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Hi, a client wants me to deliver footage in Apple Intermediate Codec, in an AVI Container. I can't find the option in AME CC2017, nor in AME CS6...Is it possible to do this with any Version of AME? Thanks
Using ProsRes HQ and match source settings. I only intend on slowing this footage down on a 23.976 timeline . . . any issues that you can see with the render dropping .88?The math doesn't entirely add up to me, which makes me nervous about rendering all the footage. Any thoughts or experience with this? Is there a way to render at 119.88?Is it better, or any different, to interpolate to 23.976 while rendering?Thanks!
So I'm encoding GoPro footage, and the outcome of every take I encode has a slight green tint to it. I have fiddled with many settings and no luck. It would be great if someone knew how to fix the problem. Thanks.
Running 2017.0.2 and trying to sync my preset settings to my CC account before upgrading to the new versions. I've changed my sync preference to "Always Upload" so I pushes my User Presets to the server. I see that 2 recent presets have the cloud icon next to them, but all he rest do not appear to be synced. When I go to force a "Sync settings now", I keep getting prompted to log in, despite checking off "Stay logged in". It goes through that process, pinwheel comes up, and then nothing syncs. The last sync date is still showing last August. Repeating the process produces the same results.I'm going to submit as a bug, but given they've rolled out a new version of the software, I'm sure it won't get much attention. Does anyone have any immediate suggestions?ThanksStephen
As a Photoshop CC (2017) subscriber, I was able to install media encoder. I was able to use until today.The message states that I need an subscription. Does anyone know why this error occurred.
I am on premiere pro cc and AME cc.I have a video 90 minutes long I want to cut into 3 parts for uploading to youtube. I've read AME has a 'range' for doing this, however, i cannot find this anywhere. Is this possible to do this automatically or do i need to export 3 different sections from premiere?
Hallo Leute, habe mir eine Actioncam gekauft und möchte nun die Videos bearbeiten mit Adobe Premiere Elements 12 (Videoeditor).Leider kann ich die Videos nicht hochladen kommt immer eine allgemeine Fehlermeldung. Die Videos sind aufgenommen in full hd und mp4. Kann es sein das ich die Videos in ein anderes Dateiformat umwandeln muss.Danke schonmal für eure Tips
When rendering my premiere pro project with adobe media encoder, the outputted file has has black frames rendered at cuts where there are graphics placed back to back (see first picture). The curious thing is that both graphics get rendered correctly however the the multicamera sequence (sub wide) after the cut drops out for two to three seconds resulting in the second graphic appearing on a black background as opposed to the footage (second picture). If i move the highlighted graphic one or two frames away so the two are not conjoined the problem disappears and media enconder renders the file correctly. The graphics appear on the correctly rendered footage. This problem only occurs when i export my file after queuing it in adobe media encoder and rendering it. If i export directly from premiere pro no such issues occur. Additionally it only appears to happen when there is a cut in mutlicamera source sequence, i have other graphics back to back where there is no cuts between them in th
Adobe Media Encoder 2017.1.2 Build 11.1.2.35 HANGS at reading XML - YET AGAIN!Out of the blue, been editing and exporting as .mp4 and .m2v for MONTHS, YEARS without a glitch. Now, HANGS AT READING XML for hours, read all these forums when the problem happened YEARS AGO apparently . . . now I can only export as .m2v, which is strictly a workaround fix, I've GOT TO get this working again! AME is truly amazing and has improved my business, but wow this is really bad. Lost an entire day, about 100 multi camera team performances with a lower third graphic at beginning and ending. Standard stuff. Matching original file types
AME opens automatically when I open Premiere Pro CC ,but with my type of workflow I prefer to open it manually when needed . How can I set it ( Media Encoder ) so that it does not open automatically.Thanks.
I want to make on MP4 screener for folks from multiple raw camera files (OP1a MXF XDCAM 50), with burned in time code. When I add the clips as a stitched clip, and then add the time code burn effect, the effect doesn't pull time code from the source MXFs but instead generates it's own time code for the resultant stitched clip. I toggle between time code source from media to generate, and back, and nothing changes.
I'm trying to import a present for Instagram videos. When I go to the export settings of the file I want to export and import my Instagram.epr present, I get "Present Error Unknown Error". When I try to import the present using the Present Bowser window, nothing happens- the present doesn't show up. I never thought this would be this hard. Please help!
I saved a batch but after export I want to open this saved version.How can I open?Best regards
Things have become dead slow...In the good old days I was able to render using the CUDA features of my NVIDIA Quadro FX 4800.Now with Media Encoder CC 2017, it no longer works. I cannot select any other renderer than the "Mercury Playback Engine Software Only". I ran GPUSniffer.exe to check what's going on, and it listed the output below:--- OpenGL Info ---Vendor: NVIDIA CorporationRenderer: Quadro FX 4800/PCIe/SSE2OpenGL Version: 2.1.2 21.21.13.4200GLSL Version: 1.20 NVIDIA via Cg compilerMonitors: 2Monitor 0 properties - Size: (0, 0, 1920, 1200) Max texture size: 8192 Supports non-power of two: 1 Shaders 444: 1 Shaders 422: 1 Shaders 420: 1Monitor 1 properties - Size: (1920, 0, 1920, 1200) Max texture size: 8192 Supports non-power of two: 1 Shaders 444: 1 Shaders 422: 1 Shaders 420: 1--- GPU Computation Info ---Found 1 devices supporting GPU
Hi I am trying to transcode some video files in Adobe Media Encoder CC.When I export my clips, it changes the names from eg:C001 (ie the original source material) to 000B8 (the transcoded file)How do I maintain the original file name when I export my clips?Thanks,Will
Here's the log file for the error.... can someone tell me what's the problem here? - Source File: C:\Users\charu\Downloads\Setups\Adobe\Adobe After Effects CC 2017 v14.0.1 + Crack\Plugins + Scripts\Ultimate Earth Zoom Toolkit v2.1\Project Files\01 Ultimate Earth Zoom Toolkit\Ultimate Earth Zoom Toolkit (converted)_AME\tmpAEtoAMEProject-Adjust Durations (Render) 11.aep - Output File: C:\Users\charu\Documents\Projects\BITSAA\Earth Zoom Rendered\Adjust Durations (Render).mp4 - Preset Used: Match Source - High Bitrate - Video: 480x270 (1.0), 25 fps, 00:00:55:17 - Audio: AAC, 320 kbps, 48 kHz, Stereo - Bitrate: VBR, 1 pass, Target 7.00 Mbps, Max 10.00 Mbps - Encoding Time: 00:10:5007/12/2017 07:55:01 PM : Encoding Failed-------------------------------------The Operation was interrupted by user------------------------------------- - Source File: C:\Users\charu\Downloads\Setups\Adobe\Adobe After Effects CC 2017 v14.0.1 + Crack\Plugins + Scripts\Ultimate Earth Zoom Toolkit v2.1\Project Files\0
We are using Adobe media encoder 2015 version and 9.0.0.222 build version. Every time we are trying to render the video file from premier pro via media encoder.Once we get this Media Encoding error 9007 issue, same issue hapens for the successive renders until we restart the Media Encoder. After restarting the media encoder, same renders happen without any error.We are loading the Premier Pro project and rendering using Media Encoder through Premier pro panel using JSX.Question 1:Are there any ways to handle such kind of error ?Question 2:Can some body tell us how to restart the media enocder using JSX from premier pro panel. Please let us know, is there a handle ?Regards,Anil Dora
I keep getting this same error for days now even after clearing memory caches and maxing my ram. It's always at frame 965 when the scene transition begins with a fade out into a fade in over each other in the aep file.- Encoding Time: 00:06:3207/16/2017 01:26:14 PM : Encoding Failed------------------------------------------------------------Export ErrorError compiling movie.Render ErrorRender returned error.Writing with exporter: H.264Writing to file: \\?\D:\Program Files\3dstemps\renderoutput\logo project.mp4Writing file type: H264Around timecode: 00:00:32:04 - 00:00:32:12Rendering at offset: 32.133 secondsComponent: H.264 of type ExporterSelector: 9Error code: -1609629695I can use any advice on resolving this as I only have a day left to finish this project.
I have a custom display of 7680x1080 that I produce content for. Before the 2017 upgrade, I could EXPORT A QuickTime Animation at 7680x1080 from AE and then use Media Encoder to re-encode to .264 at the same frame size. Now there seems to be a 4K limit to the width of .264 frame size. My only work around is to use Apple's Compressor for the .264 encoding. I primarily work on PC. Is there a reason for the imposed resolution limit to .264? Any way to work around it?Thank you
Hi, I'm trying to import a CCTV file (.264) so that I can export as a MPEG4 file. I have done this with various other files from the same location without any issues at all but for some reason this file doesn not want to transfer. Even when I move the file from it's location, it still shows the same error. Can anyone help?
I just got my first real editing workstation. Not Lucas worthy but handles everything I throw at it with smooth playback, even with multiple presets, green screen, etc. The problem is with Media Encoder, which I don't see a sub-forum for. Anyway, what happens is, I will start encoding with no problem, but as soon as I change focus to another window, like back to Premiere Pro, or a browser, or my email program, Media Encoder fails. If I leave it alone, it encodes to the end, but if I switch to another program, even if there are only 2 seconds left to encode, it fails.I never had this problem with my previous PC, an i5 core with 12 gig of RAM and an Intel 3D Graphics card. My new PC is a Dell 8920 with an i7 7700 core, 32 gigs of RAM and an Nvidia GeForce GTX 1050ti graphics card. Everything else screams on this PC except Media Encoder, and even that works perfectly sometimes, but this fail thing happens way too often. I can encode using Premiere Pro but that kind of foils the whole purp
hello,please I have some problem with media encoder when I transcoding xdcam .mov to mxf op1
When I'm using After effects and trying to render with Encoder, cpu usage is only going up to 20-30%. (Before when I used Encoder CC 2017 everything was good, and CPU usage was 100%)Video settings:1080p, 30fps, H.264, length~5minSpecs: intel i7-4720HQ, 16gt ram, gtx960m, windows 10
Hi all, I'm sorry if I've missed a previous thread on this topic, but I've thoroughly Googled and I haven't found an answer.Is it possible to set up a watch folder where I can drag and drop footage to automatically re-encode, including burning in a number of effects?For example, I have a project coming up where a large amount of clips will all require turning black and white, with the same grade, and the same audio mastering.I've seen an adobe tutorial referring to the use of dynamically linked adobe projects, but the idea of opening a stock AE project fifty times, inserting one piece of footage, then saving it out, doesn't sound like it offers any kind of time saving benefits.I hope my query makes sense, thanks very much in advance.Just as a note: I have no concerns over this order of workflow, and I understand that it's destructive in nature. If it's possible, the time benefits will be very, very valuable.
I have a series of short (~1 minute) flat 2D motion graphics projects. My workflow is usually an effortless compose in AE, then send off to AME for H264 render into .mp4 format. Just recently (as of about 2 days ago), I've started having unexplained fails in exports. AME begins the timeline, gets anywhere from :10 seconds to :40 seconds finished with that timeline, then aborts the export. No warning, no error code. It's not doing it all of the time, and I really can't see a distinguishable difference between the files it will and won't render. I don't see any pattern so far to when it will or won't fail (except that it seems to be more often on the projects with shortest deadlines!) My animations are all flat 2D, so there's no conflicts with ray tracing or other playback engines. There are no processor-heavy effects, motion blurs, or other intensive layering. I have minimal nested layers, pre-comps are all neatly trimmed
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