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When working with Content-Aware Fill, I find myself deactivating and reactivating Masks all the time. Please make an checkbox to skip applied masks when choosing ‘Create Reference Fram’.
I have to move from Win to Mac systems but stumbled upon a glaring issue in AE. Using a Wacom Pen set to either Pan/Scroll or Pan/Scroll (Legacy) causes AE to turn the cursor into the Hand Tool to move the comp canvas around rather than perform a scrolling operation. This is messed up because I want to use scrolling to Smooth Zoom rather than pan around.I don't want to use keyboard shortcuts because that can only be in steps. I also don’t want to hold the zoom tool because it often sticks or is unresponsive. I'm not sure what AE is doing communicating with the Wacom/driver but only AE has this issue. On Windows it's totally fine. I'm on Tahoe using the latest Wacom Drivers and a Intuos Pro CTH-660 tablet.
Does anyone know how to fix my After Effects 2024? I try loading it up, and it starts loading as normal, but then just stops and disappears off my screen and from my Task Manager. I tried uninstalling and reinstalling 2024 individually to fix the problem, but that didn't work. My other versions (2025/2026) work despite the issue with 2024.
I’m using an M1 Macbook Pro and have updated to After Effects 26.5.0Whenever I bring in an MXF file it either won’t play, or takes a few minutes to generate a few seconds of a preview. I’ve experienced this across the three Macs we use at my work. We’ve reverted to 2025 where the issue isn’t happening.We use a daily ‘master project’ that we duplicate every morning and use for that days work (for work on a daily tv show). If I create a brand new blank project and import an MXF it’ll play it fine, but as soon as I import the original project, it slows again. If I save the project in 26 as a 25 project and open it in 25 there are no issues.
My PC has a 3rd-gen i5 processor; I can't run After Effects versions newer than 24.x, so I'd like to download an older version... I have 16GB of RAM and my graphics card has 4GB of VRAM.
I'm mostly a Maya animator, and although I've been using AE for 20+ years it's mostly been as a compositing tool and never really had to do too much fine editing of animation. I'm now doing a full 2D/2.5D animation project in AE, and I cannot BELIEVE how absolutely rubbish the graph editor and motion editing tools are. I know this is a well-known fact about AE, but I'm still flabbergasted at just how pathetic the graph editor is and how even the most basic animation curve editing features are rudimentary beyond belief and totally lacking in user friendliness. I am mostly trying to work with Puppet Tool animation. First issue there is NO ABILITY TO SEPARATE CHANNELS on position pins, a capability that exists on just about everything else. Why is this missing? This then has the knockon effect of not being able to frame only one X or Y curve easily, since the button to do this automatically frames both channels. I have yet to figure out if there is an easy way to zoom in and out of curves
There is a growing demand to edit and export video footage while preserving the metadata contained in the source files.Although it is possible to export using ProEXR, differences in metadata can occur between the original footage and the rendered output.In particular, for OpenEXR files, we would like After Effects to preserve and carry over, as much as possible, the metadata added during the shooting and production process.
Hi, I'm running into a reproducible visibility problem in After Effects 26.5x89 (release version) when several instances of the same precomp have Collapse Transformations enabled.Each instance has its own Essential Property settings, but the menu content inside them seems to follow the uppermost collapsed instance. The settings themselves stay correct. The three renders below show how changing only which instances are collapsed changes where the menu appears.Same frame, three Collapse configurations. The steps below explain the differences.My setupThe parent comp, Thumbnail (Hor) 01, uses Advanced 3D. The repeated precomp, Property, uses Classic 3D. Inside Property, Menu Comp is a 3D precomp layer, alpha-matted by Row. Its visibility is controlled by expressions using the instance's Essential Properties, including a dropdown called Value Type.The instance I'm focusing on is timeline layer 11, with Value Type = 4 (Menu). The values on layers 10–15 are:10 → 1; 11 → 4 (Menu); 12 → 3 (Bool
Importando una composición con capas de un archivo .ai de illustrator, importa las capas con fondo blanco en lugar de con la transparencia correspondiente, tanto en capas con texto como de elementos vectoriales. Todo el tamaño de todas las capas sustituyen la transparencia por un fondo blanco. He probado a iniciar el programa en modo seguro y continúa haciendo lo mismo.
Is there a list yet for MacOS 27 Golden Gate Compatibility with After Effects?
I really need the versions from 2021 to 2024, the support didn't help me at all and I don't know what to do. I just physically can't work normally in the 2025 and 2026 versions, even with good hardware, the optimization is terrible for me. How can I get the archives, maybe someone has them if that's possible?
There’s this very specific bug that has been happening to me since the later versions of After Effects 2025 and it’s still present on the latest 2026 release.I do a lot of transcriptions on Premiere, then convert those to captions, then convert those captions to graphics, and finally copy the graphics layers from Premiere to After Effects. This is a workflow that I’ve been doing for a while without any issues.These graphic layers are interpreted in After Effects as compositions with text layers inside. And this behavior is still true.But since later versions of After Effects 2025 (up to the current release of 2026), whenever there’s a line break (only on the first line of text) in this layer that comes from Premiere, the rest of the text just disappears. It’s still selectable and reappears if I remove the line break or convert the text layer from the original paragraph text to point text, but I just preferred if this wouldn’t happen in the first place.I’m on a 2021 M1 Macbook Pro. I’m
I am recording a CRT vector display with my Iphone. The display I am recording is a modified game console called a Vectrex. I want to composite multiple frames of the vector drawing to create a temporal accumulation/trail effect. What is the best After Effects workflow for isolating the phosphor signal and combining multiple time-offset copies using Add/Screen while retaining the fine vector lines? Any assistance would be great.
Would there be any chance that the team could implement scrubby zoom for the composition and timeline panels in AE?It would make using them far easier when using a Wacom tablet.
Hi everyone,I’d like to request a small but highly impactful quality-of-life update for the After Effects timeline: the ability to drag the Current Time Indicator (playhead) by grabbing the vertical line itself, rather than forcing users to click the blue marker at the very top of the time ruler.The Problem in After Effects: Currently, in After Effects, if you want to scrub through your composition, you have to move your mouse all the way up to the top of the timeline panel to grab the blue playhead marker. If you hover over the vertical blue line that cuts through your layers, you just get a standard white mouse pointer and cannot drag the time slider from there. I’ve attached a screenshot demonstrating this limitation.The Solution (How Premiere Pro Does It): In Premiere Pro, you can hover your mouse anywhere over the vertical playhead line in the timeline, and the cursor automatically changes to a left/right drag tool. This allows you to click and drag the line directly without havin
The new 3D features are great! But I really miss a Rounded Bevel like the one in Adobe Stage or the fillet in Cinema 4D. I hope it will be implemented soon.
I’d like there to please be a command available for keyboard shortcuts to activate the timestamp field in the top-left of the Timeline panel. A lot of the time when I’m clicking in this field, it’s because I want to jump to the current time plus/minus X frames or seconds. The existing ‘Go to Time’ dialog doesn’t support this, so there’s currently no way to do these time calculations via keyboard shortcuts.Additional side-request (although the above would be preferable): Enable calculations in the ‘Go to Time’ dialog.(I did consider requesting that the command be changed to activate the timestamp instead of opening the dialog, but I’m aware that would remove functionality for people who might be working without the Timeline panel open.)
Okay so i recently bought after effects newest version to fix this problem but it still isnt fixed!So everytime i play my project back a few times i get these errors below and honestly its getting tiring having to reload footage/readd footage/replace footage, is this a bug with everyone or just me?All my clips are in one file, i cleared my disk cache and everything. these clips are not premier related so i dont know what other fixes may help end this issue because it is honestly very inconvienient.
When option dragging or via menu. Just what to replace but at a specific point
I have this GIF animation for my job that I created in After Effects and sent to Media Encoder I set it to Animated GIF and matched the settings. When i play it in my web browsers they all do the same thing. The text is repeating as it slides, can someone please explain what is causing this.
I found really interesting (and annoying) bug in simple use case of time remap loop.When I use loopout on precomp with animation and there is NO continuous rasterize, AE make glitch at last timeremap keyframe which describes loop area. It shows frame somewhere from middle of animation instead of last-first one.. So loop is unusable, because it always have this oneframe glitch at the end of cycle. There is no timestretching, no effects, the same framerate.. just really simple animation (without any keyframes, just offseted layers) which need to be looped.When you enable "Mr. Sunny" (continuous rasterize) switch on, everything is OK and loop working like a charm. I prepare simple project where you can test it. Just put playhead at 2nd keyframe of loop and switch the switch, you will see..It was tested in all latest major AE versions (23,24,25) and result is the same.I attached screenshots without and with rasterize switch on and also project file (AE 25, but as I said, it does not w
I’ve an interesting issue. I have spent a bit of time recreating the look of AE’s expression editor as a Per Character styling expression. It’s not complete yet, but serves my purposes… but the per-frame render time add 5s each frame. And rendering out a 90 second sequence took 90 minutes. I’m wondering if there’s a way to bake the expression styling once done. Here’s the code if anyone wants to experiment:///// HEX COLOR CONFIGURATION //////var hexBase = "#D4D4D4"; // Off-whitevar hexBlue = "#3E8FE1"; // Blue (Keywords)var hexLtBlue = "#48D9FD"; // Light Blue (Numbers)var hexPink = "#F67476"; // Pink (Strings)var hexYellow = "#9D9039"; // Yellow (Brackets)var hexLightYellow = "#DCBE84"; // Yellow (reserved terms)var hexGreen = "#6A9955"; // Green (Comments)var hexCursor = "#FFFFFF"; // White (Cursor)///// Convert Hex to AE-friendly RGB [0,1]function hexToRgb(hex) { var r = parseInt(hex.slice(1, 3), 16) / 255; var g = parseInt(hex.slice(3, 5), 16) / 255; var
I'm attempting to add a motion blur to a graphic and experiencing an issue where the blur never "disappears" when an animation/motion is completed (see image below):The issue is appearing both in the comp preview and final renders/exports, and started after I updated AE to 25.1. The blur immediately appears on any graphic when it's applied, regardless of whether I have an animation/position keyframed or not. I've deleted my cache, removed all plugins and reinstalled AE to no avail. Is anyone else experiencing this?
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