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Hello everyone, I have a question about a GIF animation I made. It contains two pieces of text. I set the first text to 0% transparency at the end before the second text appears. However, in the GIF, the first text remains visible even when the second text shows up.When I save the animation as, for example, an MP4 or as JPG files, this issue doesn’t occur.I’ve double-checked that the first text is indeed set to 0% transparency, so that shouldn’t be the problem. Does anyone know how I could fix this?In the attachments I uploaded an image of the text.
I was watching the following tutorial:After Effects Tutorial: Retro TItle Intro in After Effects At 2:20 he increases the Tracking Amount causing the text to stretch both ways. When I do it, it only stretches to the right side:Tracking amount unilateralWhy is that?
I made a snow fall clip in AE and exported it to quicktime with alpha. When I test this clip in premiere and put a color matte under the snow, I see dark edges around the "snowballs". I can remove this dark edge if I use the blending mode "lighten" in premiere, but how can I fix the export in AE so I don't need to change blending mode in premiere? I tried exporting it with straight alpha instead of pre multiplied, it doesn't help. I tried using media encoder instead of direct export, it also doesn't help (and ME doesn't offer the option straight alpha or pre multiplied). What is the solution?
I am editing a short film, and for the opening title I wanted to something akin to the first Alien movie, where the letters each fade in individually, out of order.I managed to get it close enough to how I want it (I wish the timing of the letters' entrance were more spaced out, but that I can accept, as I am on a deadline). The main problem I'm up against is that each letter fades from 0% opacity to 100% opcaity (which is what I want), but at the last second, they snap to full opacity, as if they are skipping the last two or three degrees of transition.Anyone have any idea what I've done wrong? I've included screenshots of the beginning and end of the animation on my timeline, and also included the render itself so you guys can see what's happening visually.
So.... I wasn't paying attention to a comps settings and did a whole bunch of animation in a comp thats 27.97 fps as opposed to a 24 fps. When I set it back to 24 fps the keys all end up on half key frames and its a bit of a mess. Is there anyway to select the lot and have them all pop to the nearest frame? I had a quick google around and found asu_NudgeKeyFrames_selectedlayersonly.jsxbut I'm guessing it could be old as doenst seem to be working with the latest version of ae. Any help would be greatfully appriciated, thanks
Hi everyone, I have a rendering problem with After Effects regarding the GPU, does anyone know how to disable the processor's integrated GPU and use the dedicated GPU, I also tried to disable the integrated CPU from the BIOS but nothing continues to use that and I also tried to change settings on AE, if someone can help me, (if anyone can help me I would be very grateful even with using anydesk)
If I create a solid layer for a background, then decide I don't like the color I chose, is there a way to change the color without deleting the layer and adding a new one?
- Preset Used: Match Source - High bitrate- Video: Based on source, Hardware Encoding, Nvidia Codec- Audio: AAC, 320 kbps, 48 kHz, Stereo- Bitrate: VBR, 1 pass, Target 10.00 Mbps- Encoding Time: 00:00:0006/16/2025 09:34:04 AM : Encoding Failed------------------------------------------------------------Could not read from the source. Please check if it has moved or been deleted. Export ErrorError compiling movie.Accelerated Renderer ErrorUnable to produce frame.Writing with exporter: H.264Writing to file: E:\Imm...\After effects\XYZ_AME\XYZcomp.mp4Writing file type: H264Around timecode: 00;00;00;29Rendering at offset: 0.200 secondsComponent: H.264 of type ExporterSelector: 9Error code: -1609629695
Is there a way to preview all the effects that come with After Effects? I know you can preview some in Bridge, but those are just the Animation Presets. Is there a way to preview the other effects like those under "Distort," like "CC Bender", "CC Blobbylize" or "CC Page Turn"? There has to be a way to preview each effect to see what it does, instead of just dragging each one manually onto an object and previewing it. Thanks for any help you can provide.
Hi all,New on here, was wondering if your expert eyes could tell me how this Hoka video was created? Would like to try something similar for my brand. looks to me like the logo itself has been created separatelyhttps://www.instagram.com/reel/DITOonXtwqi/?igsh=MThxZnJpODVscnZleA%3D%3D ? Thanks in advance 🙂
i used to be able to zoom in and out of my comp window by slideing up or down onnmy mouse but iy has syopped doing that. can anyone help
I'm using Adobe After Effects 16.1.3 (Build 5).I tried to change the settings in "Composition Settings", but nothing.
Hey everyone...I'm reasonably competent with text animators, but I can't quite seem to nail what I'm looking for today, and it seems like it should be easy.I am trying to animate a few words, scaling up from zero letter by letter (with overlap), with a bit of overshoot on the scale before settling down into their final size.I've tried to do this by stacking animators. The first animator simply sets the scale to zero, the second animator scales them to about 133%, then the third animator, offset by a few frames, scales them back down to 100%. The problem with this approach is that percentages are relative to what has come before. When the first animator sets the scale to zero percent, the subsequent animators never refer back to the original size, they just work off type that is set to 0% scale and are unable to grow it beyond that. If I do a simple zero-to-133% animator (without an animator that sets the initial scale to zero), then follow that with a second animator that scales them b
Hoje me deparei com a seguinte situação. Criei 30 shape layers em 3d para rotacionarem em sequência de 12 graus até completar 360 graus. No entanto, as keyframes que rotacionam mais de 180 graus estão seguindo o trajeto mais curto, ou seja, dos 360 até qualquer valor maior que 180. Como eu posso alterar esse comportamento para que todas as layers comecem em 0?
Over the last month or 2 , my AE has just started Crashing all the time, and I dont know why... and its wasting so much of my time.Everytime I do something over 30 seconds, and a little complex now, I have to go through and pre-render everything, or else it'll render for some time, crash and lose all the progress. Is there btw a away to save video files when Render crashess???? - this is unbelievably frustrating. Intel Core I9 13900HX 2.20GHZ64GB DDR5 Sodim RAMNVidia GeForce RTX 4070 Laptop GPU
I want to designing this pattern and want to make it breathing like the gif belowwhat do you think the best way to achieve this??? thanks so much
Hello! I tried to put the echo effect on several files (.jpg, .png, psd) but it doesn't work. First I uploaded a png in AE. I moved it, put the echo effect on it and it did not work. I tried the same with a png and psd. Afterwards I precomposed the jpg, moved the composition and put the echo effect on it. Same with png and psd with no result. When I put the echo on text it works perfectly. But obviously I do something wrong. Thanks for your help!
I thought I was OK at motion tracking… but I have bought some stock templates and am learning to up my game.I am seriously having difficulty with this one: https://stock.adobe.com/uk/video/smartphone-with-a-green-screen-featuring-dynamic-animations-from-right-to-left-and-to-the-center-m-perfect-for-app-presentations-and-video-overlay-effects-cgi-render/1510086803?prev_url=detail Getting either the phone corners or (and I assume the intended) crosses to track consistently fails with a perpective corner pin. I have chosen Saturation channel to no avail.How can I get a good track?It is mystifying me and I thought this would be a good starter!
I am developing an After Effects (AE) plugin for exporting effects based on the AE SDK, but I have encountered the following issues:Background:In earlier versions of AE, the track matte of a layer could only be its immediate previous layer, and they had a positional relationship.However, in my local testing, I found that in AE 2024 and later versions (versions before 2024 were not tested, so it's unclear when this change was introduced), a layer and its track matte layer no longer have a positional relationship.To address this, I used the AEGP_GetTrackMatteLayer interface, which was added in the AE SDK 2023. Plugins developed with the AE SDK 2023 run correctly in AE 2024/2025 but crash in AE 2022.Since my computer is running a newer version (macOS Sequoia 15.4), I cannot install AE 2022 to debug the issue. However, I suspect the crash might be caused by the plugin using AEGP_GetTrackMatteLayer.Questions to Confirm:From which version of AE is the AEGP_GetTrackMatteLayer interface (added
I'm trying to create a lap timer in After effects that will show the current lap time, the best lap time prior to the current time in the video, and the last lap time current to the prior time.I'd like to do all of this via markers on the placed graphic in premiere.-Current time will be calculated based on the time difference from the current place in the animation and the previous marker.-Last time will calculate the gap between the two previous markers.-Best time will calculate the least amount of time between two markers, of all marker sets prior to the current marker.I've been fooling around with expressions, since that seems to be how Adobe lets you code things, and thisLayer.marker does not seem to allow me to access markers on the placed layer. I've also tried thisProject.marker.numKeys (undefined) and thisComp.Is this even possible? It would make my life really easy for determining lap times as I can just drag in the graphic in Premier, throw in a bunch of markers, a
Hi all, I have had a weird issue with the latest version of After Effects and/or Windows. It seems like some key commands are not passing through to AE. (Windows 10 20H2 19042.572, AE 17.5.) I can toggle timeline markers by clicking shift-4 through shift-5, but shift-1 through shift-3 doesn't work anymore. Has anyone else experienced this? Another piece of software may be highjacking the key commands. I attempted to troubleshoot that possibility but wasn't able to narrow it down. Thoughts?
Most of the time, I just generate videos for my music using a saved template file where I replace the image and the audio. However, today, right after opening the project, After 2–3 clicks, it popped up saying that the memory was full.I really like the program, but I'm starting to worry that there might not be a laptop on the market with the performance and quality that meets the requirements and allows for dynamic work.Currently, I'm using an Asus ROG Strix Scar G18 2024 laptop with the following specs:Intel i9 14900HX (24 cores)64GB DDR5 5200MHz RAMNvidia GeForce RTX 4090 Laptop GPU (16GB)WD Black 2TB NVMe SSDI've had issues even before this. Unfortunately, no matter how small the project is, real-time rendering doesn’t really work — even if I set the preview quality to the lowest and reduce the resolution to 1.5%.I’m only using one external plugin, which is Red Giant Trapcode, since I make visualizers for music.What could be the problem?
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