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LUTs not Loading

Community Beginner ,
Jan 15, 2025 Jan 15, 2025

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Hi,

 

I reinstalled the OS on my PC and my LUTs no longer load when I launch Premiere. I followed @Kevin-Monahan and @R Neil Haugen's advice here, and that worked great until I reinstalled the OS. Is anyone having the same issue? My current version of Premiere is 25.1.0.

 

Thanks!

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LEGEND , Jan 16, 2025 Jan 16, 2025

I downloaded the whole group of folders from your Canon link, put several from each 1D and 3D sets, in:

 

Program Files/Adobe/Common/Luts/Creative

 

And I was able to access and apply all of the seven or so from the Creative tab dropdown slot.

 

Puzzling, why doesn't that work on your end? Huh.

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LEGEND ,
Jan 15, 2025 Jan 15, 2025

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A screengrab of your Finder showing the full drive listing would be helpful ... so we see the entire drive/folder/folder list down to the files themselves. Sometimes it's easy to miss something..

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Community Beginner ,
Jan 15, 2025 Jan 15, 2025

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Here it is. I hope I missed something. If I did, it'll be time to see a doctor of some sort ;-).

 

Thank you!

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LEGEND ,
Jan 16, 2025 Jan 16, 2025

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Looks normal. Could you share a LUT and see if it's seen and loaded on my system?

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Community Beginner ,
Jan 16, 2025 Jan 16, 2025

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I tried to upload it but it won't let me upload a .cube file. So here is the dropbox link.

By the way, this is the official Canon LUT, available from Canon here. 

 

When unpacked, it's in this folder: \canon-lut-201911\3dlut\33grid-3dlut\full-to-full--range.

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LEGEND ,
Jan 16, 2025 Jan 16, 2025

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Oh hoo boy ...  perhaps an improper data range levels also. Sheesh.

 

Understand, I work for/with/teach pro colorists, and am around intensely, highly detailed discussions on color depth/volume/space/math/handling/hardware constantly. Where going way down the rabbit hole is necessary to get full understanding of what happens under the hood.

 

YUV Rec.709 media ... technically Y/Cb-Cr ... is by the standards supposed to be encoded in Limited/Data range. Only 12 bit RGB Rec.709 ... made by very few cameras ... is supposed to be encoded as full range.

 

Whether it is encoded as full or limited, the same number of 'levels' is recorded to the file, they are simply encoded differently. And monitors are set to automatically handle the display correctly showing both 0-255. IF you don't muck up the GPU or monitor settings.

 

That is very confusing and is a major issue for quite a few folks who's cameras allow setting YUV media to 'full'. WRONG. You don't get anything more into the file, you do run into problems in editing and playback.

 

I've had to help several people, across both Premiere and Resolve, sort things out so with the files they've already produced they could get predictable behavior in exports that worked normally. And for some, who shot their own clips, chose to set the camera correctly to limited to avoid problems.

 

But others got this from the client or the shooter the client hired and just needed to know how to fix it so it worked right. There are Lumetri presets in the Presets bin for full->limited conversion. That fixes it for working within Premiere, and the export will be properly limited range.

 

So you stepped into a hot-button for me there ... sorry, but it's something that is a pain in the patootie.

 

I'll try to download that LUT today and see if Premiere sees it on my system. Not all LUTs are the same, by the way. Some LUTs have different structures to them. And can be used with X an Y software but not with Z or Q. Driving colorists nuts, of course. One of many reasons to get away from LUT-based workflows, and to using the safer algorithmic processes now in both Premiere and Resolve. Although neither supports all cameras for algo conversions. Sadly.

 

Some of the Resolve LUTs cannot be seen or used by Premiere, for instance. I've been able to take them into LutCalc, and re-export them to a more standard cube at need. So far.

 

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LEGEND ,
Jan 16, 2025 Jan 16, 2025

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I downloaded the whole group of folders from your Canon link, put several from each 1D and 3D sets, in:

 

Program Files/Adobe/Common/Luts/Creative

 

And I was able to access and apply all of the seven or so from the Creative tab dropdown slot.

 

Puzzling, why doesn't that work on your end? Huh.

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Community Beginner ,
Jan 16, 2025 Jan 16, 2025

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I didn't put them there because of what @Kevin-Monahan warned in the post here - I don't want my LUTs to disappear once I upgrade Premiere. And it worked fine until the reinstallation last week. I could put them in Program Files as a test, but this is a company computer so I need IT to do it for me.

 

Could you try putting them here and see if it works? 

C:\Users\<user_name>\AppData\Roaming\Adobe\Common\LUTs\Creative

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Community Expert ,
Jan 16, 2025 Jan 16, 2025

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I think you've got the right folder, here's a quick link anyone can use:

%UserProfile%\AppData\Roaming\Adobe\Common\LUTs

Paste that line into File Explorer.

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LEGEND ,
Jan 16, 2025 Jan 16, 2025

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The location I listed above is not in with the Premiere program files. It's outside any app, in the COMMON folder in the Program Files/Adobe tree.

 

And it is one of the officially listed places to store them for access across all three apps, Pr, Ae, and Me. It is fast and easy to get to, fewer clicks than the user-tree location.

 

Although I have made a shortcut on the desktop to get to that LUTs folder.

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Community Beginner ,
Jan 17, 2025 Jan 17, 2025

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I see. I just need to get IT to drop them in. Thank you Neil!

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Community Beginner ,
Jan 16, 2025 Jan 16, 2025

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Thank you so much for writting all of this, but this is soooo beyond my understanding of the topic 😉

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LEGEND ,
Jan 17, 2025 Jan 17, 2025

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Happy to help.

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Community Beginner ,
Jan 17, 2025 Jan 17, 2025

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Just reporting that adding them to Program Files/Adobe/Common/Luts/Creative worked. Thanks again, Neil!

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Community Expert ,
Jan 17, 2025 Jan 17, 2025

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I downloaded them also, and put them in:

%UserProfile%\AppData\Roaming\Adobe\Common\LUTs\Creative

And they worked fine in both PP and AE. (Thus to note my strong aversion to putting things in "c:\Program Files")

MyerPj_0-1737158993328.png

MyerPj_1-1737159106581.png

MyerPj_2-1737159133307.png

 

All I did was drop them into that folder from your zip.

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Community Beginner ,
Jan 18, 2025 Jan 18, 2025

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That worked for me until I had the OS reinstalled on my Windows work machine the other day, and it still works on my personal Mac. Upon the reinastallation, it wouldn't work until I dropped it into "Program Files".

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Community Expert ,
Jan 18, 2025 Jan 18, 2025

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Which version of Windows?

If I remember right AppData is 'hidden', it's been so long, that I just naturally remove the hidden attribute if I ever encounter it. Never an issue with having it that way and allows easy access. I have a desktop shortcut to:

"%UserProfile%\AppData\Roaming\Adobe\Common"

Which I use to access regularly, not least of which is manually deleting the cache with every update.

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Community Beginner ,
Jan 20, 2025 Jan 20, 2025

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The folderi itself is hidden by default, while the files residing within it aren't. Not sure how and if that affects it, but it wasn't an issue until recently. And I too have a shortcut on my desktop 😉

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Community Expert ,
Jan 20, 2025 Jan 20, 2025

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Well, glad it's working now, and Adobe has said in the past it's ok to use Program Files, so, we'll just leave it as it is for you. Glad also to have you here, stick around, I'm sure you can contribute to others and learn stuff as we all do from this forum. Cheers! 🙂

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LEGEND ,
Jan 20, 2025 Jan 20, 2025

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There is a massive difference between the Adobe/Common folder, or putting something in an actual program folder setup.

 

The Common folder is quite safe. As it is there to be used across the Adobe apps.

 

Using the actual folders for individual programs is quite stupid, of course.

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Community Expert ,
Jan 20, 2025 Jan 20, 2025

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Indeed, sort of like: "AppData\Roaming\Adobe\Common"

🙂

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