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I have a chat app in AIR on Android, and it keeps crashing with no warning. AIR Trace messages does not get printed, and I don't get any error while debugging in Flash Builder on device. So, I decided to use adb logcat while debugging, and I have got the following part that I don't understand. I suspect that those numbers can give me some useful info. How can we translate them into something meaningful?I am using Sony Tablet S. Crash happens usually when a chat has finished and I have done disposing resources (not during disposing, after disposing)Somewhere in the logcat:E/NvAudioALSAStreamOut( 102): write: failed to snd_pcm_writei, -32, Broken pipeand in some other place:I/DEBUG ( 98): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG ( 98): Build fingerprint: 'Sony/nbx03_004/nbx03:3.2.1/THMASU0032/0032.004:user/release-keys'I/DEBUG ( 98): pid: 22495, tid: 22717 >>> air.Y
I updated from iOS12 to iOS 13.1.3 on my iPad and Animate (AIR SDK 32.0.0.116) now has an error when uploading Nothing else changed. Same Apple developer certificate, same provisioning profile etc. I updated XCode to the latest version, and built a blank single view app, and after some initial problems with XCode reporting the iPad was locked, XCode was able to upload the App. I was hoping if XCode could upload, it would solve the problems with the AIR SDK, e.g. by installing whatever was necessary on the iPad, but it hasn't resolved the problem. Can anyone confirm if AIR SDK32 works with iOS 13.1.3
I went to https://airsdk.harman.com/download but they are SDK, Is there an app I can run on Mac catalina
Hi, I'm trying to uninstall the many 32-bit Adobe applications cluttering up my MacBook before updating to Catalina. One of them appears to be an ancient version of Adobe AIR. When I click on the uninstaller (Applications/Utilities/Adobe AIR Uninstaller - why this was put here is beyond me) an "Adobe Air Setup" dialog box saying "Adobe AIR already installed. This verion of Adobe AIR is already installed on your system." Of course, this is unhelpful information for an uninstaller to provide. Thoughts on how to uninstall? Steve
Hi, when i try to uninstall Adobe air and reinstall it, i get msg like this this. Does anyone face the same problem ?
1. I got Java updated.2. I removed adobe air completely and it was installed automatically as part of installation of that software.3. The software I am using can install adobe air automatically4. I got error message during the installation process from adobe air. Sorry, an error has occured5. after this error message, I installed the installer file that I got from from the software website, I also updated Microsoft net framework using windows update. I also changed compatibility mode for the Application Installer to my windows version and nothing has changed. I applied all solutions and nothing has changed. I asked other people they told me they have the same problem but they fix it using your the popular guide, but for me it didn't work out well
Is anyone developing iOSapps in Animate with In-App purchases.Milkman games look like they stopped operating/updating so if you do what do you use? best tommy banana
It is good or bad?
Hi!.. I want to purchase a basic subscription for AIR.. how can i do that?I cant find where to do it..Thanks a lot
Updated to Catalina; most things are working just fine except when using Animate to publish to Air for iOS. Now getting the following error: /Applications/Adobe Animate CC 2019/Air 32.0.0.89/lib/aot/bin/compile-abc: Bad CPU type in executable. This error shows up in all versions of Air (32.0.0.89, 32.0.0.144 and Harman's 33.0.2.246) and is not the file (will throw error publishing a new file).
Dear community administrators, I haven't been able to see the history of the replies in the following article since the visual of this community changed.https://community.adobe.com/t5/Air/How-do-I-download-and-display-the-swf-files-which-are-located/td-p/10581606 Could you recover the history of the replies?
I published my app with AIR SDK 31 than I upload my play developer console.But I've got error said " Your app is targeting 27 it's must targeting to sdk 28" I try with hardman sdk 33 but it's come with commercial during the app start-up.
Hello,I'm developing air application for mobile IOS/Android and PC Windows.I need to capture screen activity and generate a video (max 30 seconds).In particular I want to start recording, then move objects through Tweener library and eventually stop recording.In alternative, it is also ok if the solution to capture the screen records a movieclip timeline execution.Can someone suggest a solution to achive this result?Thank you!
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In Air 24 when I click in a textfield I can type in a text input that appear with the keyboard. But in Air 30 I can't see this text input.AIR 24:AIR 30:
Hi,Adobe just published an official blog said Flash Player will be dead at the end of 2020, they encourage content creators to migrate any existing Flash content to those new open formats (HTML5, WebGL and WebAssembly), here is the blog url:https://blogs.adobe.com/conversations/2017/07/adobe-flash-update.htmlAs a long time Flash platform developer, I have the following questions:1. What about AIR? Will Adobe stop updating AIR at the end of 2020 too?2. Future versions of WebAssembly will support programming languages other than C/C++, so in theory AS3 could be compiled to WebAssembly, will Adobe consider keeping the ActionScript language alive through this way?3. What will happen after 2020? Will Adobe open source the AVM (ActionScript Virtual Machine)? Or sell it to third party?Could someone from Adobe answer these questions? Thanks in advance!Ge Zhou2017-07-26
I'd like to display an swf file which is built by Flex2 on the latest AIR Runtime.But I couldn't find any documents about the compatibility like this.Does anyone know about this?
I have a Mac OSX AIR desktop app and would like to launch an AppleScript saved as an App using NativeProcess. Here's the code:var mailScript:File = File.applicationStorageDirectory.resolvePath("scripts/SendMail");var scriptStartup:NativeProcessStartupInfo = new NativeProcessStartupInfo();var scriptProcess:NativeProcess = new NativeProcess();scriptStartup.executable = mailScript;//scriptProcess.start(scriptStartup);trace(mailScript.nativePath); //returns the path to the AppleScript Apptrace(NativeProcess.isSupported); //Returns true The executable line throws an error: Error #3214: NativeProcessStartupInfo.executable does not specify a valid executable file. Is it possible to start an AppleScript saved as an application? It shows as a process in Activity Monitor.The documentation has this note. I'm using the path to the app file—not sure what they mean by full path to the executable:Note: On Mac OS, to launch an executable within an application bundle, be sure to have the
If you open a pdf in an adobe air app on a mac using the following pseudo code adobe air crashes Flex code<mx:HTML id="htmlContainer" height="450" width="650" />as codepdfContainer:HTMLLoaderhtmlContainer.addChild(pdfContainer);
Hello, After setting up my PC hardrive from factory setting, I am finding that ADOBE AIR will not open. I have the error message 'APPLICATION DESCRIPTOR NOT FOUND' when I try to open my LEVONO HELP CENTER to run a system test on my laptop. I have tried to roll back to a previous AIR version, but this does not work. I have tried to search the forums on the net for a solution but nothing found so far, including YOU TUBE help videos. Is there anyone who can tell me from DOBE what the problem might be and what steps I can use to try and fix. Many thanks.......sam
I am unable to launch the Eizo ColorNavigator6 application that is needed to calibrate my Eizo CS2420 monitor. The app uses Adobe AIR and I have tried upgrading AIR to the latest version but it hasn't worked. Am currently running Windows 10 64 bit Home version. I have tried uninstalling and reinstalling both the Colornavigator app and AIR but it hasn't helped. I still am faced with an initialization error message.
Hi all,I developed an iPad app with air on AS3. In this app the user is able to open an email from iOS Mail app with files attached to the email. (works thanks to an ANE)Today, my client want to deploy the app on windows 10 tabs.Do you know if it's possible to have the same behavior on windows 10 ? => open an email on Outlook with the body filled and some files attached ?Thanks in advance.
Hello, I am using Adobe Animate CC to build my app and upload it to itunes for ios.I m using the correct certificate (distribution) and provision profile, but i still get the error:ERROR ITMS-90035: "Invalid signature. A sealed resource is missing or invalid. The file at path [App name.app/App name] is not properly signed. Make sure ...I certainly use the correct certificate and profiles. I don't know what else the problem might be.Never had this issue before.Thanx in advance.
The latest AIR 30 Beta on Adobe Labs mentions a big change for releasing iOS apps with AIR: You'll no longer be able to release iOS apps that contain both 32-bit and 64-bit versions as it's done by default for years, and instead will only be able to release 64-bit-only apps. This is a huge change for anyone with customers who still use the iPad 2, iPad 3, iPad 4, iPad Mini, iPhone 5, or iPhone 5C, since all of those devices require a 32-bit version to be included in the "universal" single app alongside the 64-bit version that newer devices will use.To clarify, I know that Apple does not accept apps that are 32-bit-only anymore. This is concerning apps that contain both 32-bit and 64-bit code in the same single app (allowing support for iOS 9 devices as well as iOS 10+ devices), which is what AIR has done in the past and which Apple currently accepts, and which AIR 30 is dropping support for.My biggest concern is what will happen when we need to update any of our alrea
Hello,I'm developing AIR applications for both Android and IOS devices.I'm looking for an ANE (or something else) that lets me share texts and images using AS3, both in Android and IOS.I've used GoViral, but the project has been dead since 2-3 years ago.I wanted to try ANE-Share of digitalstrawberry, but the link to download the ANE Android support 27.1.1 seems broken (it is required for sharing on Android).Any suggestion? I need to use a project that is "live", because hopefully they will also provide version for 64bit devices.
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