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It does not work for me in any of these versions: 16.0, 14.0 and 3.6.DatagramSocket.isSupported always returns false.Anyone experiencing the same?Thanks.
I downloaded town of salem off steam, when i tried to run it it said i needed to get/update adobe air, so i though thats not too hard, when i procceded to download it and install it a message came up saying "An error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator." i searched all over your fourms and one thing kept coming up, download microsoft fix it. So i did, i ran it and uninstalled adobe air from my computer, because i already had a older version. Then following the fourms guidlines i re-downloaded adobe air installer and it still didnt work. Im very much so angry at this so please help me. Here is my logs[2014-12-30:20:17:59] Runtime Installer begin with version 15.0.0.356 on Windows 7 x86[2014-12-30:20:17:59] Commandline is: [2014-12-30:20:17:59] Installed runtime (1.5.3.9130) located at C:\Program Files (x86)\Common Files\Adobe AIR[2014-12-30:20:18:05] Relaunching with elevation[2014-12-30:20:18:05]
Working on Dell XPS desktop with Windows 8. Apps requiring AIR no longer work. New apps can not be loaded successfully. Attempts to update AIR from 3.8.0.870 to 15.0.0.356 fail. Suggestions?
The popup says An Adobe AIR update is ready to be installed. I'm not sure it's really a message from Adobe. I may not have any need to use AIR if it was installed on my computer by Lenovo or Windows 8.1.My last computer had a popup that was, I think, a worm which told me I needed to update Flash Player Pro. So, I'm nervous now about popup messages. I wish all legitimate programs could have options to Automatically install updates. Can someone tell me if the popup sounds legitimate? Some programs give you a third option of No Thanks but this one just has a box to click for Update Now and a box for Update Later. Thanks.
This is the AIR log that was generated during the install:[2014-11-25:22:26:52] Application Installer begin with version 15.0.0.293 on Windows Vista x86[2014-11-25:22:26:52] Commandline is: C:\Users\William\Desktop\MemeCrusher\MemeCrusher.air[2014-11-25:22:26:52] Installed runtime (15.0.0.293) located at c:\Program Files\Common Files\Adobe AIR[2014-11-25:22:26:56] Unpackaging file:///C:/Users/William/Desktop/MemeCrusher/MemeCrusher.air to C:\Users\William\AppData\Local\Temp\fla9277.tmp[2014-11-25:22:27:04] Application signature verified[2014-11-25:22:27:04] Unpackaging/validation complete[2014-11-25:22:27:04] Installed app (com.pageone.MemeCrusher) located at C:\Program Files\PageOneTraffic\MemeCrusher\MemeCrusher.exe[2014-11-25:22:27:04] The certificate of the installed app fails to match either the signature or migration signature of the AIR file[2014-11-25:22:27:18] Application Installer end with exit code 10[2014-11-25:22:27:23] Application Installer begin with version 15.0.0.293 o
Currently we're having trouble with packaging IPA with adobe air 16. (16.0.0.272)The nature of the problem is almost exactly same with this :Undefined symbols for architecture armv7 (AIR 16)Everything goes fine with AIR 15 but fails linking, native extension causing problem,Although we were able to identify that a native extensions caused this trouble, we can't just do anything about it as we don't have access to the source code of it.We requested the author of the extension to support AIR 16, but told it wasn't their problem.Since AIR 16 is a must for iOS release, downgrading to 15 is not an option... is there a way to circumvent this problem?
I tried to switch SDK to 16 because of 64bit support but RemoteNotifier seems to NOT working.Code:if(RemoteNotifier.supportedNotificationStyles.toString() != " ") { var preferredStyles:Vector.<String> = new Vector.<String>(); preferredStyles.push(NotificationStyle.ALERT);//, NotificationStyle.BADGE, NotificationStyle.SOUND); _subscribeOptions = new RemoteNotifierSubscribeOptions(); _subscribeOptions.notificationStyles = preferredStyles; _remoteNotifier = new RemoteNotifier(); _remoteNotifier.addEventListener(RemoteNotificationEvent.TOKEN, tokenHandler); _remoteNotifier.addEventListener(StatusEvent.STATUS, statusHandler); _remoteNotifier.subscribe(_subscribeOptions);}No handler is called. My app freeze because no status neither token is received.I tried it only on iOS.Could you help me please?
There seems to be no discussion on this topic what so ever so far as I can tell...Does anyone know if this can be used in AIR?
my iOS application displays black screen after splash screen.nothing happens after the splash screen and couldn't see any proper errors on debug utility.I can build adhoc using flash builder and it's works fine but this problem occurs when I create ipa using dumped config file on command line(ant)I'm using flex sdk 4.6 and AirSDK 15.0(overladed) iOS version 8.0 .my application includes few iOS native extensions.I also tried installing flex sdk 4.13 with AIRSDK 15 but same thing happens.mxmlcmxmlc -load-config app-config.xml src/mobapp.mxml -output myapp.swfadt<target name="build-release-adhoc-package-ipa"> <echo>::building captive-runtime release-adhoc ipa..</echo> <exec executable="${FLEX_BIN}/adt" failonerror="true"> <arg line="-package" /> <arg line="-target ipa-ad-hoc" /> <arg line="-storetype pkcs12" /> <arg line="-keystore ${provision.dir}/release-adhoc.p12" />&
Hi, we are porting a game to be released on Steam but we are getting the following error while preparing the OSX version to upload:Fatal: App built with 10.6+ SDK, but compiled with -mmacosx-version-min=10.4 or older.Please rebuild the app with -mmacosx-version-min=10.5 or newerI guess this is caused because of the compiler flags used by the Adobe AIR packager while building the OSX native installer... Does anyone know how to change this flag? Any solutions?Thanks
Is it possible to create a Microsoft ppt file in actionscript 3 adobe air?
A screen of attachment is Label, TextArea, Button in turn from the top.TextArea is normally indicated, but all hiragana, katakana and kanji aren't shown to Label.Hiragana and katakana aren't shown to Button.Nexus7(2013) Android5.0.1 AIR15.0.0.381AIR Simulator
Hello all,I am trying to download a file, and save it to the applicationStorageDirectory. I then would like to immediately read the file, and input a text field into m1_txt.I have been scratching my head a little towards this, and the code below doesn't seem to work. ANY SUGGESTIONS?Thank you.////check datevar go_month = new Date(); var month = go_month.getMonth(); ////current mainframe (date)var datadd:Number = Object(root).currentFrame;////download prayer filevar url:String = "http://website.org/prayers/"+month+".xml";var urlRequest:URLRequest = new URLRequest(url);var urlLoader:URLLoader = new URLLoader();urlLoader.dataFormat = URLLoaderDataFormat.BINARY;urlLoader.addEventListener(Event.COMPLETE, proceed);urlLoader.load(urlRequest);function proceed(event:Event):void {var bytes:ByteArray = urlLoader.data;var file:File = File.applicationStorageDirectory.resolvePath("prayers/"+month+".xml");var filestream:FileStream = new FileStream();filestream.addEventListener(Event.CLOSE, loadremote
I'm encountering an error when trying to adt package my project for iOS using AIR 16.0.0.259:Failed to package AIR application AppName.ipa:Id: can't open -non_global_symbols_no_strip_list file: /pathtosdk/lib/aot/lib/local_nostrip.arm-air.txtCompilation failed while executing : Id64I took a peek inside the sdk and could not find such a file, just a local_nostrip.x86-simulator-air.txt file.I checked my packing options to ensure -useLegacyAOT noWhat is causing this stop ship error?
Hello everybody, first thing sorry for my English.I have a very strange problem with Adobe AIR. My APP has a lot of objects in screen and needs a lot of time to render the screen when I scroll.I have this terminals to test my APP.- LG G3 - CPU: Qualcomm MSM8975AC Snapdragon 801 2.5 GHz - GPU: Adreno 330 - Screen Resolution: 2560 x 1440 pixels - FPS: 5 - GeekBench score: 885- Samsung galaxy Note 2014 Edition - CPU: Samsung Exynos 5 Octa (5420) - GPU: Mali T628 - Screen Resolution: 2560 x 1600 pixels - FPS: 12 - GeekBench score: 878- Nexus 4 - CPU: Qualcomm Snapdragon APQ8064 1.5 GHz - GPU: Adreno 320 - Screen Resolution: 1280 x 768 pixels - FPS: 10 &n
HelloI'm preparing custom ANE and facing interesting problem. I have prepared static library and putted it to ANE. I have compiled ANE and created demo project. Application is crashing in runtime because of undefined selector.I have prepare native demo project with totally same library and it works like a charm. So I assume I have all symbols and correct architecture in my static library. I think linking process of ANE in air sdk strips too much symbols from static library and I cannot anyhow influence on it.I can provide all projects to see the problem.Any suggestions?Thanks
A flashing white screen appears after starting the application. The startup image also goes nuts before. The application works perfectly fine and has been submitted successfully in AIR 15.356.
Hello everybody.. i hope someone can give me a tip on a mobile App i'm developing.When pressing a button, i have to refresh a screen which contains 40+ clips.I evaluate an array, and for each entry i call a function to create the relative item.Basically i:- create new instance from library- resize it to fit the screen size- replace a movieclip inside the instance with a TLF- create a bitmapdata- drawWithQuality of the instance (using a matrix)- create bitmap- set the bitmap position- add the bitmap to the holder movieclipThis routine seems very slow (8-10 seconds to refresh), i guess a problem is given by the TLF which is quite heavy, but maybe i'm also doing something wrong with the logic..Any suggestion?Thanks!
Hi,I have a problem with new AIR 16. I'm not able to install IPA files produced by this version, installation always hangs and have to be canceled.My device is iPad, iOS 5.1.1, PC has Win 7 x64 + Flash Builder 4.7. I tried both stable 16.0.0.272 and Beta AIR 16, the problem is always the same.I tested all my projects and all behave exacly the same, I even tried to create simple Hello world package and it has also same issue. I also tried to get new mobileprovision, but the problem is the same.If I switch to any previous of AIR (13 / 14 / 15) the package can be installed without any problems and runs fine.Thanks for info,If needed I can provide the example projects etc.Jiri
I try using this lib https://code.google.com/p/facebook-actionscript-api/, but when I call FacebookDesktop.init("820024968051122",loginHandler); I get error:code: 2500message: An active access token must be used to query information about the current user.type: OAuthExceptionIf I call FacebookDesktop.init("820024968051122",loginHandler,"test_user_token"); then all work fine, but how I get token if user is not log in?
I try to install(settle) winamax on the computer of a customer but I always have this answer:" This application requires a version of adobe air which is untraceable.Please download the last version of the feasible from:Http: // www.adobe.com / go / getair_frOr contact the author of the application to obtain an update. "You have a solution because I downloaded adobe air at least 10 times without succés.Thank you in advance
Bonjour,j'essaye d'installer winamax sur l'ordinateur d'un client mais j'ai toujours cette réponse :"cette application nécessite une version d'adobe air qui est introuvable.Veuillez télécharger la dernière version de l'exécutable à partir de :http://www.adobe.com/go/getair_frou contacter l'auteur de l'application pour obtenir une mise à jour."Avez-vous une solution car j'ai téléchargé adobe air au moins 10 fois sans succés.Merci d'avance
HiMy AIR app on Android seems to have a LocalConnection issue.The app has a Master and Client swf. The Master and Client communicates via LocalConnection sockets.I don't have any issues on WIndows PC, Windows 8 Surface. But on Android (Samsung Galaxy Table), it is not working.Curiously enough, the cs6 Debug Launcher for Desktop also has the same problem - ie works for Desktop (Windows) but not Android.I turned on all permissions in .apk and .air. Also, I made sure to include master.swf and client.swf in the package.Appended is a reduced program to isolate to key essentials (well, I did leave in some convenient debugging functions)One would tap on the Master debug text window to pop message to Client Debug Window and vice versa,Appreciate if anyone can shed some light on this ?master.fla----------------import flash.display.*;import fl.events.*;import flash.text.TextField;import flash.events.Event;var client_loader:Loader = new Loader();var client_url:URLRequest = new URLRequest("Client.
I just published an AIR app from Flash CC 2014 and I'm viewing on my Kindle Fire. There are a few things that I see which I need to address before I finish the build. Since I'm new to AIR deployment I would think someone would give me a bit of knowledge here.1. The app was originally developed as an IOS app with the size of 1024 x 768 pixels, I notice on the Kindle FireI have a lot of whitespace on the left and right2. When touching the buttons I have to hit a few times for the button to work3. Is there a way to make the app responsive so user can pinch and expand the app stage?
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