That is great information, and I appreciate the back and forth. What I'm after is relative color, Not accurate screen color. By that I mean, I'm creating content that is generally on a website that is on brand. Lets say it has a17d24 elements all over the page (sRGB of course). And lets say the background is F1F2F1, Mostly white, but not white. They want a video to look as if it doesn't have any borders in my example, with some elements in a17d24 moving around. So the video background is f1f2f1 on a webpage that has a background color that is the same. They don't want to see any difference in the color. I can usually get it close, like f1f1f1 or f2f2f2. Perceptively, most people that aren't the designers are perfectly fine with that, especially given their devices aren't incredibly high quality monitors and their lighting conditions aren't iideal. But the gold color, since it's more toward the middle of that gamma curve shifts pretty far. It can go from orange to brown, in comparison to the same sRGB element sitting next to it on the site. Again, we aren't holding color chips up to a monitor. And the marketing folks are understanding of different quality monitors showing things differently. In a tradeshow booth, when this color is up on a TV, it probably doesn't matter. Bad lighting, unknown TV. being in the ballpark is fine. But when it is on screen, next to the same thing on screen, they expect the colors to appear the same Relative to eachother. I've found various people saying to change different color spaces in after effects and premiere to accomplish different things, just applying a lut on export that adjusts colors, and even exporting an uncompressed file and reencoding with ffmpeg to apply the transform or importing back into after effects. So I was just hoping to understand how the settings work with each other a bit better, and what variables I can eliminate. If I'm not interested in seeing the correct colors myself, can I just eliminiate my monitor profile from any calculations, for example? I can import into after effects and get the view to sample the correct color on screen. I can even get the color to sample correct in premiere, Right up until I export. The sampled (in sRGB) on-screen color matches the sRGB on the same screen. But when I go to export, the preview color is not the same. So what is confusing, is figuring out where input color transforms happen, the view transforms, and the export transforms. I'm also not seeing an option to skip color management in premiere, or maybe I'm misunderstanding the terminology. When I create a sequence, I can only choose one of 3 working color space options, which is defaulted to Rec. 709, with the others being 2100 HLG and PQ. I do not have enough knowledge to understand this, but I am having difficulties finding it. Resources like illusion has some Great information on the importance of calibration and science behind what happens between a colorspace, the screen, and your face. But I haven't found much in terms of workflow, and understanding the differences between monitor profiles, software color working spaces, interpretation of built-in color spaces (or how to handle colors defined with specific color spaces that don't match your working space), and the output colorspace.
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