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Is this possible - toggling source/record similar to Avid with multicam sequences in each panel? When multicam sequence is open in source monitor, and I enable multicam then attempt to open in timeline - option is greyed out. Or if I don't enable multicam in the source monitor, and open that in timeline, I am unable to playback multicam in source.
What am I missing here? Any help would be appreciated.
Thanks!
Mac Mojave 10.14.6
Premiere 15.1
2 Correct answers
See, this is where I'm not following you. You CAN cut your multicam from source into the program timeline. It's just like cutting in any other clip or source media. If you want to select the multicam angle before you cut it in then enable the multicam view in the source monitor (I personally use the button, added from the tray) and select the angle. When it inserts into the program it will still be a multicam clip, and you can match frame it back to the master multicam.
I followed this post because I was having the same problem with Multi-Cam and I couldn't figure it out. I finally have a solution so I'm postin it here on the end of this thread to help out any other poor previous Avid Editor who can't figure out why things don't work the way they are supposed to right away. As with the original poster I couldn't get all my cameras to appear properly in my multi-clips and when I tried to switch between the cameras one box was always blank even though when I matc
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Hi there,
I may be misunderstanding your request, but you can do the following:
- Place an entire multican clip into a timeline, then turn on multicam view in the Program monitor. As you play back the sequence, you can select different cam angles (on the left side) and then when you hit stop there will be edits in the clip and it will have recorded your angle changes on the fly.
- You can load a multicam clip into the Source monitor, turn on multicam and select an angle, then set in and out points so that you can do an insert or overwrite edit, and what goes into the timeline will still be a section of the multicam clip.
If you're trying to have two sequences open at the same time -- aka a panckae edit -- then I don't think it will work. When you load a normal timeline into the Source monitor then open that as a sequence you get a source sequence (red playhead line) that will work like Avid. But a multicam clip is different -- if you open it as a sequence you'll be getting the raw camera angles and audio (syncmap) and the multicam aspect of it will be sort of disabled. So I would do #2 -- load a mulitcam into the source and just do insert/overwrite edits.
HTH,
JVK
JVK | Editor/Designer/Software Instructor. Pr, Ae, Ch, Ps, Ai, Id
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Thank you for the reply and apologies - my question might have been confusing.
#2 is a workaround but then I'm unable to see the timeline - only make in/out points in the source window. And you are right, it works very simply with single cam sequences, but not multicam. What I want may not be possible, but just want to clarify so I understand 100% –
I have one multicam sequence that I open in program monitor like normal. I can view in timeline and all cams in program monitor. Let's call this my "edit" sequence that I want to cut into. It doesn't even have to be a multicam sequence for the sake of this question.
I have another sequence, let's call it "stringout", this can either be a regular sequence with a sync map of stacked cam layers + audio or it can be a multicam clip – whichever is able to work in this potential workflow, I can adjust and use that. And I would like to open this sequence in the source monitor, and the timeline at the same time (where it'll indicate SOURCE at the end of it) in addition to my "edit" sequence in the timeline and program monitor, pancacked or just next to each other. And I want to cut parts of this "stringout" timeline with multiple cameras, into my "edit" timeline, while able to view the stringout timeline I'm cutting from in the source monitor.
Is this not possible because Premiere treats anything in the source monitor as a clip? Not an editable sequence necessarily like the program monitor?
Thank you
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Okay, I think I know what you're trying to accomplish.
Premiere can only open a sequence from the Source monitor in a new timeline panel if it's an actual sequence. A multicam is treated as a clip in the Source monitor (even though it's actually a nested sequence with all of the cameras stacked) so it won't open that way. If you'd rather edit from a timeline then you probbaly want to have the sync map (the multicam expanded as a sequence) otherwise you can just use the multicam clip. I also assume you want to use multicam to automatically sync all the angles. So here's what I would do:
- Sync the angles in a multicam.
- Right click on the mulitcam in the bin and "Open in Timeline"
- Select everything in the timeline and copy it.
- Create a new sequence that matches the settings of the multicam, then paste into it. This should replicate your sync map in a fresh sequence -- which is a real sequence and not a multicam clip. Now close that timeline panel to avoid confusion.
- Right click on the new sequence in the bin and Open in Source Monitor.
- NOW you can select Open Sequence in Timeline.
LMK if that works for you!
JVK | Editor/Designer/Software Instructor. Pr, Ae, Ch, Ps, Ai, Id
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Yup I understand that. So the answer is you can only play/edit sync map sequences in the source window/timeline - not multicam because it's a "clip". The reason I ask is becuase we want to cut multicam clips into the program monitor timeline so we have abaility to match frame back to the the group, which you obviously can't do when cutting in part of a sync map. I get you can pancake edit these two timelines on top of each other and switch between them playing one at a time in program monitor, but it's a bit frustrating you can't cut your multicam from source into program.
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See, this is where I'm not following you. You CAN cut your multicam from source into the program timeline. It's just like cutting in any other clip or source media. If you want to select the multicam angle before you cut it in then enable the multicam view in the source monitor (I personally use the button, added from the tray) and select the angle. When it inserts into the program it will still be a multicam clip, and you can match frame it back to the master multicam.
JVK | Editor/Designer/Software Instructor. Pr, Ae, Ch, Ps, Ai, Id
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I followed this post because I was having the same problem with Multi-Cam and I couldn't figure it out. I finally have a solution so I'm postin it here on the end of this thread to help out any other poor previous Avid Editor who can't figure out why things don't work the way they are supposed to right away. As with the original poster I couldn't get all my cameras to appear properly in my multi-clips and when I tried to switch between the cameras one box was always blank even though when I matched back to my original sequnences the clips were there. I found I had one setting turned on in these sequences that was foiling my multi-cam glory. It was the 'insert and overwrite sequences as nests or individual clips.' When it was blue and turned on it only inserted my Multi-Cam as a nested clip which didn't match back properly to my Multi-Cam sequence. Once I popped that off, I was cutting my Multicam clip into the timeline and not a nested sequence. (I know confusing right?) But that made all the difference. I could see the A or B of the clip I was trying to switch between. I went back to all my multicam sequences/clips and turned this function off. And VOILA!! They all worked properly.

