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Buenas tardes,queria saber como solucionar el problema de instalacion del programa air en la tablet GT-P5210 de samsung, tengo entendido que es por que adobe aun no a soportado las tablet con procesadores intel, queria saber si tienen una fecha estimada de cuando van a solucionar este problema de compatibilidad.Saludos,HH
Platform: AIR 3.8 on AndoridClasses: Sound & SoundChannelBackground: I am writing an app that play songs one after another. I am listening to the soundComplete event of the SoundChannel instance. When the current song is finished, a new Sound object will be created, the Sound will then load an URL and play next song. It worked well when the app is activated.Issue: When the app is minimized or if the screen is off, the next song will not be played. I have to either switch back to the app or turn on the screen, then the next song will be played automatically again. I am not sure if it is because the soundComplete event of the SoundChannel object is not firing when the screen is off, or if it is because the Sound object does not start loading when screen is off.
Hi there,Do you know if there is a way to create an album folder and then save a picture into this album using CameraRollUI in iOS / Android?If it's not possible, do you know a native extention that would do the job?Thanks.
HiWe develop an application that records audio with microphone. Once the recorded sound, all audio sounds of the application ahve been muted.If it would be muted during the record only, it would be ok. I just want to know how to restore the other sounds after the record interruption as quickly as possible ( Actually, there are between 10 to 20 secondes of silence ).Thank you for your help !
Flex 4.10/11 with Adobe Air 4.0Beta on Android 4.4 does not display Chinese / Japanese text anymore in basically all components (Label, Buttons, List etc.). I need this urgently fixed. Please let me know if there is a workaround.
when trying to install adobe air, I get an error message. what might cause this?
Hello,is there a solution to get the BSSID from an Access Point in Air 4.0?Unfortunately there is no "WiFi-Manager" or connection to the Android.net.wifi class.Thanks,Ralph
Hello,I am having problem with a Listbox activity. I created the activity in Flash with actionscript 2. The activiey allows user to select a number of options from a Listbox. Then I published it as a swf and bring it into Flash builder 4.5 to created an Air app.I have published the same swf file (embedding in a html page), I can select noncontiguous items in Listbox with the cmd key.But when I install the Air app and run it, I am no longer able to select noncontiguous items with the cmd key (inside the Air App), or any key at all. I can only select contiguous items with Shift key.Can anyone please help? Any idea would be much appreciated.Thank youAkei
The Adobe Air app "Jobulator" version 4.01 has crashed since its' upgrade. The only replication I can give you is that launching it crashes it. I have uninstalled it. Deleted its preferences. Uninstalled Adobe Air. Deleted its preferences. Installed different versions of Adobe Air. Nothing works. Below is the crash report. Process: jobulator [75922]Path: /Applications/jobulator.app/Contents/MacOS/jobulatorIdentifier: JobulatorVersion: 4.01 (???)Code Type: X86 (Native)Parent Process: launchd [171]Responsible: jobulator [75922]User ID: 505Date/Time: 2014-01-10 10:15:49.204 -0800OS Version: Mac OS X 10.9.1 (13B42)Report Ver
I have created an app in Flash CC/AIR and previewed it to the client using my own Apple Developers licence. How can I configure and supply the .ipa file so he can then distribute it to his sales team using his company's Enterprise licence?
Hello everybody!I started a new discussion about it 5 months ago, but I still have the same problem. I have tried with adobe air 3.9 and the beta 4.0 with the same result.I am doing an air for android app, and I have a problem when I try to load a video included in my apk.When a mobile phone try to load the video, the screen is black for one second.I would like to know if It is posible to make a preloader or any solution to avoid the black screen.Here you can see the situation: www.youtube.com/v/KoJ2D2eHknUIt is very annoying and I'm trying to solve it, but it's impossible for me and I'm looking for some help.This is my code:var mNetConnection:NetConnection=new NetConnection();mNetConnection.connect(null);var mNetStream:NetStream=new NetStream(mNetConnection); video.attachNetStream(mNetStream);mNetStream.client=this;mNetStream.bufferTime=0; mNetStream.play("video/angela.f4v");mNetStream.addEventListener(NetStatusEvent.NET_STATUS, onNetStreamSta
I have an iPad app that I'd like to change to a universal app. It runs fine on iPhone4 - but my worry is that anything older may have problems running it.I saw this matrix on the web for UIRequiredDeviceCapabilitieshttp://blog.manbolo.com/2012/10/30/uirequireddevicecapabilities-and-device-compatibility-matrixSeems like I can restrict the device model to 4 and above by requiring front-facing-cameraHas anyone done this successfully or had any problems doing it ?I already limit the iosVersion to 6 or above (as iPad1 ran OK but not perfect) so I think that just leaves the iPhone3GS to worry about (http://support.apple.com/kb/HT5457).What is the best way to limit the iPhone devices ?
Hi Chris,Thanks for putting up the notice about the SDK, I had some fun getting the latest zip though - please check the URL in your notifications as it is pointing to 3.8.I'd have notified via message, but your mailbox is full.Thanks,G
On OS 10.9(Mavericks) I installed the AIR installer through a install badge on a Norwegian web site. I have Norwegian language set on my OS X, but Adobe AIR is set to Dutch. There's nothing on my computer that is set to Dutch language. I tried to run the Adobe Air Uninstaller, and reinstall it but I still get Dutch.Why is this happening, and it there a way to solve this?
I've adapted an html and javascript based AIR program which runs fine on IE (its a work related program which links several pdf drawings and has CSS attributes in the html code when Im finished it would be handy to have it working on Android for portability. Will I have to adapt the code for Android browser ?
Hi,I have an application in which users can elect to copy files to a removable drive. Up to now we simply looped through the storageVolumes and checked the isWritable and isRemovable properties to list the drive(s) available. But on MAC OS, I've noticed that a flash drive is returning false for isRemoveable. I have an identical flash drive that returns true. I checked and the drive that returns false for isRemoveable does fire the StorageVolumeChangeEvent.STORAGE_VOLUME_MOUNT event.This is making it very difficult to reliably present users with a list of removeable drives to which their files may be copied. I'm out of ideas on how to get around this and would appreciate any ideas, particularly from ADOBE staff as this seems like a genuine bug.Best regards,Chris McLaughlin
I have a very simple air project. It places a stagewebview an loads a page (the code it below if needed). The page has a button which tests if html 5 video is supported by your browser. If I run the code in the debugger I can see that I have video support. If I publish to iPad I have video support. The problem is when I publish to desktop, mac or pc, it does not have support. Not sure why it works in debugger but no in a published app. How do I get html 5 video to work on an air for desktop application?import flash.media.StageWebView;import flash.geom.Rectangle;var webView:StageWebView = new StageWebView();webView.viewPort = new Rectangle(0,0,stage.stageWidth, stage.stageHeight);webView.stage = this.stage; webView.loadURL("http://www.w3schools.com/html/html5_video.asp");
I am having trouble testing the IOS GameCenter functionality. I have been using the ANE extension purchased from MilkManGames.When I call GameCenter.create( stage ) I get this error:Error: Failed creating GameCenter Extension Context.If I try to access the GameCenter features after this I get this error:Error: GameCenter not initialized; call GameCenter.create() first.Does this ring any bells to anyone? Please help... very.. frustrated....Thanks in advance,Charles
HiI need to migrate my old certificate for my AIR app. I found instructions to do it using ADT at http://help.adobe.com/en_US/air/build/WS13ACB483-1711-43c0-9049-0A7251630A7D.html , but I publish using the Flash Pro IDE. Is it possible via Flash Pro, or only ADT?Cheers
Hi there,we developed an Application in which we save the data like this:FlexGlobals.topLevelApplication.persistenceManager.setProperty("noAds","purchased");FlexGlobals.topLevelApplication.persistenceManager.save();The data on iOS won't save if we close the app (not minimize - close!).The strange thing is that this only happens in some applications.We developed a game in different languages. The source code is completely the same only the strings were different.We don't think that the problem could be the character set of the different languages.We also read a lot about the problem of saving variables on iOS with the persistanceManager and it is recommended to call the save(); method.So we published an update and inserted the save method. It is still not saving the variables.On Android everything is working as expected.Bestomi
Hi everybody, I have a problem using the PersistenceManagerIt is a simple code saving a String and loading it later on demand: Save: FlexGlobals.topLevelApplication.persistenceManager.setProperty("Number", TA_Number.text);FlexGlobals.topLevelApplication.persistenceManager.save();Load:var savedData:Object = FlexGlobals.topLevelApplication.persistenceManager.getProperty("Number");TA_Number is a spark TextAreaEverything works fine as long the app is running (also in background). When I fully close the app and restart it, the values sometimes is loaded but at least after a couple of restarts the loaded Object is empty.I also tried to use an instance of spark.managers.PersistenceManager; Furthermore there is just one instance of the PersistenceManager within one view, if this is important. Do I miss something?! I have the same behavior on Android 4.2 as well as on iOS 7.I am using : AIR 3.9Apache Flex SDK 4.11FB 4.7Best Regards Roman
Hey guys, not sure how to go about fixing this problem.In previous versions of air, the compilation time would take literally hours when converting the swf to apk if I had my level data array on the timeline. With AIR 4, the device just hangs when trying to intialize the arrays.I have my level data organized in various arrays as follows:var level5Array:Array = [[10, 1, -34, 443, 12, -15, 0, 0, -0.15, 0.5, 99.9, 8, 0, 0, 0, 0, 0, 0],[10, 1, -33, 443, 12, -15, 0, 0, -0.15, 0.5, 99.9, 8, 0, 0, 0, 0, 0, 0]//etc.];which in total becomes around 3000 lines of actionscript. When I run this on android, everything is fine, but iOS, both 4th and 5th generation hangs when it gets to the frame this need to be initialized.Any ideas?
Hi,I'm trying to use the File.openWithDefaultApplication() method to open a directory location. I'm running on Windows 7 Professional 64-bit, but have also tested on Windows XP Professional 32-bit with the same result.The method works fine if I run the app from Flash Builder 4 (either run or debug), but when I try it from a release build it doesn't work. I've exported the release build as a native installer, and I updated the <supportedProfiles> tag in the app's XML to only support "extendedDesktop". That hasn't changed the behavior, however.Here's an example of how I'm calling the method: var thedir:File = File.applicationStorageDirectory; thedir = thedir.resolvePath("the_directory"); if (!thedir.exists) { thedir.createDirectory();
Hi,I just received a notification from Apple, that "Starting February 1, new apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK." Does this have any implications for those of us developing for iOS using AIR?Thanks,Chris McLaughlin
I've noticed that when using the standard badge installer to install an Adobe AIR desktop application from a web page and you do not already have the AIR framework installed, that the .air application file is downloaded once and then as you go through the Installation dialogs to install the framework and application it will download that same .air file a second time. I discovered this while viewing the http traffic with a proxy app (Charles) during the install process.I've noticed this same behaviour on other peoples Air apps as well, so I'm assuming this is just how Air works. Normally, this wouldn't be a huge problem, but since my application is 150MB having to download it twice can be problematic for some users.Can anyone confirm this is how Adobe Air works or is there something potentially wrong with how I set up the install badge.Thanks.
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