Sorry, you're using such an old version of Flash that the newest version of the CreateJS library won't work. You will have to publish the libraries locally. In Publish settings, uncheck "hosted libraries" and you can host them locally. Re-publish your file, and then edit your HTML file so it looks like this: <!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <meta name="ad.size" content="width=300,height=50"> <style> html, body{ margin: 0; padding: 0; } #canvas{ position: absolute; top: 0px; left: 0px; -moz-user-select: none; -webkit-user-select: none; -ms-user-select: none; user-select: none; -webkit-tap-highlight-color: rgba(0,0,0,0); cursor: pointer; } </style> <script src="libs/easeljs-0.7.1.min.js"></script> <script src="libs/tweenjs-0.5.1.min.js"></script> <script src="libs/movieclip-0.7.1.min.js"></script> <script src="libs/preloadjs-0.4.1.min.js"></script> <script src="300x50_1.js"></script> <script> var clickTag = "http://www.google.com"; var canvas, stage, exportRoot; function init() { canvas = document.getElementById("canvas"); images = images||{}; var loader = new createjs.LoadQueue(false); loader.addEventListener("fileload", handleFileLoad); loader.addEventListener("complete", handleComplete); loader.loadManifest(lib.properties.manifest); } function handleFileLoad(evt) { if (evt.item.type == "image") { images[evt.item.id] = evt.result; } } function handleComplete() { exportRoot = new lib._300x50_1(); stage = new createjs.Stage(canvas); stage.addChild(exportRoot); stage.update(); createjs.Ticker.setFPS(lib.properties.fps); createjs.Ticker.addEventListener("tick", stage); } </script> </head> <body onload="init();" style="background-color:#D4D4D4"> <canvas id="canvas" width="300" height="50" style="background-color:#FFFFFF" onclick="javascript:window.open(window.clickTag)"></canvas> </body> </html>
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