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Hello everyone! I've recently realized I had issues with my video exports' colors being washed out and found this QT Gamma Compensation LUT trick online. These are the assets I downloaded for those LUTs. It fixed my issue with my project at the time but now, I'm working on a different project and as I import pictures or videos, all of them look oversaturated.
I know there was also an Undo LUT for it but it doesn't seem to work (or I'm probably just not using it right). I tried downloading the newest version (and deleting the old one) of Premiere Pro as well as resetting some of my preferences but the issue persists. I also unchecked the "Display Color Management" & "Extended Dynamic Range Monitoring" options under Preferences which fixes the color while I'm editing or during playback but it still exports oversaturated.
I'm spent trying to figure out what's wronff & I'm struggling to finish my work so any and all help is very much appreciated!
P.S. I've attached screenshots of my workplace so you can see the difference between previous clips and the new oversaturated ones.
Ok ... this is a thorny issue, and you're probably better off dropping the LUT now anyway. This last thing first ...
In Premiere 24.x and on, there's a new panel in the Color Workspace/Lumetri panel, the Settings tab. This is a HUGE step forward, and one I'd requested like four years ago finally come to fruition.
ALL color management settings are available there, and there's some new behaviors to the app in general ... so you need to know how to work now because it's different than it was!
Lumet
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"useful and correct process"
.... not really its just a half solution its still a touch to washed out/bright
"And one of the deepest rabbit holes that exists."
played out from Davinci Resolve with the default setting called "same as project"
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Resolve gives you a bunch of options. (I'm quite familiar with it btw.)
What's your project setting? ACES? RCM? Unmanaged? What?
And how are you viewing the file outside of Premiere to determine "correct" display image?
Are you using a calibrated and profiled monitor fed from a breakout device by BlackMagic or AJA? Or a computer monitor fed from your GPU? (The second option there is never guaranteed. No colorists will trust it.)
And do you know what that "correct" file looks like when displayed on a PC or Android device, or a broadcast spec Rec.709 system?
Those are solid questions. As color management is in many ways a total mess. And needlessly frustrating.
If EVERYONE simply applied the same standard, it would be vastly simpler. But broadcast specs are one thing, Apple does their own thing, most monitor companies fudge what their monitors do when set to Rec.709 anyway ...
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hey im trying to visit the adobe's web for this lut but its showing some error , is there any other way to download it
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What are you trying to use the LUT for? Rather than simply setting the Viewing Gamma to 1.96 now?
As realistically you can work as easily to get the same thing if you set the viewing gamma to the 1.96/Quicktime setting. Unless you need to have both a 'normal' export, and a Mac-specific one, as then doing the second with the LUT added would be sensible.
And ... just checking ... you know that it will make your exports too dark viewed on most anything but a Mac without Reference modes that are set to HDTV?
Because only the Macs without Reference modes, set to HDTV ... and of course, also only viewed in QuickTime player, Chrome, or Safari, need the lighter image shadows.
So lightening the shadows for those specific computer screens will get a much darker view on PCs, Android, broadcast-compliant systems, and most TVs.
Yea, Apple using the lighter display transform on some of their systems is a mess for us all.
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