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Ok, I work at Alphagraphics. i have access to many computers and printers. i have used may of these to try troubleshooting this proplem but still need help. I am on an IMac 3.06 GHz intel core 2 duo, OS 10.5.8. I have created a document in InDesign and it prints 1/16" shorter than what is specified in the document set-up (16"x10.5"). I have serched in the print dialog box and its features, and the file is NOT scaled to fit or scaled in any way. I have tried 2 different Macs and 1 IBM with the same results. I recreated the document in Illustrator with the same results. I have printed to 4 different printers with both illustrator, InDesign, and PDF of these files from 4 differnet computers with the same results. I saved the file both with "Print/Save as" and "Save/Save As" a PDF from a PC & Mac. As I create the PDF the size of the document is "16 x 10.5", but as I print from any computer it comes out 1/16" short. What is wrong. am i just missing somthing here. I have serched forums a
I made filters (affect) to the text, and it doesn`t show me why?
I get the following error when i switch to the Gantt View . ArgumentError: Error #2004: One of the parameters is invalid.at flash.display::Graphics/drawRect()at com.ibm.ilog.elixir.gantt::TaskBarSkin/updateDisplayList()[/data/flex/tools/trunk/enterprise/build/product_build/target/sources/enterprise/library/gantt/gantt/src/flex/com/ibm/ilog/elixir/gantt/TaskBarSkin.as:97]at mx.skins::ProgrammaticSkin/validateDisplayList()at mx.managers::LayoutManager/validateDisplayList()at mx.managers::LayoutManager/doPhasedInstantiation()at mx.managers::LayoutManager/doPhasedInstantiationCallback()This error occurs only when the gantt task has no children . Am i missign something ? Do we have a fix for this?
When i edit an item in the advancedDatagrid , i obtain the item that is being edited from the rowIndex. But i get a strange issue, for some reason the text edior akso updates some other row on top with the same value and this issue is only when i edit the last row and some numeric value is entered in the editor. Any idea on how this issue can be fixed?
Has anyone figured out any techniques by which a suite of small iOS AIR applications can be configured as a group, or access a common settings file? We're thinking of an idea where a "control panel" app could change how each individual app in the suite behaves, depending on the setting the user is in (ie at home or in a classroom). It seems like they are fairly sandboxed. Is there any folder that a prefs file could be written to, so that any app could read this file? Would the app pass acceptance at App store?If so, would the technique also work on Android? thanks!
We have an Air app (SDK 4.5) which we are ready to deploy, but fails to connect via HTTPS URLs with error #2032 only on some Win7 computers but not others. For troubleshooting, I can reproduce the problem using the simple test app example given in the AS3 URLLoader documentaton.The issue is that when running the app on some Win7 boxes, trying to connect to various servers via https and download a simple document, the request fails with "Error #2032". The Air runtime version is 3.0 and we updated to 3.1 with the same result. The problem is related to HTTPS only- the same URLs work fine with HTTP.Now for the fun: the same exact air app works fine on other Win7 box's, XP box's, OSX 10.6 and OSX 10.7 pointing at the same HTTPS URL's. More fun: on the Win7 boxes that fail, it only fails with some https URLs and not others, and the URLs that fail with this Air app on these certian win7 boxs work fine with the same air app on several other mentioned computers(XP, OSX and other win
Hi,(iPod4 / GPU rendering)I have a dynamic textField (non-TLF) with numbers which increment +1 on each ENTER_FRAME...like a fast counter.For example 'tally' the score at the end of a game level, quickly counting up the scores.My issue:It often lags in the begining, but then quickly comes up to speed.I reuse this textField, just adding/removing it from the display list as needed, never nulling it.What can i do to speed this up?It's able to handle it great, but once its off the display list for x amount of time, adding it back and starting up that counter lags a little. It does not lag on android GPU.Is iOS needing to grab ahold of native text engine or something?thanks!
HiI would like to develop AIR application that will work in KIOSK mode.I have to use Native methods, so application will be released as Native Installer (.exe file).Problem begins with updating application.Imagine I have 20 kiosk running in low privileged rights /security reasons/.I would like to update my application, so I have new .exe installation file.But instalation requires admin right on machine with kiosk mode.So I can't update it automaticly.Does anyone know how to solve this issue?Many thanks.
Hello,I have a landscape only application which was rejected by Apple. Please read their rejection comment below:---------------------------------------------------------------------------------------------------------------------------------------10.1We found that your app does not comply with the Apple iOS Human Interface Guidelines, as required by the App Store Review Guidelines.Specifically, we noticed your app only supported the top-left variant of the landscape orientation, but not the top-right variant.While supporting both variants of both orientations, each with unique launch images, provides the best user experience and is recommended, we understand there are certain applications that must run in the landscape orientation only. In this case, it would be appropriate to support both variants of that orientation in your application, e.g., Home button right and left.Addressing this issue typically requires only a simple and straightforward code modification. However, if you requi
I just purchased my MacBook Pro and trying to install Adobe Air to run Market Samurai. Each time I try to install it tells me there was an error and to ask my Administrator. Very frustrating. I called Adobe support and tried to pay $39 to get the on phone support but the entire process took 15 minutes before they even set up my account. I opted not to go that route.I have Adobe CS2 on my machine and not sure if that is conflicting but I need to get this installed today.
i have executed string utility to extract all the strings in an AIR application exe and found windows 7 manifest file is embedded with level set to invoker (standard user). We want to change the level to "require administrator" so that exe will automatically launched with administrative privileges but we are unable to find how the manifest file get embedded.Help appreciatedThanks
After an apparently succesfully installation of Adobe Air on a new PC with 64 bit Windows 7 operating system, it doesn't works at all. When I'm trying tu run an Adobe Air application or even the uninstaller of Adobe Air I get the message "This application requires a version of Adobe AIR which cannot be found. Please download..." . I've tried to remove all the registry entries and reinstall Adobe AIR but it didn't solve the problem. The content of the log file is the following [2011-11-04:07:59:52] Runtime Installer begin with version 2.5.0.16600 on Windows 7 x86[2011-11-04:07:59:52] Commandline is: [2011-11-04:07:59:52] No installed runtime detected[2011-11-04:07:59:55] Relaunching with elevation[2011-11-04:07:59:55] Launching subprocess with commandline c:\users\tibi\appdata\local\temp\airc74d.tmp\adobe air installer.exe -ei[2011-11-04:07:59:59] Runtime Installer begin with version 2.5.0.16600 on Windows 7 x86[2011-11-04:07:59:59] Commandline is: -stdio \\.\pipe\AIR_3156_0 -ei[2011-11
Hi all,Whenever I try to load a PDF by using the stagewebview I see this gray rectangle instead of the actual PDF (see the attached screenshot). The same code has worked before but has stopped working a couple weeks ago.I load the PDF not from the local filesystem but from a http url.Same problem on Android (samsung galaxy tab) and iOS (iPad 2 iOS 5)Doesn’t work on the emulator either (Mac), it works on some Windows computersLoading HTML strings and http websites load with no problemWorks on the iPad iOS 4.3.4 but not on the iPad iOS 5Hope anyone here can help me out with this bug.Thanks
When I create an application using Flash CS5.5>>> AIR FOR ANDROID. After creating a test page I go to publish settings and send the app on Emulator RELEASE ... The APP is loaded correctly but as soon as you start the emulator, give this error "The application XXnameappXX (process air.XXnameappXX) has stopped unexpectedly. Please try again" Help Please!
Hi. I am trying to develop an android extension fro air, but I have a problem with resources. According to this : http://help.adobe.com/en_US/air/extensions/WSf268776665d7970d-2e74ffb4130044f3619-7ff8.html The res folder should be included inside the created extension. But it actually isn’t. for this test I simply use the basic Hello world Vibrate test, but I added a new png in the drawable folder. As you can see while unziping the .ane file, then going to META-INF/ANE/Android-ARM the res file is absent. As a result, the program crashes when I try to access my ressource FREContext.getResourceId("drawable.ppy_accessory_manage.png") Has anyone managed to make resources work with ANE in android? PS, here is my batch to compile the ANE : set adt_directory=C:\Program Files\Adobe\Adobe Flash Builder 4.6\sdks\4.6.0\bin set root_directory=C:\Users\hugo\Adobe Flash Builder 4.6 set library_directory=%root_directory%\HelloANELibrary set native_directory=%root_directory%\HelloANENative set signin
Hi everybody,sorry if I'm boring you with my questions, but I need to finish a work and I don't know how do it.I need to send and receive an email through iPad and I have to use AS3, can you give me some examples??thank you very muchAndrea
I have created an app... it worked perfect on my iPhone 4 but when i added animation i noticed a BIG PROBLEM.I have 3 screens and the scheme is simple. FRAME3FRAME1 ---- FRAME2Then i added 2 frames wich contain the animations FRAME4 ---- FRAME3FRAME1 ---- FRAME5 ---- FRAME2The animation it's a simple TweenLite animation... a JPEG image (quality 80) contains the image of FRAME1 and FRAME2 (1920x640) and TweenLite moves it to the left so from the Frame1 image i can pass to the FRAME2 image a
Hi all,I have an iOS app that I created using Flash Professional CS5.5 with Adobe AIR 3 overlay. I was able to successfully use SoftKeyboardEvent.SOFT_KEYBOARD_DEACTIVATE to respond to areas outside of the keyboard pressed AND/OR when the "Keyboard/Undock" key is pressed. I run a function updating the calculations when a user presses the "Done" key on the keyboard, but occassionally a user might click outside the keyboard or click on that Keyboard/Undock button. Great I thought, it all works perfectly! Then along comes iOS 5 with the Undock and Split keyboard. Whenever the virtual keyboard on iOS is undocked or split, it no longer responds to SoftKeyboardEvent.SOFT_KEYBOARD_DEACTIVATE. I've read somewhere in my frantic searches that Apple has a different name for this new feature, something to the extent of Keyboard Move.Now from the usability side the app will not be worth using because a user might prefer split keyboard, and well it doesn't update
I got a long list of events loaded dynamically from database in flash and when i test it on iOS, the scrolling of the list is quite slow. Anybody knows what's the workaround?thanks
I have recently purchased a new Mac and loaded the most recent version of AIR but now when I try to run it I keep getting the following message This application requires a version of Adobe AIR which cannot be found.Please download the latest version of the runtime fromhttp://www.adobe.com/go/getair,or contact the application author for an updated version.I am also getting this message when I try and run the uninstaller so I can I can try and re-install. Does anyone have any suggestions?Thanks.
Hi,I'm currently working on an iOS game using Flash pro cs5.5 and Air 3 sdk.My game runs smoothly with 60fps using GPU rendering mode. That is till I start adding background music and sound effects.Loading the sounds works well but once I start to play the sound files (mp3 files) the frame rate drops 5-10 fps. I have 2 layers of background sound and some sound effects and for each I'm using a different sound channel. with each mp3 file I'm starting to play the frame rate keeps dropping.I'm using 128kbps mp3 files. I tried using even lower bit rate files and it didn't make a difference. beside the background music file that is 4mb all the rest are very small in size. I tried both loading the sound using external mp3 files and import the files into the library.Is playing sounds on iOS using Air a known issue or maybe there's a work around using another file format?I guess it might be an issue with the fact I'm using GPU rendering and the sound files need to use the CPU, but I'm not
hi,when i am trying to use AIR2.7 in Flex mobile project, it shows the error.Process terminated unexpectedly.invalid application descriptor: Unknown namespace: http://ns.adobe.com/air/application/2.7Launch command details: "C:\Program Files (x86)\Adobe\Adobe Flash Builder 4.5\sdks\4.5.1\bin\adl.exe" -runtime "C:\Program Files (x86)\Adobe\Adobe Flash Builder 4.5\sdks\4.5.1\runtimes\air\win" -profile mobileDevice -screensize 600x986:600x1024 -XscreenDPI 168 -XversionPlatform AND D:\WSFlexPremium4.5\VCCheckMobile\bin-debug\VCCheckMobile-app.xml D:\WSFlexPremium4.5\VCCheckMobile\bin-debugAIR 2.7 is important for me because i want to use 'Echo Cancellation' feature in Mobile.i tried all things, now i giveup.Please help me outbest regards,Vishal Sood
Hi,I have some Flash games that want to make run on different Android devices. How do we do so? I've seen that in one of my games, while I check "full screen" when exporting, the game area is not taking all the available space on the screen. I guess that's because the aspect ratio.I've seen this nice tutorial to solve that problem on Flex apps/games: http://gregsramblings.com/2010/05/06/scaling-an-adobe-air-application-to-fit-multiple-resolutions-and-netbooks/Is there any similar solution for flash based games? Thanks!
Hi,Nook is not on the list of certificed devices, but it's a pretty new devices, so anyone knows if it's going to support AIR?And by the way... what is Adobe's polcy on making Android devices compatible with AIR? What do they choose and why? Their intention is to offer the wider support, or they are reducing efforts on making AIR as much cross-plattform as possible?Thanks!
Hate to bring this up again but I've been tearing my hair out trying to get to the bottom of this.We are developing a game that needs to be submitted to the apple app store, so we also need to support the two possible landscape modes.I've been using the snippets mentioned here http://forums.adobe.com/message/4007439#4007439 and here http://www.adobe.com/devnet/flash/articles/screen_orientation_apis.html but so far nothing is stopping the app from using portrait mode when it feels like it wants to.Couple of special mentions, When testing on android and listening for StageOrientationEvent.ORIENTATION_CHANGING I get nothing. This event just doesn't fire at all. However, StageOrientationEvent.ORIENTATION_CHANGE does fire. If I try to intercept this with the followingif (e.afterOrientation == StageOrientation.DEFAULT || StageOrientation.UPSIDE_DOWN){ &nbs
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