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I downloaded an animation preset, but the minute I add a background image, the text renders fine, but the animation elements just disappear.Newbie here, please helpe me out good people! Screenshots attached! The first image is with the background image, the second one shows the animated elements when the background is hidden.
No puedo abrir cinema 4d, reporta el programa estos errores.
I have such a problem. When editing an AE file, I experimented with fonts. Exported the file to mogrt. After that, I changed the font, but when exporting, the warning about used fonts contains the previous unused font, although the new one also appeared. I attached a photo. Instead of Kollektif I installed georgia. How can I make the program forget about the unused font?
Whenever i click some alphabet, it didn't happened anything in my after effect, like... it reject everything on my keyboard
Hello, I have problem with After Effects toolbar. I have English version , but toolbar panel is on Russian language and it doesn't work. I wanna to change language and make it works! Thank you!
最近,同时打开 After Effects 2023 和 3ds max 时会出现错误。当我创建一个新项目时,创建的实体层不会显示。在合成窗口中,仅显示所选材料的转换点,颜色与软件界面的颜色相同。单击时间滑块时,窗口会闪烁黑色,并且在释放鼠标时会恢复为软件颜色。当我先打开 After Effects 2023 一切正常,然后打开 3dsmax 时,After Effects 2023 中打开的项目的合成面板会卡住,无法播放,无法滑动播放,没有声音,有时屏幕会变黑。除非我关闭了 3dsmax 软件并重新打开 After Effects,有时甚至需要重新启动我的电脑。 我尝试了以下步骤:更新显卡驱动程序并更改为旧版本驱动程序,在项目设置中更改为Mercury,禁用硬件加速,清除所有缓存,禁用所有效果插件,禁用脚本编写和访问网络,但这些都没有奏效。 我看到其他人在其他论坛上遇到同样的问题,但没有解决方案。 窗户11 处理器: 13900k 内存:96G 显卡:3060Ti,当前驱动为551.61Win11的中央处理器:13900K内存:96G显卡:3060Ti,目前驱动在551.61
In complex projects, I like to cut 'm in pieces - several Ae Project files that make a project.Once In a while, I need Compositions from Ae Project B in Ae Project A In stead of importing it (and losing a link to the original Comps), it would be nice if Project B could be referenced to - imported, but not editable, and updated when Project B is changed, just like a .psd or .ai is imported and can be updated (or an x-ref in Cinema4d).
Hi,I created a path based on the positions of two other layers using the fromComp expression (code below). It worked fine until I parented those source layers to null. Once they were parented the position of created shape shifted. I know it happens because the position is now related to null's position but I don't know how to fix it. Is there a way to write this code to include this related position? layNum = thisLayer.name.split("-")[1];liEx = effect("link-extremes")("Slider");l1 = thisComp.layer("Left-stripe-"+layNum);l2 = thisComp.layer("Right-stripe-"+layNum);p1 = thisLayer.fromComp(l1.transform.position);p2 = thisLayer.fromComp(l2.transform.position);createPath([(p1-[liEx,0]),(p2+[liEx,0])], [], [], false);
Hi all, I'm trying to make this mask very featheredm my settings are in the screenshot and as you can see, the feather isn't working.
A no-particles flame effect you can pull off with no plugins. There's some really cool VFX in the Captain Marvel movies, but my favourite is the firey aura that appears when Carol Danvers starts to use her powers. The process involved was shared in behind-the-scenes videos when Captain Marvel (2019) came out. In a nutshell, the VFX team recreate Brie Larson in 3D, and used the 3D model to drive complex particle simulations. Which apparently took months to refine. It's a bit of a shame they didn't consider using just After Effects to get a similar result! A similar effect can be seen in Netflix Sandman series (Rose in the garden). Obviously what they did was way more complex and stunning, but in this tutorial, I show how to use a few, simple included effects to create the look of energy emitting in waves from a figure. I start using the rotobrush tool to quickly isolate the hero from their background. Then using the Find Edges effect, I get outlines for all their detail. C
Je suis sur un Macbook Apple M3ProSonoma 14.3 (23D56)36 Go de RAM Au lancement du logiciel, tout se charge et s'affiche correctement SAUF mon onglet/panneau bibliothèque qui lui "glitche" systèmatiquement ou presque (cf l'image capturée en PJ).-> J'ai tenté de relancer en mode sans échec, ça réinitialise mes préférences au passage et des fois ça s'affiche correctement mais ça finit par re-glitcher au démarrage suivant ...-> j'ai désinstallé-réinstallé After Effect, ça peut solutionner temporairement le problème mais ça finit toujours par revenir... Ca arrive aussi avec la bibliothèque Illustrator, mais jusqu'à maintenant jamais dans Photoshop qui tourne parfaitement 🙂 . Et sinon tous mes logiciels Adobe sont bien mis à jour régulièrement. Voilà je n'arrive pas à cerner d'où peut venir ce satané bug !
Hi, So I am playing with expressions. To make my life more difficult I imagine Why dnt I stop the position animation at a certian point. After googling sometimes I learned that I can use 'Checkbox Expression' to control/manipulate/on-off expression. So, I did that, but dnt like the result. I want the orange circle to stop in a smooth manner not like the one I got using chekbox control. How can I apply easy ease on checkbox keyframes. If thats not possile what can I do to make the stopping velocity smooth and also I want the circle animation stops as well. I mean the orange circle will start its animation with ''Math.sin'', it will reach a certain point and in a smooth manner and then stops. Please guide me. 😥
I will admit I am an AE noob, but I have done my due diligence of watching every video and reading every post on the subject and I can't for the life of me figure out why I can't loop a very simple progression of text that I have pre-comped, applied time remapping, and wrote the loopout expression to. I noticed that when I enable time remapping, only one keyframe is created at the beginning of the precomp. So i add the second keyframe at the end of the precomp. Despite this, the precomp is not looping.I have included a screen recording of what's going on, and would appreciate any advice.
I have a green BG in PSD and AE. Same hex code. I output a jpg to bring into AE and see this... The top green is from PSD and the bottom green in AE. Both have the same colour hex code applied. How do I make sure they match?
Ive loI've looked at the other posts about this and I've tried everything re-installing reseting everything and this video seems to have enough contrast. Idk if im doing something wrong cause im new to after effects or if its just something on my end.
Hi, I dnt understand the difference between expression pick whip vs property pick whip. both write the same expression if i whip preoprties of one layer to another. example, two shape layers, red square and green square. if I whip scale of green to red square, using 'property pick whip' it writes- thisComp.layer("Shape Layer 1").transform.scale and if I pick whip sacle using expression pick whip it also writes- thisComp.layer("Shape Layer 1").transform.scale😮 why I need these two? they are doing the same thing whats the real difference between theses two? Google fails me. only I get articles abt parent pick whip. There must be some main differences. what is that. please help me.
Hi, I am using after effects to preview my exr sequence rendered out from Houdini. Normally, even though it is quite slow, I am able to preview my exr sequence in full quality after waiting a bit. However, without fast previews turned on, my sequence play back is super fast, but it is on very low quality, feels like it is on quarter resolution even i have set it to full. When it is paused, the frame is full quality though. Does anyone know if there is a setting I should change?This is my preview windows settings:I have tried playing around with adaptive resolution limit but nothing really changed. This is when preview is paused, which is correct on full qualityThis is during preview playback, feels like quarter resolution even i've set it to full:
Hi, What would be the best way to cut the lady out of this shot. If someone could rotoscope it (or use another effects) themselves and show me what settings etc you used it would be much appreciated because I'm really struggling. Kind regardshttps://1drv.ms/v/c/b6670a769697822f/Ee_r1d92zfZBgQ55FXMd5SEBnfLB7qhiwAZqEfHYA6Vl6A?e=hXTuGS
I tried everything from reinstalling to updating to downgrading version and restarting my computer this is getting really annoying.. I even uninstalled adobe creative cloud. Ive updated my nvidia studio driver and windows (using windows 10) I have a client job to do and need to get to work asap I deleted the cache folder in a sepreate drive and now after effects craps out. ryzen 5900xnvidia 3070 3x ventus 64gb ram
Hello, I'm trying to some rotoscoping however regardless of I do with the brushes, it doesn't cut out the shape I have selected. I've played around with reducing, increasing and turning off motion blur to no avail. Please help.
Latest version of After Effects won’t read DNX HD Quicktimes? Not sure if I’m affected by the QuickTime Drop in the latest version. The QT file is good since I can open it in QT player. After Effects shows a gray frame and the audio, no error messages
Hi there, folks! I'm fairly inept with expressions, so I may be banging my head against a very thin wall here... but basically, I'd like to delay a looped animation (which currently uses "loopOut") by X number of frames, with X being defined by another layer. At the moment, I have three layers: - A precomposed animation of a typewriter arm striking a page- A text layer- A background That second layer includes an expression which reveals characters at a random rate, resulting in an organic typewriter effect: minRate = 3; maxRate = 6; charCount = 0; t = 0; seedRandom(index,true); while (t < time){ var RandomRate = random(minRate,maxRate) charCount++; t += framesToTime(RandomRate); } value.substr(0,charCount) What I'd really like to do is have "RandomRate" influence when the animation in the top layer plays, either by delaying each loop or adjusting its duration. The ideal result would see each appearance of a "typed" character being accom
Hi people,I'm working on a little sometihng that requires a sky replacement. I've done 2 sky replacements in the past successfully, but I'm facing some issues with this shot, so maybe the methods I try aren't the most appropriate, I don't know. I'm uploading a screen recording video that will show all the details and issues, which are:1 - I made a copy of the main clip black and white and tried to bring as much contrast between the 2 as I can, but some of the original blue sky remains. I can't force the Levels/Curves effect anymore, because when I luma invert matte it to the original clip, it starts screwing up with the foreground pixels, including the walking people and the ground. As a result, the thunder sky footage that I want to use as background has some transparency, which is one of the problems. 2 - You can see from the video I made that the people in the video have a white contour around them from the track matte applied. Because I used this method, I can't use the
it's on the tin. Both are industry standard, I don't see any deep image implementation at all (I may be dumb and looking in the wrong spot), and EXR is basically an entire menu set for importang one image sequence, and often poorly if properly at all. Sure multilayer EXR is a pain at times, but the current integration is jarring, atypical of adobe, and seems to have gotten no updates or support for the better part of a decade at least.On the other hand, just rewriting the software from the ground up with modern standards would also solve this. it's a crying shame unreal can manage global illumination and tesselation of millions of verts, then instance those, all at over 60FPS, but on the same hardware, AE runs your computer at max, struggling to spit out some text and shapes with motion blur.
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