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Dell XPS 8960 / 32G Ram / 13th Gen i7 / NVIDIA GeForce RTX3070Hey crew. Looking for some help here. I'm using 3d layers and camera to create a close/far rotation effect, and it would be great to utilize top view to build these keyframes in the comp window. BUT for some reason, Top View refuses to show my layers, or my camera. It's just a black screen. All other angles, (Active, Right, Front) work perfectly. It seems like a weird glitch, and it has worked in the past, in this project. Here's what I've tried:- purge cache memory in the preferences dialog - manually deleting user libraries / presets in My Docs- manually deleting AE Cache files in AppData/Roaming- Reinstalling A.E.(vers) 24.2.1- updating GPU drivers (NVIDEA studio driver) Any ideas?? I'd love for this to work.
When working in after effcets on my mac the color is the way I want it to look and i think it looks great but as soon as I try to export it from after effects the color looks washed out and a lighter color as pictured below. Can anyone help me resolve this issue. Thanks.
Hi Ive recently updated my After Effects and since then I now do not have most of my quicktime codecs, I followed the suggestion on the problem on adobe solutions page: Some QuickTime codecs missing in After Effects but with no luck. Pls help
I would like the option to vertically align text within a text box. Currently you can only do horizontal alignment. This is a feature in numerous other design programs and web apps. Cavalry has this feature for example(image attached), and you can also vertically align in Premiere Pro. Why is this important? If I am setting up templates or Mogrts that have text boxes where the text needs to be centered on screen, if the text drops down another line then it throws the vertical alignment off. The anchor point does not stay centered. Follow up request. Allow text to scale down to fit inside a text box. So if the content exceeds the space allowed, rather than clip off text it dynamically reduces the font size of the text. Again, other design software have this feature.
Hi Guys,In After Effects 2018 (version 15.1.2) I was able to use the Apple Color Emoji font directly inside AE. My process was to create a line of text, change the font to Apple Color Emoji, then pull up the Emoji font keyboard and double click on the emojis I wanted to put in the line of text. In After Effects 2019 (version 16.0.1), I can't get the emojis to appear in the line of text after I double click on them. However, in the composition panel, you can see the emojis in the source name of the text layer...I've included screenshots of both a 2018 & 2019 project for reference and I'm running macOS High Sierra 10.13.6.Is there a work around to use this font inside of AE 2019? Or maybe a setting I'm missing? Or is this just a bug that was overlooked in the update? I'd love to take advantage of the updated Essential Graphics tools but if I can't use the emoji font then I'll have to keep using AE 2018 Thank you in advanced for any help!
I've created a comp to use a an Essential Graphics template and added the 'Source' of the text so that it is editable. However when I make any changes to the text, they are not reflected in any instances?
I am currently creating an Premiere Pro plugin using the After Effects C++ SDK. I created a simple Tinter plugin that tints all pixels in my clip. To iterate on all of the pixels, I am using the iterate function. My problemThe plugin worked well, but when I applied it to a clip that had a smaller resolution (1920 x 1080) than my sequence global resolution (3840 x 2160), I realized that the effect was applied to all the sequence's pixels, and not just my clip's pixels. I don't understand why, since I didn't neither manipulate the output size nor used the PF_OutFlag_I_EXPAND_BUFFER flag. What I have checked so farUsing breakpoints and the debugger, I verified that no variable (in_data, out_data, output, all of the extent_hint variables) was containing informations about the sequence resolution. The only time where the sequence resolution was visible was within the iterate function, when looking at the x and y coordinates, but I have no idea as
Okay, first time doing a post like this, so please go easy on me everyone. I have been banging my head against this roadblock for the last few days I have multiple lines that need to have a trim effect that comes out from the edge of the screen. They are all of various lengths and angles. What I am after is a way that all the lines emerge at the same speed, so that the shorter ones finish first while the longer ones finish last. Trim path seems to be the way to go, but that only works on a percentage, and I haven't found another way to get this to work. I figure an expression might be the way to go, but nothing I have tried has worked
Hello people, I'm working on a project where I'd like to incorporate 3D models via Element 3D. In this particular case it's an old tower in the desert. Here's what I did according to what I've learnt in the tutorials I've watched: 1 - I did the 3D tracking and created a solid and a camera. I played with the solid to match the alignment of the ground. I imported the tower model in Element and set the Auxilary Animation on Channel 1. 2 - Back in After Effects I Opened Element's Effect Controls on Group 1 and created a Group Null. 3 - I then copied the 3D tracked solid's position value to that group null, after which you can see the tower significally changes its sizes maybe due to being further away in Z space. 4 - I changed the position and scale values in the Group 1 > Auxilary Channels > Channel 1 to make the tower look natural for the spot I'm trying to place it. In the end when I hit play, You can see the tower sliding off the point where it's sup
Hi, I am creating a countdown timer which has a circle around it. The circle filled as the time goes by.Everything is going great except that as the timer digits change - the numbers aren't aligned in the center of the circle. I don't want to go through every second and adjust manually the position using key frames... I am looking for an expression or other automatic solution for evey second.
I need to create a template composition with a text box that has both its text content and text styling controlled through two different expressions. Ultimately, I need to make multiple versions of the same comp where both text source and style can be changed with the essential graphics panel. The issue that I'm running into is that the new text expressions seem like they can control either styling or content, but not both - whatever bit of code I write into the expression undoes what I had done previously. For example, if I were to write...text.sourceText.content = "Adjusted Text" text.sourceText.style .setFontSize(thisComp.layer("effectsSliders").effect("FontSize")("Slider")) .setFont("arial") ...then I would get the styling that I want, but I wouldn't be able to change the content. If I were to re-arrange the code to look like this... text.sourceText.style .setFontSize(thisComp.layer("effectsSliders").effect("FontSize")("Slider")) .setFont("arial") text.sourceText.c
Hola!, ultimamente cuando uso after effects en algun punto del trabajo con cualquier archivo el computador se traba y seguido la pantalla se pone en negro y me toca reiniciar el pc, este problema solo me pasa cuando uso after effects. RAM: 16GBCPU: Ryzen 5 5600GPU: Nvidia 1650 ti
I'm trying to make an Essential Graphics preset for some editors I work with. They have requested control over how long the animation lasts. So I have a text animation where the range is animated with 2 keyframes. I want to control the timeline position of each keyframe independently using sliders. Is there an expression for this?
Many keyboard shortcuts cannot be modified and that 100% should not be the case. Take U for example.U key is often used. It shows/hides properties with keyframes. But is incoviniently placed in the middle of the keyboard. I would want it the swap with E for a much better workflow. But I cannot. Because when I try, it says: This key may not be reassigned. Just like for many other "root" keys Please, make it so this is not the case anymore.
The Median filter is no longer accelerated through Metal.Note, this is the New median filter, not the legacy one, that is currently even slower.
After updating after effects to version 25.3.1, i cant manage to launch it because of this error. The problem was solved when reverting back to version 25.2.2, because 25.3 did the same problem, what can I do to be able to update it?
I would like to report a long-standing issue (or design inconsistency) that causes frequent workflow disruptions in multi-project environments:Currently, After Effects globally remembers the last used path for Save As…, Export, and Render Queue output, regardless of which project is currently open. This results in the file dialog always opening in the last used folder – even if it belongs to a completely different project.This behavior:Increases the risk of saving files to the wrong directoryLeads to overwritten assets or misplaced rendersBreaks structured workflows, especially in client projects or team-based production pipelinesIs inconsistent with user expectations in project-centric workflowsProposed improvement:Please implement an option to make file dialogs (Save, Export, Render Queue Output Module) respect the current project’s location as the default directory – or store the last used path per project, not globally.This would bring After Effects in line with industry-standard b
Hi everyone, I’m experiencing a really annoying issue in After Effects 2025 (latest build) where moving a text layer causes ghosting or wireframe outlines to appear and lag behind. It happens every time I try to reposition a text layer, even in light comps. System Info:OS: Windows 11 HomeGPU: NVIDIA RTX 4060 (8 GB VRAM)RAM: 16 GBAfter Effects version: 25.3.1 (latest)What I’ve tried so far:Disabled Adaptive ResolutionSwitched between CUDA, OpenCL, and Mercury Software OnlyDisabled Hardware Accelerated Panels under Preferences > DisplayToggled Fast Preview and tried Final Quality modeDisabled Motion Blur and Continuously RasterizeChanged fonts and precomposed text layersDisabled High DPI scaling override in WindowsSwitched UI scaling to 100% and tested with external monitorEven in a blank project with one text layer, the problem persists.
I’d like to request the addition of a default arrow shape as a built-in option in the Shape Tool menu (alongside rectangle, ellipse, polygon, and star). Arrows are one of the most commonly used graphic elements in motion design, UI animations, infographics, tutorials, and explainer videos. Why this matters: Currently, creating an arrow requires either manually drawing it using the pen tool, combining shapes, or importing from Illustrator. This adds unnecessary steps to a very frequent workflow. A default arrow would save time and streamline projects that rely on directional graphics or flow-based visuals. The feature could be enhanced with simple customization options such as: Head type (triangle, barbed, hollow, etc.) Tail style (line, dashed, none) Line thickness, arrowhead size, and direction Symmetry or custom proportions This small addition would improve efficiency and usability for many users across various industries. It would also align After Effects
I was editing last night, saved, and when I tried to open the project again today it showed the After Effects missing data in file (33:4) error even though I know for a fact that nothing is missing. I searched online, and apparently this just happens whenever you save after using the roto brush and the only way to re-access your project is to download an older version and open it on there. But after effects is no longer is allowing downloads of any version previous to v22.0 (the version I have.) I'm seriously considering pirating an older version just to fix this, so give me advice before I probably end up with a virus. I also have no autosaved back ups of the project either.
So I have this expression that's supposed to make my shape resize based on the text size. But for some reason, it doesn’t fully cover the text — it only covers part of it. I'm not very experienced with expressions, so I really can't figure out what's wrong. I put this expression in Rectangle Path - Size. Please help.txt = thisComp.layer("Main Text");x = txt.sourceRectAtTime(time, false);txtlong = x.width;sqwd = thisLayer.width;t = time;xPos = easeOut(t, inPoint, inPoint+0.5, 210, txtlong + 210);[xPos, value[1]]
When I apply an effect to a layer and then go to the effects panel to modify parameters of said effect, AE glitches to a different layer as soon as I touch the effect and often even jumps out of the composition to a layer in another composition if I have multiple compositions in the project. I always have to watch carefully if the selected layer is the one showing in the effects panel. The only way I can manage to modify the effects is if I lock the effects panel to the selected layer. As soon as I unlock the effects panel again it glitches to another layer and composition. It's extremely time consuming. Please help. 1. AE version 24.1.02. Windows 11 Pro 23H23. Click on effect in effects panel4. Expect to be able to modify parameter of effect, instead it glitches to a different effect on a different layer
I use Substance Designer to create luma mattes for complex video transitions. Currently the workflow is to bring an SBSAR into Substance Player and export an image sequence. Then I have to retime it in AE which can be a bit cumbersome.It would be great to have SBSAR integration in AE similar to the integration in Photoshop Beta. But it would be nice to also keyframe exposed parameters in AE as well.
Hi all,I’m working on a project where a 3D animated book (opening slightly, with a light camera move) is rendered in Blender and imported into After Effects as a .mov file.I’ve used AE’s 3D Camera Tracker to create a null that follows the book cover quite well. I then parent a precomp text layer to that null. However, once the book begins to open, the text drifts or detaches slightly from the cover.I’ve tried:Parenting a precomp to the nullUsing Mocha AE for trackingCorner pin + Mesh WarpBut I haven’t found a stable solution. I want the text to appear as if it’s printed on the cover – moving along with the perspective of the book throughout the animation.Important constraints:The solution must stay within After Effects.No external plugins (like Mocha Pro).Text should remain editable in the comp.Question:What’s the most reliable method to attach editable text to a moving book cover, based on a tracked null, without using plugins?Thanks in advance for your input.
Since I have a more powerful computer, After Effects crashes constantly during the simplest tasks like creating a mask. I have to restart the computer every two minutes while working. The computer has an AMD Ryzen 9 9955HX 16-Core Processor, 100 GB of RAM, and an RTX 5080 graphics card. All drivers are up to date. When I perform the same tasks on the old computer (Intel, 40 GB of RAM, RTX 3080), I have no problems. What could be the reason for that?
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