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On ipad/iph.Start app, load and play swf,Sounds bad, choppy! Start app, then use Home button, hang and resume app, load and play the swf Sounds well,smooth!Why?I guess that hanging load all air native machine to Ram,So resume play smoothwho know how to use the trick?
Im trying to upload my app to Android and I have fille dout the form, but it won't let me upload my 512 x 512 icon, it just kicks back and says 'this is a required field'. Im using a 512 x 512 PNG, where am I going wrong?
I've been testing on teh Android simulator, PlayBook and iPad/iPhone but I think I need an Android device to test on but there is so many devices to chose from.What one would you recommend and what version of Android?A cheap device would be ideal.
I found sample use air connect sqlite from this website http://www.flashmove.com/forum/showthread.php?t=34778I copy that code in a new Air for Android Templates.then I tested in desktop was ok.I can do query,update,delete.....but in Android emulator was fail.it couldn't connect to my sqlite file.the image below I check my device data that can't find sqlite file inside.but I'm sure I pack sqlite file when publish apk. can someone tell me how to connect sqlite correctly?Appeciately.
It seems that html5 use local video player to play video, could flash do that?
I have developed a few applications using Flex Builder 3 and have recently switched to using Flash Builder 4.5 for my air application developement of new applications. ApplicationUpdaterUI worked fine in FB3, but now in FB4.5 it fails with:[StatusUpdateErrorEvent (type=updateError text=unknown update descriptor namespace id=16815 + subErrorID=0)]My Application descriptor reads:<application xmlns="http://ns.adobe.com/air/application/2.6">So I changed my update descriptor in my Update.xml on the server from 1.0(for FB3) to 2.6 like so:<update xmlns="http://ns.adobe.com/air/framework/update/description/2.6">This give me the error above...If I change the update descriptor to 2.5 like so:<update xmlns="http://ns.adobe.com/air/framework/update/description/2.5">I get the following Error:[StatusUpdateErrorEvent (type=updateError text=Application namespace and update descriptor namespace are not compatible id=16831 + subErrorID=0)]I have read in multiple forums that you need t
I tested my app on Android and I came across two problems:- The text is a little blury.- When you press a button the sound that is supposed to play is not as responses as I would like.I dont get it, it works fine in Flash builder and on iPhone and BlackBerry PlayBook. Am I using the wrong render mode? How can I speed things up on Android?Thanks!
Hello,I'm new here and probably this was asked before me, but I spent a lot to search on the net and actually couldn't find much.I'm developing a web based application dealing with video - it should be controlable and have to interact with other elements of the app. The client now asks mobile apps - for Android and iOS, that should have same features.I looked for solutions to play video on mobile device using Flex and building mobile apps but nowhere could find a proper explanation and results about framerates and performance. The other problem I think will be that the mobile device should play streamed video (which can be encoded in any suitable format) as well as native video - usually h.264, that as far as I understood, is not possible on iOS (I coudn't find out about Android).On my Android device I can play very smoothly even web videos (in the browser) that are not "optimized for mobile" as it pops up during playback. I made a test and build a simple app that just plays a remote v
errorHi Guys,This is my first post in this forum, hence I am new to flex programming.i have created a simple hello world mobile application using following url http://www.adobe.com/devnet/flash-builder/articles/hello-world.html .this application worked properly on emulator but on physical device it gives following errori am using Adobe Flash Builder 4.5.1please tell me what should i do to solve this problem.please help me.Thanks in advance.
HiThe app is installed on an Android 2.2 tablet. When we type SPACE on the keyboard, it will show a selection bar on top of the keys for selection of "! ? , @ _ "Can we make this go away? Or is there a method to control the behaviour of the keyboard? We are programming using AIR2.5.Thanks in advance!
Using Burrito and coding exclusively in AS3 (no Flex), I built and released an iPad app in the App Store. When I recompile that code using Flash Builder 4.5, I encounter a number of problems:- at first the size of my app appears about 50% its usual size, and is slightly off the screen in both the x and y directions. Once I rotate the iPad, everything restores to normal.- text is sporadically resizing down. Elements that are created usiung the same method and have explicit font sizes, sometimes appear about 50% their normal size. This may be related to the previous problem because I feel like it only happens in the beginning, and as new text comes onto the screen it is consistently the correct size. But it is strange that some elements are small and others are big.I would like to make updates to my released app, but I cannot because of these issues. I seem to be using AIR 2.6.Anyone have any suggestions how to fix these problems?Thanks,Adrian
The docs are confusing me a bit. They say, "Calling this method does not dispatch the cancel event; that event is dispatched only when the user cancels the operation by dismissing the file upload or download dialog box." Is the cancel event supposed to fire if you call fileref.cancel() after you've called fileref.upload()? If it isn't, then what's a file upload dialog box?
Can anyone help me? I have CS5 and installed Camera Raw 6.4 plug-in. I should not have, as it does not work with my nikon d7000 yet. I took 6.4 off my computer, but not sure if it is out of photoshopcs5. I tried to install the 6.3 plug-in and photoshop cs5 will not accept it. Any ideas?
Any simple functions?
Hi there everyoneI am trying to make an app for google Android from flash, but when I try to install it on my device, it asks me to install Adobe Air.Is it possible to embed the Air within the .apk file making it standalone (like it is when exporting to iOs), so the end user will only have to install one program, and not two to get my app to work? I am looking forward to your reply.With best regardsAdMad
Hi Guys,please anyone help me to solve my following issue -i want to open a specified url in my application i.e. on a button click i want to open www.google.com .when i am using following command navigateToURL(new URLRequest(http://www.google.com));then this webpage opened in browser but i want to open it in my application not in the browser .Thanks
Is there anyway that I can save what I'm seeing on the screen to a MC in order to manipulate it?I thought thatvar holderThumb:MovieClip = new MovieClip()holderThumb.addChild(stage.stage)will work but hung's...What I need is take a Big Landscape picture and handle (already done) (Scale/Move/etc) but then I need to keep just the portion of image showed in screen. Any ideas?Thak you
HelloI have two images,var BigImage:BigPhoto = new BigPhoto() // a PNG of 640x960 pixelsaddChild(BigImage)var Thumb:LittlePhoto = new LittlePhoto() // a PNG of 140x220 PixelsaddChild(Thumb)I need create and save another image that is the Big as Background and the little inside of this at position x=40 y=200Sorry for my English but I need to "embed" the little photo inside of the big Photo, I whish culd be understandAnybody know how is the code in AS3 CS5.5 to do this?Thank you
Hi All,I have developed a AIR application. i need to install the file in silent mode. is it possible to do that? if so what is the command line argument to excute that?Also, i need to disribute the file to the other user. how do i pakagae the Air installer and the my air application together, so the user need not to install the Adobe Air seprately. please helpRegardsRamji V K
We are developing a magazine-like app and we use View as each page. In each view there are text and images. The images are masked so that they can fit the layout of the page. During view trasition (slide), there are two problems:1. The mask will displace so the images will get out of their original box. This result a non-smooth feel of page-turning2. there is a long delay between users finish swiping and transition startsWe wonder if anybody has solutions. Thanks!
I am getting this error when I try to compile my movie to iOS:## A fatal error has been detected by the Java Runtime Environment:## Internal Error (0xe06d7363), pid=5752, tid=3680## JRE version: 6.0_18-b07# Java VM: Java HotSpot(TM) Client VM (16.0-b13 mixed mode windows-x86 )# Problematic frame:# C [KERNELBASE.dll+0xb9bc]## If you would like to submit a bug report, please visit:# http://java.sun.com/webapps/bugreport/crash.jsp# The crash happened outside the Java Virtual Machine in native code.# See problematic frame for where to report the bug.#--------------- T H R E A D ---------------Current thread (0x0080c400): JavaThread "main" [_thread_in_native, id=3680, stack(0x00530000,0x00580000)]siginfo: ExceptionCode=0xe06d7363, ExceptionInformation=0x19930520 0x0057f428 0x65506374 Registers:EAX=0x0057f390, EBX=0x79771710, ECX=0x00000003, EDX=0x00000000ESP=0x0057f390, EBP=0x0057f3e0, ESI=0x655d55fc, EDI=0x000218a4EIP=0x75ceb9bc, EFLAGS=0x00000216T
Does Adobe AIR for Andoird support the Android Cloud to Device Messaging Framework (C2DM)?for more information on C2DM see:http://code.google.com/android/c2dm/index.html
I am working on an ActionScript Mobile app which I intend to build for iphone 3gs, iPhone 4 and iPad 1&2.What is the correct way to scale assets such as background images so that I may be able to use the same graphical assets for all of the mobile devices above?Using AIR 2.7 and in my app descriptor file I have specified "cpu" for renderMode and "true" for fullScreen. From what I have read, the fullscreen bug in AIR 2.7 is only present when using gpu as the rendermode w/ fullscreen, so I don't think that is what is going on.I have a background image which is supposed to fill up the entire screen for all devices. This image is in a swc file and has these dimensions: 960 x 640In my main class I have included the following:stage.scaleMode = StageScaleMode.NO_SCALE;stage.align = StageAlign.TOP_LEFT;When I test on iPhone 4, it looks fine and fills up the entire screen as expected. When I test on iPad 1, the image is not wide enough and is a bit too short. Shouldn't the following code fo
Hi,We're using the HtmlLoader in our Flex project (AIR 2.7) for restricted browsing (some URLs are denied).I'm testing in unrestricted mode and I'm having problems with some HTTP requests that are done with the Referer header set to "app://Main.sfw[[Dynamic]]/2" instead of the URL of the containing page. As the referer URL is wrong, I'm receiving "access denied" messages instead of the content I'm expecting (typically, SWF files).I figured that the default referer was set to the app file. I've tried adding ResquestHeader("Referer",location) to the requestHeaders array and using an intermedite URLLoader to load the datas but nothing worked, the latter provoking javascript errors.Is there any way I could change the referer before the request is sent? And why is it set to the default value instead of what it should be?Here's an example of a website I'm having trouble with : http://www.nitrome.com/games/rubbletroubletokyo/When you click the "Skip Ad" button, the referer is set to the app i
For older versions of iPhone such as 1G/2G, what you need to have is original SIM card for technical support. This is important without which it would be of no use. However, 3G iPhone and 3GS iPhone can use any SIM card to activate the phone that is to be used for your iPod Touch. So do not throw away or sell that old iPhone. Instead, why not create a nice surprise gift for someone who has been waiting to get an iPod Touch.iPhone
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