Join a global community of Adobe Air users and developers.
Recently active
Hello there,I have a huge knot in my brain right now....I need to update my iOS App, wich has a local SQL db installed (generated when you run the app for the first time).Users have encrypted data stored in this database. Now, i'm not sure of what i should do, or rather how an update on iOS works.If you install an update, will the entire App get wiped (with the database) and then replaced with the updated App, or how does this work?IMPORTANT: I need to update the App, but the Database can't be touched or replaced, wich is stored in the applicationStorageDirectory.Thank you very much for your help
Hi I am using Flash Pro CS5.5 with air SDK 3.2 and I am trying to use air native extension vibration to vibrate my ios app. (source from adobe)I don't use Flash builder or xCode. I did everything to work vibration on my iphone but it seems app crashes when vibration.call() functions calls. I don't really know why. There is no problem with compling process but I just think the reason is because I am making it from Flash pro not Flash builder. Does anyone successfully work ANE vibartion on ios? I'd love to share with me.Thanks,
Hi All, Is there any event like in mobile like "close" event, just like in WindowedApplication having "close" which Closes the application's NativeWindow. I want call function when application close. Please suggest solution.Thanks,Sunil Rana
I'm uisng 3.4 of AIR sdk for Mac OS X 10.7 and I run:-${BIN}/adt -launchApp -platform ios -platformsdk ${SIM} -device ios-simulator -appid pims2mobile.ipaand I get:-Application is not installedHowever, if I manually launch the iOS simulator, the application IS installed. To install the app I used:-${BIN}/adt -installApp -platform ios -platformsdk ${SIM} -device ios-simulator -package pims2mobile.ipaWhen try to uninstall the app with:-${BIN}/adt -uninstallApp -platform ios -platformsdk ${SIM} -device ios-simulator -appid pims2mobile.ipaI also get:-Application is not installedWhy is this? There aren't too many other command line options to choose from.
Hello there,Today I got this email from Apple:.... If you are updating your app for iPhone 5 and iPod touch (5th generation), you must provide additional screenshots to support the new screen dimensions for the App Store. The new screenshot dimensions are: 640 x 1136 (portrait)640 x 1096 (portrait)1136 x 640 (landscape)1136 x 600 (landscape)Ok, my question is:Why on iPod the resolution changes from landscape to portrait?I mean, if the portrait resolution is 640x1096 I expect that the landscape resolution is 1096x640 and not 1136x600.In fact for the iPhone5 the resolution is 640x1136 portrait and 1136x640 landscape.Can be this an error?Or someone can confirm that iPod5 changes resolution from portrait to landscape?Thanks in advance
In using FB4.6 with AIR 3.4 for iOS on Mac OS X 10.7.4 and when I run this on an iPad 2, one of my views is taking 3.2 secs before it's displayed. I've search for references to things to do to improve the performanceI have a View containing a TabbedViewNavigator with 2 tabs:-<s:TabbedViewNavigator width="100%" height="100%"> <s:ViewNavigator label="tabOne" firstView="TabOneView" width="100%" height="100%"/> <s:ViewNavigator label="tabTwo" firstView="TabTwoView" width="100%" height="100%"/></s:TabbedViewNavigator>The the first view is:-<?xml version="1.0" encoding="utf-8"?><s:View xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" actionBarVisible="false" title="TabOneView" render="trace(DateUtils.currentTim
Hello there,I would like to make an application in Flash, with Adobe Air for IOS, Android and I hope on Blackberry phone too.It's pretty simple application, the only tricky part is I need to access camera, GPS and be able to share on twitter or facebook some information inside of the application.For IOS and Android I know it's possible but what about Blackberry, I think access camera and GPS is possible but what about share stuff on twitter and facebook, should I do it in some HTML, Javascript view ?Would I be able to export my app only in Blackberry OS 10 ? or older is possible ?Thanks for your helpOcelyn
I recently did the upgrade to AIR 3.4 for my app and I am testing on iOS6 on an iPad 2 & 3.When I assign any display object a "z" value, it disappears on iOS.var ball:Sprite = new Sprite();ball.graphics.beginFill(0x000000,1);ball.graphics.drawCircle(0,0,100);addChild(ball);ball.z = 0;ball is no where to be foundI am also using GPU mode
Hi,I have simple implementation of StageVideo that I am trying to attach a camera to. I can access the camera and successfully attach it to a Video object the traditional way but StageVideo.attachCamera is failing for me. I am testing on Android with AIR 3.4 beta. Has anyone seen anything like this?Thanks!edit: Here is the error message...ReferenceError: Error #1069: Property attachCamera not found on flash.media.StageVideo and there is no default value.
Hi,I'm having a problem previewing my ios app on my computer (running Windows 7). The app is made for iPad and has a resolution of 1024x768. But when I preview it (export as a swf as opposed to play the ipa on my iPad) the window that displays it is tiny (I think exactly half the size of the app) and cannot be resized. This causes the app to be twice as small as it should be, which is untestable. If I listen for Event.RESIZE and set the stage.scaleMode to NO_SCALE, then the app remains 1024 x 768 but only the corner of it is displayed in the tiny window (also untestable).I'm having a heck of a time finding a solution for this. Does anyone know how to make the swf window larger??Thanks,Tabby
Hey there,I'm in a need to roll out a App with AIR3.4 because with iOS6 problems with the gpu are solved.But the App gets branded with a text on the top right (Adobe Beta + Version).Is there a way to remove that brand?
Has anyone come up with a method to determine between the 2 ?Can I get the resolution ? When I trace the stage size both return 1024 x 768 ?
hi..i want access android resource..for example, res/menu/menu.xml, res/values/strings.xml ... etc...- R.java -/* AUTO-GENERATED FILE. DO NOT MODIFY.** This class was automatically generated by the* aapt tool from the resource data it found. It* should not be modified by hand.*/package com.flash.extension.nativelib;public final class R { public static final class attr { } public static final class drawable { public static final int icon=0x7f020000; public static final int notification_icon=0x7f020001; } public static final class layout { public static final int main=0x7f030000; } public static final class string { public static final int extension_app_name=0x7f040001;
This is the only native extension i would need right now, before i dive into learning native extensions, can someone confirm or deny if this works?ThanksSpecifically i am talking about audio delay when calling sound.play() on android. This delay is not present on iOS.My thought is that perhaps creating an app where the native extion does all the audio.
I have the same problem but on Mac running osx 10.6.8. It will neither update nor uninstall, and says installation may not be allowed by administrator. But I am administrator. And I also did a permissions repair on disc. The problem is stopping me from doing a full disc backup using SuperDuper and updating osx to Lion. I read that if you simply delete the Air folder, it still leaves traces on the system and creates later issues with reinstall. So how do I get rid of it?
I'm testing the performance of my AIR 3.4 for iOS application and I noticed that the creationComplete event is sent twice. It occurs for a View that has in it something as simple a Label. If there is nothing in the View, the creationComplete event is only sent once.What is happening here?
I haven't been activating "Copy Protection" for my paid Google Play / Android Market apps since they themselves discourage it. The result is that one of my more popular apps is already being distributed illegally. As Flash developers, what options do we have going forward?
I am getting this error when I package the app with the command line sdk3.4.I know this is an xml parsing error from the descriptor and the InfoAdditions section but I don't know really how to solve it.Someone ? [exec] [Fatal Error] :1:1: Content is not allowed in prolog. [exec] java.io.IOException: PLIST generation failed due to SAX error:org.xml.sax.SAXParseException: Content is not allowed in prolog. [exec] at com.adobe.air.Plist.newFromString(Plist.java:351) [exec] at com.adobe.air.Plist.newFromFile(Plist.java:325) [exec] at com.adobe.air.ipa.IPAOutputStream.setSDKVersion(IPAOutputStream.java:1067)&
Hi,we developed over 20 apps with Flash Builder 4.6 for Android and iOS.I think something is wrong with the export or we forgot an important fact.We only get German reviews in GooglePlay and the AppStore. We inserted 10 different languages in the AppStore and GooglePlay but the download rate in this countries is really bad until 0.Is it because we developed the apps with the german Flash Builder 4.6?Does it insert a parameter that the app only is shown in Germany?What do we have to consider if we want to publish to all languages?Best regards
I have been undertaking an effort to add languages to my app however I have encountered some issues. My app allows users to add text into a movie clip and then at other points can pinch zoom that movieclip.1. Using device fonts disappear under rotation for classic text box2. Embedding fonts doesn't seem to work (and for all Chinese, Korean and Japanese characters may be too much overhead anyway).3. TLF introduces significant performance issues in the pinch zoom scenario4. Drawing the text to bitmap has some major quality issuesI am looking for any suggestions on alternate approaches to this.
i was prompted to update adobe air, i was unable to, so i removed air think this would resolve the issue.When i now try to install the lastest version i get this error. I have looked thru numerous options on the Adobe Forums and have not had any luck with any of the other suggestions to fix this. Ive run CCcleaner for the registry, System Mechanical Pro,Microsoft Fix it,Revo Uninstaller...and still same error.Windows vista 64bitintel core quad cpu[2012-09-11:21:50:44] Runtime Installer begin with version 3.0.0.4080 on Windows Vista x86[2012-09-11:21:50:44] Commandline is: [2012-09-11:21:50:44] No installed runtime detected[2012-09-11:21:50:46] Relaunching with elevation[2012-09-11:21:50:46] Launching subprocess with commandline c:\users\djdarryl\appdata\local\temp\aird680.tmp\adobe air installer.exe -ei[2012-09-11:21:50:49] Runtime Installer begin with version 3.0.0.4080 on Windows Vista x86[2012-09-11:21:50:49] Commandline is: -stdio \\.\pipe\AIR_4052_0 -ei[2012-09-11:21:5
Hi folks, I need to save some text, or an array, into a server... directly from my app developed in Adobe AIR using Flash (Action Script 3).Can you help me?Thank you so much!CheersBrandon
Greetings,I have 2 native libararies (.so) which I need to include in an apk. It appears that they MUST exist in the following 2 directories:myAPK/lib/armeabi/armeabi-v7aMy team has spent probably 72 hours ellapsed trying to figure out how to do this and we have yet to find a solution. Thus far we have tried:Extracting an .apk archive, manually inserting the above /lib directory as needed, re-zipping the .apk, and then re-signing the apkThis approach was haulted by the fact that no matter what we did in terms of signing, when trying to run the APK on a device, logcat informed us that there were no certificates present. This is almost certainly untrue, but it suggests that we simply do not understand the complexities of re-signing a previously signed APK after we have manually altered it.Including the /lib directory when calling the ADT packagerThis call successfully included the /lib directory, but the /lib directory was located within the APK's /assets directory like
I am unable to get TLF text to work in Android. The app launches and I get some strange dots in the middle of the screen. Pretty simple code below. The reason I want to use this is it seems that TLF text supports rotation when using device fonts. Shows perfectly on desktop emulator for mobile on Flash Pro but doesn't work when published to my app.import fl.text.TLFTextField; var tlfTxt:TLFTextField = new TLFTextField(); tlfTxt.text = "The quick brown fox jumps over the lazy dog."; tlfTxt.x = tlfTxt.y = 20; addChild(tlfTxt);
I have a mobile air project which i compile to a swf. When trying to package the swf using the ADT command i get an exception: Unable to run aapt The ADT jar is in the SDK i've downloaded from adobe I found this open bug on the subject https://issues.apache.org/jira/browse/FLEX-28995. I've tried running it on ubuntu, red hat , 64bit and 32 bit - same error everytime. I'm sure many people use linux machines to package their projects using the ADT tool . I just can't figure out what's wrong. Thanks O.
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.