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Hi there,i am currently looking for a way to upload data from any pc with a air desktopclient to a connected device (iPhone/iPad) - or even better - a device thats within the same network (wifi).is that in any way possible?thanks for sharinggreetz seilz
Hi;I have a small desktop AIR app that has been set to fullscreen (StageDisplayState.FULL_SCREEN_INTERACTIVE). The app runs perfectly with no issues on a Macbook Pro running Snow Leopard OSX v10.6.8. When I install/run the app on a newer Macbook Pro running Lion v10.7.2 - the stage is blank.... unless I hit the 'ESC' key to exit fullscreen then all of the assets appear on stage again and the app then functions as it should (except that it is no longer running in full screen).Any ideas? Is this related to the AIR/Lion crashing issues?Thank you!
I have the newest version of Adobe Air installed.Upon double clicking on my software application, the Air "terms and conditions" box appears. I hit "accept" but at this point nothing happens - my software does not open as it should.Does anybody have a fix for this?Thanks in advance!
I am in the process of porting a Flash Player-based game over to the Desktop (OSX and Windows) via Adobe AIR (3.1). The porting to AIR itself has gone rather smoothly. The one wrinkle I've been dealt is that the game will be distributed over the Steam network. In order to interact with the Steam Client, I've had to write a native extension to expose the Steam SDK APIs to AS3. The native extension support has been implemented for both platforms, and I have the application launching and communicating with Steam as desired. The area I've run into trouble is dealing with Steam's Overlay, which renders overtop of games when it is activated. Essentially, when a game is launched, the Steam Client suspends the process in order to hook its Overlay library up to either D3D or OpenGL. Initially, the overlay failed to appear at all as the AIR application descriptor had the default rendermode set to "auto." However, once I switched the rendermode to "gpu" the Overlay would appear as desired.
I am getting Error 3323 which says my internal Adobe Access stores are corrupted. I have tried clearing all of my vouchers through the Protected Content Playback Settings here: http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager08.html but I am continuing to get the error. I have also restarted my machine. The setting page has a link to how to permanently delete the voucher files from my computer but this link is broken or incorrect as it directs me to the Adobe Access general information page: "To permanently remove these files, refer to this Flash Access Support Tech Note."Any help is appreciated.
http://www.adobe.com/cfusion/marketplace/where is link for adobe air marketplace????
Hi,we've packaged an air application with an old version of air runtime that is automatically deployed to our customer computer.Everything goes well on install, but when we launch our application, it logically propose our customer to update to the last version of Air.The problem is that during the update process of air runtime (our application is still running), we have an error #1034 appearing.the Adobe Air Updater logs are the following : [2012-01-06:10:40:11] Runtime Installer begin with version 3.0.0.4080 on Windows 7 x86[2012-01-06:10:40:11] Commandline is: -silent -eulaAccepted[2012-01-06:10:40:11] Installed runtime (3.0.0.4080) located at c:\Program Files (x86)\Common Files\Adobe AIR[2012-01-06:10:40:11] Runtime Installer end with exit code 0[2012-01-06:10:40:42] Launching subprocess with commandline c:\Program Files (x86)\Common Files\Adobe AIR\Versions\1.0\Resources\Adobe AIR Updater -updatecheck[2012-01-06:10:40:42] Runtime Installer begin with version 3.0.0.4080 on Windows 7
Hello,I have a strange situation with the app store approval process. I have 2 apps which I am updating one of them is simply a lite version of the former. The lite and full version share 99% of the same code the only difference is that the lite version has levels removed. The lite version was approved by the store. The full version was not. I was given this reason:Jan 16, 2012 03:01 PM. From Apple.2.23We found that your app does not follow the iOS Data Storage Guidelines, which is not in compliance with the App Store Review Guidelines.In particular, we found that the app downloads content and is storing too much data in the incorrect location.The iOS Data Storage Guidelines specify:"1. Only documents and other data that is user-generated, or that cannot otherwise be recreated by your application, should be stored in the /Documents directory and will be automatically backed up by iCloud.2. Data that can be downloaded again or regenerated should be stored in the /Library/Caches director
Hi every body,When I click on the text input, I don't see the mobile keyboard appear automatically. Do I need to call it manually?Please help me out.Thanks a lot.
Hi,Here's my mobile game for kids: https://market.android.com/details?id=air.com.xtdstudios.games.MemoryCardsI would LOVE to hear your comments!
While trying to install another product my MacBook Pro i7 OS X verizion 10.7.2 informed me that it needed Adobe Air to install completely, so i travled to the Adobe page and downloaded Adobe Air, when trying to install this product I was informed that Adobe Air needed Adobe Air to be installed.
Hi, i have a MacBook Pro with Lion 10.7.2, 2011 version Macbook.ince i bought the laptop i've had BBC iPlayer and AIR installed. In the last 2 months however i think eith iPlayer, or AIR have updated, now BBC iPlayer doesnt run.I've tried uninstalling both applications, removing the files that i think relate to both in the Applications folder and tried re-installing. If i disable Automatic Graphics Switching the installer runs, if its enabled the installer doesn't even open.Even once the installer runs though and both applications are in the applications folder of my Mac, when i click BBC iPlayer it just crashes before its even opened and the below log is displayed.Can anyone help. Sure a complete uninstall and re-install should have done it.Process: BBC iPlayer Desktop [413]Path: /Applications/BBC iPlayer Desktop.app/Contents/MacOS/BBC iPlayer DesktopIdentifier:  
I am having trouble installing AIR on my PC after downloading from the Adboe website. When I run the installer, I get the message: "An error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator."I'm sure this is a very stupid question, but I am the adminstrator on my PC - what do I need to do to allow the installation?
I am using 20100909 build of AIR for Android. Following Developing_AIR_Apps_for_Android.pdf, i managed to go through all the steps and created a simple apk. The emulator is also up and running and I can install Runtime_Emulator_xxxxxx.apk on it.However, when I try to install my apk using:adb -e install -r myapp.apkI get the following error:bash-3.2$ adb -e install -r myapp.apk 400 KB/s (212272 bytes in 0.517s) pkg: /data/local/tmp/myapp.apkFailure [INSTALL_FAILED_INVALID_APK]Googling shows result that are not AIR centric, and searching this forum doesn't show anything useful. Any suggestion on how I should go about resolving this problem, or at least dump out more useful error/warning message along the chain?PS: I am on Mac OSX and using amxmlc from flex sdk 3.2.0 to generate the swf, in case this info is useful...
Hey! I have a problem and it woulf be nice if somebody could help me..I downloaded a trial version of Photoshop CS5 which doesn't work anymore and now I have bought the Adobe Creative Suite 5.5. Now the problem is that I draged the old photoshop into the trash and also the uninstaller but there are documents left from photoshop so that my mac always tells me that photoshop is already installed. I can't delete these files left from my old photoshop, What should I do now?Thanks for your help!
HiI have swf-app with sizes 960x480. And test it on Iphone 3gs and Iphone 4. If i build app with requestedDisplayResolution=high, i have low fps on Iphone 4, but the 3gs shows good results. I have bitmaps about 300x300 sizes (and less) on stage.Also I use stageQuality=BEST, because I need a smooth movement of fractional coordinateshow you use requestedDisplayResolution and what fps you see?ThxP.S.Tested on air 3.1, 3.0 and 2.7<fullScreen>true</fullScreen><renderMode>gpu</renderMode>
No matter which streaming server I use, I regularly have a crash. My scenario is: One side is on browser on PC, the other side is on android air app. Application is receiving a live stream and publishing a live stream at the same time, using two different Netstreams. Half of the time the application crashes. Crashes are rearly occuring during chat, but most of the time after a chat session is ended, and some time after netstreams are closed. There is no exceptions.If I run the same AIR application on Windows Desktop, no problem occurs.My application also records video and views recorded video. No problem occurs there. So, play("recorded.flv") and publish("someFLV", "record") has no problems.When it comes to live streaming, problem occurs.I use netstream.buffer = 0 for publishing live content, and netstream.buffer with its default value for playing live content.When chat ends, I detach camera and microphone from netstream, remove eventlisteners from netstream, remove camera from Video o
Hi everyone,I´m building a little android app and i like to show an icon in the "statusbar" (the bar at the top of the screen; with the time an icons) of my phone!s it possible? I tried NativeApplication.supportsSystemTrayIcon & NativeApplication.supportsDockIcon but both are false...Thanks for a hint,u
Hi.How to check Internet condition in flex mobile 4.6?Example:if (Internet_Condition) {// Connected} else {// Not Connected}
heyi have build a small test app in Flash Pro 5.5 overlayed with the AIR 3 sdk.is has just 2 buttons to record and playback audio from the microphone.when i test this on my iPhone 3g - i record myself saying "1-2-3-4-5". but when i playback a half a second or so is missing from the beginning : "3-4-5-".when i test this on the desktop all is fine. also works fine on an android device.same problem when deploying on iPhone4if anyone could try this code and see if he/she reproduces this, i would appreciate itthanksSaarthis is the app:all i have on stage is 2 rectangled movie clips named "recorded" and "player"all the code is in this document class:package { import flash.display.MovieClip; import flash.media.Microphone; import flash.media.SoundMixer; import flash.events.Mo
Hi all, Is there a good way to call a REST web service on a Spring application from a pure actionscript air4android application?I know it is easy from flex ( almost TOO easy) but I have still to figure out an easy way of doing it with a pure AS3 application.regards, /Lars
as the one in the weather.app or any dashcode application info. I've tried to do it manualy from the timeline but performance on 3GS is miserable (cca 4fps). even the fake one with skewing instead of pseudo 3d is very slow - beyond acceptable.it is not essential function of the my aplication but it would give it a nice touch...any suggestions?
I have an app (using FLash Pro 5.5) with which I am using an iAD native extension. When I build the app using the ADT command with a target of -ipa-test-interpreter, it works fine on the iPad. But when I build using -ipa-test, it fails to launch. According to the docs I have read, the former builds a test version with interpreted code rather than building the full native code. Since the app-store version would also presumably use native code, this worries me.Has anyone run into anything like this? If so, any ideas what might be happening? When the native code verison launches, I see the default image then it dorps right back to the desktop. Scott
Hi,Is there any way to detect if Kindle Fire's bottom bar is activated (shown) or not? Or even somehow form the application manually show/hide it without directly tapping on it. I know how to control Home, Back. Menu, Search buttons, but need to cotrol or at least know bottom bars state.Developing platform is Flash CS 5.5 - >Adobe Air 2.7 (preinstalled on Kindle Fire)Thanks in advance. Ht
I'm working on developing a magazine-style app using Flash CS5. I'd like to enable iOS Newsstand support for the exported .ipa file. Anyone have any experience with this? I believe that I'd need to edit the app's info.plist file within the exported .ipa bundle ...Experiences / thoughts?Ted
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