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Premiere Markers export and import: Roundtrip via FCP XML not working

New Here ,
Sep 12, 2014 Sep 12, 2014

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The objective of my project is to create a sports app that records markers and saves it in different formats of XML / CSV that I can then import in different NLE packages.

I have already succeeded with Vegas Pro but also want to support NLEs for MAC-OS.

In order to approach this analytically I have exported a very simple project with 1 sequence including 1 clip and 3 markers (with length zero and length > 0) and exported it
in FCP XML from Adobe Premiere CC and do a round-trip import it via FCP import into Adobe Premiere CC.

This round-trip does not work. Any insight why or any support what other mechanism will work?

Thanks


Thomas

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Adobe Employee ,
Sep 21, 2014 Sep 21, 2014

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Could you provide step-by-step instructions, on what you did? How/where did you create the markers?

Round-tripping should work.

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New Here ,
Sep 30, 2014 Sep 30, 2014

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Please see the attached movie where I do the export and then do the import. The markers do not come back
even if I put the original video file on the timeline before importing...


Thanks, TK

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Adobe Employee ,
Oct 01, 2014 Oct 01, 2014

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At 1:48, you say "First attempt of importing XML into empty project gives nothing"...but you don't have the Project panel open, so how could you know?

At 2:01, "Second attempt with a file already in the timeline gives no better results - no markers in either case".

You just imported an mp4 file, by dropping onto an area that says 'drop here to create new sequence'. You now have a new sequence, containing no markers.

Prediction; if you show your Project panel after 1:48, you'll see a sequence, WITH your markers.

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New Here ,
Oct 01, 2014 Oct 01, 2014

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Hi

You're right, opening a project panel I could see 2 sequences and when opening them, then markers were there. Newbie error.

What I would like to do now, is to generate the markers in the XML file automatically (given that now I have a template from the export that works);
that's no problem and I have identified already the relevant XML statements.

In Vegas, it's possible to import only the markers in an existing sequence. That's what I try to replicate in Premiere. Ie you load my .mp4 file into
a sequence and then import and FCP XMP with just the markers. That possible?

Thanks already for your help, greatly appreciated.

Regards


TK

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Adobe Employee ,
Oct 01, 2014 Oct 01, 2014

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Thomas Kohler wrote:

What I would like to do now, is to generate the markers in the XML file automatically

What are those sequence markers, applied to an empty sequence, going to represent? 

Perhaps a template project would be the way to go?

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New Here ,
Oct 02, 2014 Oct 02, 2014

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let's go back to the purpose:

I have written a mobile app on which people can during a sports match capture the time of the important moments by pressing buttons.

I then convert the time information into an XML or CSV file that can be read by the different NLE. Given that Sony Vegas allows to import
markers independently from a sequence. Now I look at the same things for Premiere. This allows to edit the highlights very quickly vs watching
the entire match coverage again.

I try to replicate that on Premiere through the FCP XML, but now that the roundtrip works, the issue is that FCP XML in its structure wants a sequence.

I could imagine to provide a dummy sequence that can be overlayed by the real content just to preserve the markers. Any ideas?

Regards,

TK

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Adobe Employee ,
Oct 02, 2014 Oct 02, 2014

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What did Vegas do, when the time base in which the markers were created didn't match the new destination?

> Any ideas?

Have you seen Prelude? It's designed for the workflow you've described.

https://creative.adobe.com/products/prelude-live-logger

http://www.timecodebuddy.com/apps/adobe-prelude-live-logger/

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