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Premiere 2018 is unreliable in it's current form. VERY BUGGY.

Participant ,
Nov 14, 2017 Nov 14, 2017

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I am getting constant crashing with 2018 running on older MacPro hardware.   I'm not seeing these same issues with nMP hardware FWIW but I have a small sample size with each setup so far. 

Most crash logs return either adobe backend framework issues for RED Cuda issues in the crash threads details like this:

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

0   com.adobe.Backend.framework   0x0000000104d17824 BE::Transaction::~Transaction() + 68

1   com.adobe.Backend.framework   0x0000000104d280b5 BE::UndoStack::DropActionsAsNecessary(unsigned int) + 101

or this...

Thread 14 Crashed:

0   REDCuda.dylib                 0x000000016448cf58 0x16447b000 + 73560

1   REDCuda.dylib                 0x000000016448d661 0x16447b000 + 75361

or this...

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

0   libsystem_kernel.dylib        0x00007fff95f2af06 __pthread_kill + 10

1   libsystem_pthread.dylib       0x00007fff987024ec pthread_kill + 90

Premiere also crashes upon quit every time.

Regardless of what the issues are.... 2018 is completely untrustworthy in it's current form compared to 2017... it's a liability right now and since you can't save as backwards to 2017 (really Adobe?) you're hosed if you're deep in a project.

I'm about to move my current project to Resolve via XML.... can't work with this nonsense release until it's fixed!!

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Advocate ,
Nov 14, 2017 Nov 14, 2017

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I think it may be a hardware issue. I am sure Adobe is working on this. That is why I keep the older software on my system when the new version come out. (Though I have not had any problems with CC18)

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Participant ,
Nov 14, 2017 Nov 14, 2017

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It's a software issue (as 2017 had none of these issues) quite possibly relating to how the software integrates with hardware.  Seems like something significant was overlooked or is not supported by Adobe in this 2018 release.

Having legacy versions on your system is always wise but useless if 2018 can't save backwards to 2017.

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Participant ,
Nov 14, 2017 Nov 14, 2017

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Look here Adobe:

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

0   com.adobe.dvaui.framework      0x0000000100a26336 dvaui::drawbot::OSSurfaceInterface::~OSSurfaceInterface() + 150

1   com.adobe.dvaui.framework      0x0000000100a26475 dvaui::drawbot::OSSurfaceInterface::~OSSurfaceInterface() + 21

2   com.adobe.dvaui.framework      0x00000001008255d7 dvaui::controls::UI_DisclosureTriangleButton::~UI_DisclosureTriangleButton() + 199

3   com.adobe.UIFramework.framework 0x000000010dbe4035 UIF::DisclosureTriangleImpl::~DisclosureTriangleImpl() + 21

4   com.adobe.UIFramework.framework 0x000000010dbe3434 UIF::DisclosureTriangle::Destroy() + 52

5   com.adobe.HSL.framework        0x00000001122d6ad2 HSL::ParameterCache::ReturnDisclosure(UIF::DisclosureTriangle*) + 18

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LEGEND ,
Nov 14, 2017 Nov 14, 2017

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I've normally had from 2 to 3 "back" versions installed at one time ... as I tend to keep projects in the version of origin until finished. At times, I do migrate a project forward, typically by duplicating the project file, then importing the project file into a new project created for it in the newer version. If it works well, fine, I use it. If something goes "clunk" ... I stay with the project file in the previous version.

So I find the comment of the previous versions as "useless" rather ... well, not my experience. But that's probably because of the way that I work these apps.

Some new versions have been unusable for me until an update or patch release has been released ... one time, it was a full six months I stayed on the previous version. So I always test first.

Neil

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Participant ,
Nov 14, 2017 Nov 14, 2017

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When I show up at a facility to work and they have started a project in 2018.... well I have very little recourse but to work in 2018.  Adobe absolutely used to have a backwards save feature in their products.  Removing that feature is irresponsible.

I don't disagree with your methodology Neil, it's what I use on my own system, but releasing a major version like this with no backward compatibility within a project is absolutely not what I expect from a professional app.

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LEGEND ,
Nov 14, 2017 Nov 14, 2017

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Hey, I understand when you're on someone else's gear. (Which is often a royal pain but oh well ... )

AfterEffects has had a 'save-in-previous-version' option, which then informed you what wouldn't save (as the effect/settings weren't available in that earlier version), but sadly, Premiere Pro never has.

It's been a major bugaboo for a lot of people since I started 'hanging' on this forum five years ago.

Neil

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Explorer ,
Nov 14, 2017 Nov 14, 2017

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I am also having major problems with my PC system crashing. I had no issues until I updated to 2018, and since then it's crashing numerous times a day. I've even had Media Encoder crash which has never happened to me before.....Just looking at media encoder now and it looks like it's crashed again. This sux.

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Participant ,
Nov 14, 2017 Nov 14, 2017

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I've had some luck on the older MacPro system by disabling CUDA and running with OpenCL.  It's much more stable.  That system has triple GTX 980 Ti cards.

On my nMP (ican) system with Dual AMD 700 GPUs (not CUDA compatible) I have an issue where Media Encoder will no longer run what is in its queue and that behavior has spread to 2017 Media Encoder as well as 2018, but it was 2018 that first started that behavior.  Switching to Software Only does nothing to clear the issue.

bk

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LEGEND ,
Nov 14, 2017 Nov 14, 2017

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Ouch!

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Explorer ,
Nov 14, 2017 Nov 14, 2017

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I have also had very strange issues with my Workspaces when I have more than one project open, which I've been posting in here Multiple Projects Open Bug?

Never had so many problems with an NLE as I have with this version.

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Participant ,
Nov 14, 2017 Nov 14, 2017

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Never had so many problems with an NLE as I have with this version.

+1, and that is not hyperbole.

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Explorer ,
Nov 21, 2017 Nov 21, 2017

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Hey Brandon, Has it got any better for you? I'm still getting lots of crashes and just plain weird stuff. Today I opened a music track which I've been using on a project and for some reason Premiere is only seeing half the track. Bit hard to explain but when I open it in source panel there is only half of the waveform showing in the panel, and it will only play half of it, then it's dead air, yet when I open the track there is no issues with the raw file.

It's bloomin frustrating.

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Explorer ,
Nov 23, 2017 Nov 23, 2017

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Check it out Adobe. Please tell me these issues are being ironed out. https://www.linkedin.com/groups/157827/157827-6338465391420985347?midToken=AQHGI7okAN3XWA&trk=eml-b2...

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