 Aug 06, 2017

Yep! feature request sent

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LEGEND ,
Aug 06, 2017 Aug 06, 2017

Presets are handy, in that you can use them as starting points and modify them as you wish. But applying multiple Lumetri presets necessarily means applying several instances of Lumetri to a clip ... which can slow your computer down.

I've found that by exporting things that I used to do as presets instead as .cube LUTs, then I can apply them via the Basic Tab "Input" slot or the Creative tab's Look slot. And still of course modify things using the controls of the various Lumetri tabs.

And without the performance hit I got by stacking five or six Lumetri instances. In fact, I've got a few that were the result of two or three passes through Lumetri, exporting as a .cube LUT, setting one or both slots to LUTs and doing other things (especially secondaries) ... and re-exporting the whole thing as a new LUT.

Neil

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Advocate ,
Aug 06, 2017 Aug 06, 2017

hi neil

2 of the three have masks on them, and I need to be able to tweak those masks.  I've found on 1080 footage PPpro can handle this speciific one with ease (mostly because each tweak is quite simple - I just want to be able to apply different tweaks to different parts of the image). 

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LEGEND ,
Aug 06, 2017 Aug 06, 2017
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Gotcha. So many of the 'masks' I use are Secondaries ... and yea, those could use tweaking at times.

Neil

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Community Expert ,
Aug 04, 2017 Aug 04, 2017

Guessing its by design.

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