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As of right now, you can only collaborate on projects in the same language, since the expressions break after the language is changed due to effects like sliders being renamed and after effects don’t find them any more. This is frustrating, when frequently working with projects in different languages, since the language has to be changed every time. and some teammembers prefer to not have their language set to english.give the option to reference not the display names of effects, but the original ones. Honestly the way it should have implemented from the beginning.
I am editing a personal project where some of my source clips are Instagram videos I saved from my own account using a downloader tool called Snapinsta.ink, and when I bring them into After Effects the quality drops compared to how they looked on Instagram, especially in fast motion parts where compression artifacts show up. My footage is mostly 1080p mp4 going into a 1080p 30fps composition, and I wanted to ask if there are better import or interpret footage settings for handling compressed social media clips, whether changing field order helps, and if there is a safe way to sharpen or color correct this kind of footage without making it look overprocessed. Would appreciate any tips on the right workflow for prepping social media sourced clips before editing.
After effects has a Extrude modeling tool already that helps to extrude texts and shapes.I have used it to model simple things. If After effects can also have Lathe feature so we can do simple spline modeling by lathing the pen shapes it will be an aded 3D feature.
I try to open AE but 2 things happen:1. GPUSniffer.exe brings up an error.2. When renaming GPUSniffer.exe so it bypasses it, the startup screen gets stuck on "initializing MediaCore" Here is a screenshot of what my Task Manager shows:8 instances of GPUSniffer.exe openPC Specs:CPU: AMD 7950X3DGPU: AMD RX 9070 XT I have tried everything possible. I searched the forums and even used Claude for troubleshooting but nothing works.EXTRA INFO: If it makes any difference, this started while I had AE open and went away from the PC, and it entered sleep mode (not total sleep, just the screens and lights turning off)
I am tired , After Effects does not use my GPUFew Months Ago everything was working fine in after effects , it was using my gpu and performance was very good but all of a sudden one day it stopped using my gpu and renders that used to complete in 15 mins are now taking 5 -4 hours and sometimes crashing in between , i have literally tried every possible fix on the internet . disabled integrated gpu, updated drivers , set up graphics setting for highest performance nothing is working , please help , it was working few months ago , now i dont know what happened .
What does work though is playing/previewing the animation. But the second I stop the preview it goes blank again and I can’t edit anything. When I mean anything I mean everything I try to import. I’ve tried editing a plethora of Preference settings, Image settings, trying new images to import, image settings, composition settings, I’ve tried downgrading my AE, I’ve also tried downgrading and switching my drivers to studio drivers but nothing changes.
Whenever I interact with any part of After Effects—such as opening the Window menu, stopping the preview, starting the preview, selecting a composition, clicking a layer, or even deselecting one—the application briefly freezes, and my Mac cursor changes to the spinning loading (wait) indicator before responding. This delay occurs consistently with nearly every click or action, making the interface feel unresponsive and sluggish.Additionally, I have a third-party plug-in, FX Console, and whenever I use my assigned shortcut keys to open its search bar, After Effects freezes momentarily, shows the loading cursor, and then nothing appears—the FX Console panel fails to open altogether.
I doubt this will get a response but ive been on youtube and i havent found a good aura. below willl be what i created vs what i wanted.. if someone can help me understand how i can create the goku black aura 1 for 1 image wanted to create ( js want spikey vers) vs what i didofc ik its not the bets but i do want to understand how i can create it
After Effects In-App Spell Check and Misspelling Correction for Text Layers: Feature SummaryPlease add a built-in spell-checking and misspelling correction system to Adobe After Effects for text layers.After Effects is frequently used to create title sequences, advertisements, social media content, lower thirds, presentations, and motion graphics containing large amounts of text. However, there is currently no convenient way to identify spelling mistakes directly inside the application.Proposed FunctionalityThe feature could automatically detect misspelled words inside text layers and provide:A colored underline beneath possible misspellings Right-click spelling suggestions One-click word replacement “Ignore,” “Ignore All,” and “Add to Dictionary” options Support for multiple languages The ability to enable or disable spell checking A project-wide spelling review panel The option to scan all compositions and text layers for errorsWhy This Feature Is NeededSpelling mistakes in motion gr
I'm trying to export my project and it has a couple of bcc effects ( bcc ripple and bcc rain ) and it is not working. whenever i export, the video does not show the effect at all. i have tried exporting it as animation. i have turned off multi frame rendering. i have switched to mercury software only. None of it has worked. does anyone have any ideas on what to do?
I’m a new adobe user, I am trying use the Roto tool in AE to select the star in the middle.I must’ve hit some button because now the Roto Brush & Refine Edge is no longer available in layer view options. It now selects the whole image instead.No roto tool variations work. I’m just trying to select the damn star for a project man :(Please try to assist me! (These are the settings)
I am migrating to a newer version of Adobe After Effects on my MAC (17.0.6 build 35 to 24.6.1). I want to backup /migrate ALL Settings, Presets, workspaces, keyboard shortcuts, plugins, templates, scripts etc. I found this tutorial that mentions one folder location to copy files over to new version but want to make sure I am not missing anything else that I should migrate over. New to AfterEffects and want to make sure the migration is successful. Here’s the steps I found: Step 1: back up scripts, presets, settings, keyboard shortcuts, workspaces. Copy over the entire folder.PC folder path: %AppData%\MAC folder path: /Users/[username]/Library/Preferences/Adobe/After Effects/[Version NumberThank you
Attaching a screen record showing this bug. For some reason AE is adding random opacity knots to my shape layer gradient fills. This happens regardless of whether the gradient has keyframes set or not. This is on AE 26.0 on macOS Tahoe 26.2
all the details were in the title
Hi,I have been going crazy looking for a solution to how to solve the 'blank frame' glitch when creating a looping composition using the loopOut() expression.I tried the current/previous solutions which involved adding a keyframe on the penultimate frame or manually setting the final keyframe value -1 frame. These worked, but I was still getting a visible animation glitch happening.My final solution, for a perfect loop with zero visible glitches or blank frames, was to open the pre-comp layer (the original composition that you're trying to loop) and for every layer that reaches the final frame, drag it beyond the end. These layers may appear to run to the very end of the comp and appear as though they reach the final frame, but manually dragging the end of the layer 'off' to the right of the comp was what was needed for that final 'missing' frame to show in the precomp loop.So, starting with a Time Wrapping comp that is showing a blank frame:1. Double-click the comp to show the content
I'm not asking to run MAC/PC After Effects as a native app on an iPad because that would be too much, nor am I asking to be able to use AE by screen-mirroring your Mac or PC to the iPad. Instead, I'm asking if it can be ported, reprogrammed, or repackaged as a condensed mobile app version that works on the iPad similarly to Illustrator, Adobe Fresco, and Photoshop. Given the ever-increasing need for moving images or motion pictures in today's environment, it becomes imperative to be impulsive in meeting these needs when you consider the accessibility and ease of doing so. WORK-ON-THE-GO is always a possibility, thus I'm employing Adobe to consider this as many pro apps are already porting to the iPad.
Issue Built-in Unmult leaves residual alpha instead of producing fully transparent pixels. Steps to reproduce Create a composition. Import footage with a black background. Apply the built-in Unmult effect. Inspect the alpha channel. Expected result The alpha value should become 0 in transparent areas. Actual result A residual alpha value remains (equivalent to 1 in 8-bit). The issue also occurs in 16 bpc projects. Environment After Effects 26.0 Windows 11 Additional information This issue does not occur with third-party Unmult plugins such as Knoll Unmult or Red Giant Unmult.
After the update to ver 26.0.0 any log clip that is imported into After Effects is not showing as log. There is a LUT applied to the clip, but I can’t turn the LUT off, or see what conversion LUT is even being applied or adjust it at all. Very confusing.
after effect 가 실행되지 않습니다. 처음 구독후 사용하기 위해 프로그램을 설치해보았으나, 위와 같은 경고창이 떴고, info 를 눌러 intel의 gpu 최신 드라이버 프로그램을 설치하고 업데이트 했습니다, 그 이후에 after effect를 실행시켜 보니 아래와 같은 경고문이 지속적으로 뜨며 실행 문제가 해결되지 않습니다. gpu드라이버 문제라고 하는데, 사실 가장 최근 버전으로 업데이트 했는데 이렇게 문제가 지속적으로 발생합니다. 이를 해결하기 위해 어떻게 해야 합니까?
Photo 1Hi,I created an animation using a Pen Tool (used the mask). After I made the animation, I noticed that, firstly, when creating a mask with Pen Tool, the mask options (Subtract, intersect, etc.) are not displayed; they are displayed only when, as you can see in the picture, the dots are closed. Secondly, when I tried to return the previous standard settings, or rather this checkbox, the dots closed.Unfortunately, I don't understand how to deal with this problem and I would be grateful if you could tell me how to return the check mark.Thank you!😊
I too was facing this issue and wanted to share a solution I found that was much simpler than other threads I’d read. I noticed that when the distance between keyframes was more than the number copies I was making the copies value would add a decimal place, which affected the opacity of the copy. So, under Copies I added a “Math.round()” expression making the value stay whole numbers and now I can move the keyframes around and it doesn’t affect the opacity of the copies animating on at all. I hope this helps!
Help!! I edited an Illustrator file linked in my animation to add a new element and now ae has apparently duplicated a layer. The original illustrator file doesn’t have a layer there so it seems to be a bug from ae. Is it fixable?Not a preview error because I keep seeing it after rendering.I am using the newest versions of both programs tooIllustrator versionAfter effects version (white box over the illustration)
Would it be possible to have a mini player o the user can scrub and play through animation without returning to the timeline?
A shake ( camera wobble shake thing ) is currently carried by Third-Party Plugins, Such as like Boris FX Sapphire, they have an effect called ‘’S_Shake’’ and Videocopilot got one called ‘’ Twitch ‘’ BUT. The only built in way to really make a shake is Wiggle Expressions which are hiden for most of the After effects users or you could do hundreds of position keyframes which nobody really wants to do. So, that’s EXACTLY why a built-in camera shake effect would be PERFECT.
Hi everyone,I'm running into a frustrating color management issue in AE (latest version).Setup:Project: Working Color Space = Rec.709 Gamma 2.4, Linearize working color space = ON Footage: HEVC 4K clip. Interpret Footage shows Media Color Space = Rec.709. I tried both "Embedded" and overriding to sRGB IEC61966-2.1 Output Module: Output Color Space = Rec.709 Gamma 2.4, Convert To Linear Light = Off, Preserve RGB = OffProblem: In the Composition viewer everything looks correct (thanks to the view transform). But every export (H.264, ProRes, etc.) comes out washed out / low contrast.If I check Preserve RGB, the export matches the viewer perfectly.Theory vs Reality: In theory, AE should be doing: Source (sRGB/Rec.709) → Working Space Linear (1.0 gamma) → Output Rec.709 Gamma 2.4 (with gamma encoding on export).But the final gamma encoding step on export seems to be failing, so I get linear-looking results instead.Has anyone seen this specific issue? Any reliable workarounds besides always
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