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I have 3.8.0.1280 version of Adobe air installed and need to update.. When I update it gives me this error: an error occurred while installing Adobe Air... If I try to run it as an administrator ... nothing happens..I am running Win 7 Pro... 16.0 GB ram ... 64-bit OS ...AMD Quad X4 830 Processor 2.80 GHz
Hi,I'm trying a native extension to trigger the iOS7 mic prompt but it's not showing up as I expect.This is what I call in my native extension if([[AVAudioSession sharedInstance] respondsToSelector:@selector(requestRecordPermission:)]) { [[AVAudioSession sharedInstance] requestRecordPermission:^(BOOL granted) { // blah }]; }Ideally I would like to be able to return whether it was granted or not. But when I tried it would always return FALSE So then, I was just interested in triggering this popup first thing when my app starts and not handle whether the user granted access or not, but I am not seeing any popup where I call the native extension.My app has not yet given access to the mic (I reset my device settings to ensure that and cannot see my app listed under Privacy->Microp
Hi All,Once upon a time, Aptana allowed you to attach a debugger to your AIR app, set breakpoints in your code, and step through the code while it was running. Typical debugging experience.Support for this was dropped with Aptana v3, and I doubt it will ever come back now that Appcelerator bought Aptana. They want you to use Titanium, not Adobe AIR.Is there another IDE that allows you to debug an HTML/JS app? -Josh
HiJust getting up and runningMac OS X 10.9. Adoe AIR 3.9. All working fine except air.trace() not outputting anything to the console.Bit of googling meant I created a mm.config in ~ with the line:ErrorReportingEnable=1 but still no joy.Any other tips for getting this to work or is it just now broken and/or unsupported?Are HTML apps wrapped in AIR now legacy technology?
Hi,I have installed Adobe Air on to my Macbook Air (10.8.5) several times. When I first bought my laptop, Adobe air was working fine. Each time it I install the application, it says that adobe air has been installed but I cannot locate the application on my laptop to open it. I currently have adobe reader 9.5.5. I have tried to uninstall adobe air and re-install it but that has not helped.Please help!Thank you!!
I'm trying to report some AIR 4 beta bugs, but can't access https://bugbase.adobe.com/ with Safari 7.0.Safari reports:Safari can't open the pageToo many redirects occured trying to open "https://bugbase.adobe.com/index.cfm". This might occur if you open a page that is redirected to open another page which then is redirected to open the original page.
Does anyone know where I could find statistical data re the number of apps in the App Store that have been developed using Flash?
Hi! Where can I find full list of restrictions for Stage3D+AGAL for Android AIR application? I would like to know how limited functionality of textures rendering in AGAL shader in specific version of Android. PS For example, what about method context3D.drawToBitmapData()? Does it supports by Android AIR in mobile devices? Thanks
Hello,since AIR4.0 it's possible to use STATIC_DRAW and DYNAMIC_DRAW for buffer types. Is there any reason why you are not giving us possibility to use also STREAM_DRAW?Thanks,David
Hello,This happens for the second time : the application cant get installed on mac os.Logs reveal an error type 9 : application already installed, according to an old post on these forums.It doesnt appear in Applications, as I can see, and Spotlight cant find the application either.The point may be that an standalone version may have been installed once (and probably removed since it does not appear) but the customer cant remember that.Is there a mean to remove all air application and stuff ?TIA,Thomas
Hello,Is there a different way to embed fonts with Air 3.9 or FB 4.7? I've recently upgrading and I am experience tempremental results with embedding fonts.With FB 4.6 and Air 3.7 the following works fine - [Embed(source="/assets/fonts/SEGOEUIL.TTF", fontName="Segoe UI Light", mimeType="application/x-font-truetype")] public static var EverydayFont:Class; var textFormat:TextFormat = new TextFormat(); var mainFont:F
I am playing a live streaming sound on iOS and it works in the background without any issues when I am using AIR 3.8. But in AIR 3.8 I am facing the iOS 7 microphone prompt issue which has been solved in the AIR 3.9 releases. When I try using AIR 3.9 the background task execution does not work when we used the power button. Is there any workaround for this issue or has it been fixed or will it be fixed in the latest releases."[3616981] [iOS] - Sound gets stop on clicking Power button even when UIBackground tag value set to Audio in application.xml"
I'm stumbling around trying to get Box working in an iPad app, has anyone else managed it?Thanks in advance...
Hi,Does anyone know what happens to an Android AIR app when the user puts the device on hold manually by pressing the power buttton? Does the app still continue to run in the background, or is it completely paused?The reason I am asking is I have made an alarm-clock app which fails to trigger ( alarm sound is not heard ) when the device is put on hold, manually ( by pressing the power button ). However, when the user merely minimizes the app, the alarm does go off just fine. Any ideas on how to make it so the alarm triggers even when the device is put on hold manually?
I'm using StageAd ANE from the Gaming SDK, and I can't figure out what I'm supposed to do with an instance of StageFullscreenAd after I've added it to the stage, and it's either failed or loaded.I'm currently cleaning it up after it's been dismissed (or failed to load) by removing all the event handlers, and then just reinstantiating it for use on the next go round, but that doesn't provide any assurance that I'm not leaking memory somewhere. There is no removeFromStage to match addToStage, and there is no destroy method or anything like that. How am I supposed to clean this thing up?Kevin N.
AIR for iOS 3.9 beta - Oct 9, 2013 update. Also AIR 3.8 throws the same errors.The exception is thrown only when doing an AOT compile (quick compile works fine).It is thrown as soon as an external SWF containing ABC is loaded into the current ApplicationDomain.The "Main" SWF doesn't contain anything special (at all), so I have no idea what the "possible symbol clash" is.Possible hint: why is everything in my stack trace doubled up?Anyone know what the heck this error is talking about and whether it's something I have the faintest hope of fixing before I need to release thing thing in two days' time?What is "abcenv"? And how do I set it to non-null?Main Thread (Suspended: TypeError: Error #2007: Parameter Possible symbol clash in multiple swfs, abcenv must be non-null.)view::EnvironmentButtonView/init [no source]view::EnvironmentButtonView/init [no source]flash.display::Sprite [no source]flash.display::Sprite [no source]flash.display::MovieClip [no source]flash.display::MovieClip [no so
Hi all,I have an Acer Aspire laptop running Windows 7 Home Premium 64 bit.I am trying to udate Picaboo X and everytime I open the application I get this error message:"Sorry an error has occured.This application cannot be installed because this installer has been mis-configured. Please contact the application author for assistance."Here is my installation log from Adobe AIR:[2013-11-21:11:33:35] Runtime Installer begin with version 3.9.0.1210 on Windows 7 x86[2013-11-21:11:33:35] Commandline is: [2013-11-21:11:33:35] No installed runtime detected[2013-11-21:11:33:40] Relaunching with elevation[2013-11-21:11:33:40] Launching subprocess with commandline c:\users\michael\appdata\local\temp\aire10d.tmp\adobe air installer.exe -ei[2013-11-21:11:33:44] Runtime Installer begin with version 3.9.0.1210 on Windows 7 x86[2013-11-21:11:33:44] Commandline is: -stdio \\.\pipe\AIR_6088_0 -ei[2013-11-21:11:33:44] No installed runtime detected[2013-11-21:11:33:44] Starting silent runtime install. Insta
Probably a stupid question, but is there an easy way to do this? Downloading a file is no problem (URLRequest, URLLoader,FileStream to write it) but the process doesn't seem so easy in reverse. Any ideas?Thanks inadvance...
I am currently working on a mobile Adobe Air/Flex Stage3D applicaiton in Flash Builder 4.6. Everything works fine but the visual quality is not up to snuff. I would like to enable Anti-Aliasing for iOS devices... but it seems it is disabled on mobile platforms and flat out ignored.Is there any possibility to integrate/activate anti-aliasing for Stage3D content via Adobe Air in native packaged iOS apps (maybe a developer preview of a new SDK?)... or is there any workaround I could use to increase visual performance?Sine I am not pushing too many polygons in my app it should be fine to apply anti-aliasing without too much of a performance impact... it is rather annoying not being able to test it with the option/flag being flat out ignored.Help is much appreciated!Thanks!
Hi Everyone,I created an Adobe AIR desktop app that can browseForOpen() and search for a .csv file to be parsed and placed in a SQLite db. I am trying to reformat the app so that it works on ipad, but am getting hung up by how I would get the csv files into the app. Obviously I cannot use browseForOpen anymore. Any ideas how I can import the file? Maybe the user can email themselves and then I can grab it from an attachment? Dropbox would be awesome.... I am at a loss, but would love ANY helpJosh
Hey,Am trying to test our latest app on iOS6.1 via the iOS simulator.Problem is that we don't seem able to write anything to disk.We have several shared objects which we can't 'flush' plus, when we try to write a file to disk we also get a fault.The app works fine on actual iOS devices so I know our code is correct.Has anyone else experienced this kind of issue?I can't find any documentation to suggest we can't write to disk from the simulator so am a bit stumped!Any ideas or advice greatly appreciated!Thanks.
When viewing a PDF in a StageWebView on ios6 iPad3, opening a link is setup to open externally. This works on tapping links, however holding down on the link, and pressing 'Open' freezes the app (forces you to close the app completely and reopen). Is there a way to fix this behaviour? Or is it possible to block out the dialog from even opening?protected function onLocationChangeComplete( _evt:LocationChangeEvent 😞void { trace(" onLocationChangeComplete: " + _evt); _evt.preventDefault(); navigateToURL(new URLRequest(_evt.location), "_blank");&n
I'm trying to install an AIR mobile (flex) application on BlackBerry Playbook. I managed to publish many successful builds of my app for all Blackberry devices EXCEPT Playbook.The application failed to installed with this following error message "failure 821 Application-requires-system :unrecognized system name "BlackBerry10".I am using FlashBuilder 4.7 with AIR 3.1 SDK and I am using Adobe and Blackberry ANEs to build the app.Is the AIR SDK I am using (3.1) is correct for Playbook ? It DOES work for all other BlackBerry device.. ? Any ideas what might cause this ?Thanks !
The purpose of this discussion is to identify significant problems currently preventing AIR for iOS from being a viable solution for porting existing Flash apps. These issues have been largely ignored by Adobe, so I hope that everyone will add to this discussion if you have also run into these roadblocks in targeting iOS with the AIR SDK. I hope that Adobe staff will address and provide some much needed information with regard to fixing these problems.There are 3 main problems with targeting iOS currently, which are probably affecting anyone who is trying to port a project that is both medium to large in size and makes use of SWF loading. Pretty much any project that has a MVC architecture is going to load SWF assets that are compiled against a view class, so this is likely affecting many people.1. Bug - ADT packager runs out of memory when packaging "large" numbers of SWF assetshttps://bugbase.adobe.com/index.cfm?event=bug&id=3511656This is a blocking bug that pr
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