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How do I control the exact size of a shape and its location? Making guides is tedious and imprecise, at best, and having to make all the frames in Illustrator is also pretty silly.
TIA
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It's not clear to me exactly what you are doing. So ... a bit more explanation, please?
Neil
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I am trying to enter in the width/height of a rectangle, then place it precisely in the frame.
For example, 650px x 850px, x: 120 y: 250
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Ahh ... in the EGP, with the shape selected, note the controls here, with the red under them ...
That's the shape width (W) and height (H). Quickly settable, and the corner radius rounding setting is just to the right of the H option.
The position shown in the numbers up above are the anchor point position. So it can take a slight math calclation if say the anchor is in the middle of the box ... 650/2= 325, so the left edge is 325 pixels left of the listed points for the anchor. Same for the top of the box.
Neil
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Thanks. Probably a dumb question, but how do I see the W and H? I knew the other options but W and H are not visible in my panel.
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You can find the W/H in the Scale section, where the chain icon is.
Unfortunately it looks like you can only adjust Width and Height by percentage values. Premiere does not allow you to enter pixel value. (Edit: oops, yes, those are pixels ... )
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Prof,
In my EGP, when I set numbers for rectangle size, those are clearly pixels. Below, the seqeunce is 1280x720. So I added a new rectangle, set the W to 1280 and the H to 720 ...
Neil
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Oops! Thank you Neil for the correction. Wishing I could delete my original comment or edit it!
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Hey, for so many things they've given us percents rather than pixels, why would you assume this was different? I had to test it to be sure myself.
Neil
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Neils answer I believe is the best to address your main question, but I wanted to share that you can be precise with guides also (if you place a guide, you can right click and edit it to type in a numerical value for that precision if you were not aware of this. (And then snap your shapes to the guidelines).
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Thank you!
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