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Program monitor going black on CC 2019 (macOS)

Enthusiast ,
Nov 10, 2018 Nov 10, 2018

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Using OpenCL, When I make an edit, almost every time now, The program monitor will freeze while showing the split-screen edit preview. Then it will go black and refuse to play any video unless I quit out of Premiere and relaunch.

 

Using CUDA, the program monitor will just randomly go black in the middle of playback until I restart Premiere.

 

Using Metal, the program monitor will glitch out, Premiere will freeze, and the computer will crash and log out completely.

 

Mac Pro 2010

GTX 1080TI

10.3.6

96 GB

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Performance

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Enthusiast ,
Nov 10, 2018 Nov 10, 2018

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Crash report sample:

Process:           Adobe Premiere Pro CC 2019 [76394]
Path:              /Applications/Adobe Premiere Pro CC 2019/Adobe Premiere Pro CC 2019.app/Contents/MacOS/Adobe Premiere Pro CC 2019
Identifier:        Adobe Premiere Pro CC 2019
Version:           13.0.1 (13.0.1)
Code Type:         X86-64 (Native)
Parent Process:    ??? [1]
Responsible:       Adobe Premiere Pro CC 2019 [76394]
User ID:           501

Date/Time:         2018-11-10 23:02:54.263 -0800
OS Version:        Mac OS X 10.13.6 (17G65)
Report Version:    12
Anonymous UUID:    6BFE8871-0781-49F8-B01E-45EC0690BF7F

Time Awake Since Boot: 50000 seconds

System Integrity Protection: enabled

Crashed Thread:    11

Exception Type:    EXC_BAD_ACCESS (SIGSEGV)
Exception Codes:   KERN_INVALID_ADDRESS at 0x0000000000000060
Exception Note:    EXC_CORPSE_NOTIFY

Termination Signal:Segmentation fault: 11
Termination Reason:Namespace SIGNAL, Code 0xb

Terminating Process:   exc handler [0]

VM Regions Near 0x60:

-->

__TEXT             0000000100000000-0000000100008000 [   32K] r-x/rwx SM=COW  /Applications/Adobe Premiere Pro CC 2019/Adobe Premiere Pro CC 2019.app/Contents/MacOS/Adobe Premiere Pro CC 2019

Thread 0:: Dispatch queue: com.apple.main-thread

0   libsystem_kernel.dylib   0x00007fff5ce31a16 __psynch_cvwait + 10
1   libsystem_pthread.dylib  0x00007fff5cffa589 _pthread_cond_wait + 732

2   com.adobe.boost-threads.framework    0x000000010003e1d1 boost::condition_variable::wait(boost::unique_lock<boost::mutex>&) + 65

3   com.adobe.boost-threads.framework    0x000000010003df45 boost::thread::join_noexcept() + 101

4   com.adobe.dvacore.framework  0x0000000100362af0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::Flush() + 480

5   com.adobe.DisplaySurface.framework    0x0000000110dc01ac DS::TerminateDisplay() + 60

6   com.adobe.DisplaySurface.framework    0x0000000110db28f4 DS::Terminate() + 52

7   com.adobe.PlayerMediaCore.framework    0x0000000173d224a4 xRendererEntry + 3284

8   com.adobe.VideoRenderer.framework    0x000000010658d08e ML::AcceleratedRendererModule::CallAcceleratedRendererModule(int, void*, void*) + 174

9   com.adobe.VideoRenderer.framework    0x000000010658c364 ML::AcceleratedRendererModule::~AcceleratedRendererModule() + 84

10  com.adobe.VideoRenderer.framework    0x000000010658c45e ML::AcceleratedRendererModule::~AcceleratedRendererModule() + 14

11  com.adobe.VideoRenderer.framework    0x000000010658e367 ML::AcceleratedRendererModuleFactory::~AcceleratedRendererModuleFactory() + 71

12  com.adobe.PluginSupport.framework    0x0000000105c44148 std::__1::__tree<std::__1::__value_type<dvacore::utility::Guid, dvacore::classref::InterfaceRef<ML::IPluginModuleFactory, ML::IPluginModuleFactory> >, std::__1::__map_value_compare<dvacore::utility::Guid, std::__1::__value_type<dvacore::utility::Guid,

Attached a pic of how my program monitor freaks out when CUDA is used and it is about toScreen Shot 2018-11-10 at 10.55.39 PM.jpg crash.

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LEGEND ,
Nov 10, 2018 Nov 10, 2018

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That's clearly a GPU issue, probably drivers. Make sure you're on the latest by checking numbers from Nvidia's site, and if on latest, try rolling back a driver or two.

Neil

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Guide ,
Nov 11, 2018 Nov 11, 2018

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R Neil Haugen​ agreed. Looks like a gpu issue for sure

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Enthusiast ,
Nov 12, 2018 Nov 12, 2018

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I've already re-installed graphics drivers many times, different versions, it doesn't solve anything. This only started happening when I upgraded to CC 2019 from 2018.

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Community Beginner ,
Jun 04, 2019 Jun 04, 2019

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I have been having the same issue. Been pulling my hair out trying to find a solution.

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Adobe Employee ,
Nov 12, 2018 Nov 12, 2018

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benwinter,

Thanks, but this crash report doesn't contain Thread 11, which we need to diagnose your issue. FAQ: How do I post a Mac OS X crash log?

Thanks,
Kevin

Kevin Monahan - Sr. Community & Engagement Strategist – Pro Video and Audio

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Enthusiast ,
Dec 06, 2018 Dec 06, 2018

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Hi Kevin, I've dug up the crash report from that day. Here is thread 11.

Thread 11 Crashed:

0   com.adobe.Frontend.framework      0x0000000102ba55a1 FE::Application::AttemptPanicProjectSave() + 17

1   libsystem_platform.dylib          0x00007fff5cfeff5a _sigtramp + 26

2   ???                               0x000070000381e880 0 + 123145361156224

3   com.adobe.RendererGPU.framework    0x000000011c95bfad RendererGPU::CompositorNode::Process(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 2461

4   com.adobe.RendererGPU.framework    0x000000011c95fe03 RendererGPU::FilterNode::ProcessFrameOnDevice(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1779

5   com.adobe.RendererGPU.framework    0x000000011c9536f7 RendererGPU::AdjustmentNode::Process(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1671

6   com.adobe.RendererGPU.framework    0x000000011c95fe03 RendererGPU::FilterNode::ProcessFrameOnDevice(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1779

7   com.adobe.RendererGPU.framework    0x000000011c95bf61 RendererGPU::CompositorNode::Process(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 2385

8   com.adobe.RendererGPU.framework    0x000000011c95fe03 RendererGPU::FilterNode::ProcessFrameOnDevice(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1779

9   com.adobe.RendererGPU.framework    0x000000011c95373a RendererGPU::AdjustmentNode::Process(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1738

10  com.adobe.RendererGPU.framework    0x000000011c95fe03 RendererGPU::FilterNode::ProcessFrameOnDevice(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1779

11  com.adobe.RendererGPU.framework    0x000000011c95beb4 RendererGPU::CompositorNode::Process(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 2212

12  com.adobe.RendererGPU.framework    0x000000011c95fe03 RendererGPU::FilterNode::ProcessFrameOnDevice(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1779

13  com.adobe.RendererGPU.framework    0x000000011c94bb70 RendererGPU::(anonymous namespace)::RendererGPU::ProduceFrame(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >*, dvacore::geom::RectT<int>) + 1440

14  com.adobe.PlayerMediaCore.framework    0x0000000173d5c995 AdobePlayer::RenderRequest::ProduceFrame(dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, RenderParams const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >*, dvacore::geom::RectT<int>) + 85

15  com.adobe.PlayerMediaCore.framework    0x0000000173d41c81 AdobePlayer::PlayerDisplay::PresentRenderRequestImpl(AdobePlayer::PlayState, boost::shared_ptr<AdobePlayer::RenderRequest> const&) + 1889

16  com.adobe.PlayerMediaCore.framework    0x0000000173d45d01 AdobePlayer::PlayerDisplay::PresentLastCompletedRenderRequestImpl() + 1329

17  com.adobe.dvacore.framework       0x0000000100361ba1 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 193

18  com.adobe.dvacore.framework       0x000000010035ef9a dvacore::threads::(anonymous namespace)::LaunchThread(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 362

19  com.adobe.boost-threads.framework    0x000000010003db7c boost::(anonymous namespace)::thread_proxy(void*) + 156

20  libsystem_pthread.dylib           0x00007fff5cff9661 _pthread_body + 340

21  libsystem_pthread.dylib           0x00007fff5cff950d _pthread_start + 377

22  libsystem_pthread.dylib           0x00007fff5cff8bf9 thread_start + 13

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Guide ,
Nov 12, 2018 Nov 12, 2018

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The 1080Ti seems to be a little unstable from what I have been reading recently. Role back to an older driver version. That would be the best best, You might have to try 2-3 versions before you get it right

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Adobe Employee ,
Oct 28, 2019 Oct 28, 2019

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Ever get this one solved?

 

Kevin

Kevin Monahan - Sr. Community & Engagement Strategist – Pro Video and Audio

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