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Hi,I want to be able to use the FTS module in sqlite to do leverage the powerful full text capability in it. But I was sad to learn that module are disabled in AIR (Has anybody gotten FTS module to work in AIR?)Is there any way I can use the FTS module with SQLite. Android native developers use this all the time so I think not having this is a serious limitation for text based apps.My alternatives right now are to:Write my own indexer and scorer (lots of work)Do full text search on the server side (breaks offline capability)I hate both options. I am leaning toward righting my own indexer but what do you guys suggest I do?
Hi Adobe Forums,This is my first post so I'd like to thank anyone in advance who helps me out. I'm a developed for a mobile games company in Canada and recently we've started using AiR for Android as I'm actually far more comfortable in AS3 than anything else.So the problem is, the game runs very smoothly in flash CS5.5, but extremely poorly on Android, and even moreso on iOS. It's framerate is a constant 60fps in Flash and never moves, but drops to <10 on both of these devices.I've followed the Adobe guidelines highlighted in a blog post I found online (whose location I can't seem to find now...) in order to optimize for iOS, assuming these applied to android as well. No dice. The kicker is it's an EXTREMELY simple game - there is a skipping rope, and an animated character (who both him and the skipping rope are cached as bitmaps), who you tap to make jump. Furthermore, there is music that alternates speed with the speed of the rope using dynamic audio. I'm using TweenLite for all
Hi guys,I'm trying to figure out how I can manually edit the AndroidManifest.xml file of an APK.It seems that they're generated by the ADL compiler, but I'm not seeing any options to edit the file itself, nor can I find the templates in the AIR 2.7 sdk.I need to do this to try out some features on android 3.2.1 on a prototype device.Anyone know how to do this? Do I have to get into using the google android SDK for my packaging? Or can I edit a config/command somewhere?Thanks in advance,Alias Cummins
I am sure there is an easy answer that I am over looking. But would someone please help me.I am programming with Flash 5.5. My app uses MultitouchInputMode.TOUCH_POINT and I would like to be able to test without having to create the ipa, move to iTunes and install on iPhone.I tried to get Adobe Device Central to emulate the iPhone but could not seem to get it set up correctly to do this.Can you point me to a specific tutorial or give a few steps in the right direction? Thank you for your help!Grace & Peace,jim
Hello,I have an application for iPad. I use short sounds in it for the buttons in my UI.Unfortunately when I start my application the background music in the audio player stops immediately.Do you have any idea how to solve this problem? I don't want to stop the user's audio player but in the same time I want my sounds.Thank you in advance.
I'm using Touch Events for my iPad app rather than gestures. Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT; I have a large MC called tiles, which is essentially 4 screens long that drags from screen to screen (4x(1024x768)).I have an MC called mainMenu within tiles, for example tiles.mainMenuThe problem is when I touch tiles.mainMenu with 2 fingers, it becomes draggable. Does anyone know how I can disable the 2 fingers causing this MC to become draggable? Please note, this happens to any movieclip within tiles... not just mainMenu. The problem used to happen when I touched tiles.mainMenu with 1 finger but I fixed it by removing the event listener from tiles when tiles.mainMenu was pressed. This was my solution in as3 below that fixed the problem with 1 finger touching the mainMenu... now I need to work out how to fix the problem with 2 fingers touching the mainMenu as I can't submit this app until I get this fixed... please help tiles.mainMenu.addEventListener(MouseEvent.MOUSE
How can I get my app to auto rotate but only in landscape mode?How can I hide the statud bar of the iPhone (the bar with time, network, wifi etc.)Thanks
Hi!I am developping an application for a company to control the production of a manufacturer that will run in a Linux machine. I was using Adobe Flex SDK 4.1 in the development of the application, but now I am using the Adobe Flex SDK 4.5.1 to pack the application in a native installer for Linux.The command that I am using to compile the application is:adt -package -storetype pkcs12 -keystore certificate.p12 -storepass password -target native application-3.3.0.deb application-app.xml application.swfbut I get the following error:Packaging failed. Make sure your computer time is in sync and your certificate is validAfter that, I checked if the certificate was valid:adt -checkstore -storetype pkcs12 -keystore certificate.p12 -storepass passwordand it says it is a valid password.Probably I'm not using the right Adobe AIR SDK. Where can I get the Adobe AIR SDK 2.6 for Linux?Extra info:Adobe Flex SDK version: 4.5.1.21328ADT version: 2.6.0.19120What's wrong?
HelloI'm kind of new with Flash CS5.5 and ActionScript, I'm building an application that requieres build a dynamic form for input data.I've a PNG file as a MC that is a rounded rectangle (100x50 pixels) to use as background of each field of the form, the question is, is it possible add this little MCs, one over the other in order to get one single MC. (100 pixels in width) to handle all the fields as a single MC?Does anybody have a code or Link to do this?Thank you
Hello everyone,We are looking to see if it is possble to launch a third party iOS native app from another Flex iOS compiled app. If we could pass parameters to that second app while launching it, would be even better.So the first question would be: Is this possible? and if possible: Can we pass parameters? and then Are there any examples of this somewhere in the docs?I am having a hard time finding any docs on this or online examples.Kind regards.+LA
Hi,I am facing an installation issue with AIR file on multiple machines.Though I am able to install it on some machiens.Below is the log for same. [2011-08-05:11:56:02] Application Installer begin with version 2.7.0.19530 on Windows XP x86[2011-08-05:11:56:02] Commandline is: E:\ASMTv3India\ASMT2011_Beta-4Aug2011\ASMT2011_Beta.air[2011-08-05:11:56:02] Installed runtime (2.7.0.19530) located at c:\Program Files\Common Files\Adobe AIR[2011-08-05:11:56:02] Unpackaging file:///E:/v3India/App_Beta.air to C:\Documents and Settings\Media\Local Settings\Temp\fla2D.tmp[2011-08-05:11:56:03] Application signature verified[2011-08-05:11:56:03] Unpackaging/validation complete[2011-08-05:11:56:03] No app located for appID 'App2011-Beta' and pubID ''[2011-08-05:11:56:12] Converting unpackaged application to a native installation package in C:\Documents and Settings\Media\Local Settings\Temp\fla3B.tmp[2011-08-05:11:56:18] Native installation package creation succeeded[2011-08-05:11:56:18] Starting app
Air just won't install on my ViewSonic V-Pad 7. I downloaded the Air SDK so I could get the runtime.apk out of it. It won't install. I've found other versions and tried them. Nothing works! Please help!
Been developing an AIR desktop app for a bit and am mostly complete. However I just started getting an Assert Failed dialog when I quit the app now - the error says it's in "module CamExt40V32.ax - 2 objects left active. At line 320 of dllentry.cpp"Never seen this before and haven't had much luck find any info on it. I am using the web cam - but have been all along... any thoughts?
When I use the CameraUI on Android, images are saved twice in the cameraRoll...Is there a way to prevent that? Or even to prevent it from saving the image at all (I save it in my app storage after a few modifications)?
Hi!I packaged my Adobe Air HTML/JavaScript -application with Dreamweaver CS 5.5 AIr Extension. Packaging with homemade signature went without any problems, but installing the application doesn't work. I get the error #1000 during installation. I suspect that problem relates to same bug that has been discussed in this thread: http://forums.adobe.com/thread/778613#3405543 (internal bug number 1674848). I thought that the bug has been resolved, but the installation works if I remove large (420MB) sqllite-db-file from package. The package's compressed size is ~ 95MB.My developing enviroment:Windows 7 x64 (4GB RAM)Adobe Dreamweaver CS5.5Latest Adobe Air Extension for DreamweaverLatest Adobe Air runtime / SDK (2.7; I have also tried building from command line with same results)Is the bug still there or should I try something else?
Im making a Iphone app, going well looks great, cant wait to publish it. But i have one small question.I know i can update the app via xml, which is fine i know its possible and i know how to make actionscript display data from a external xml. But once the app is on the app store how can it get data from xml how will i keep updating it?????
Hey I'm Dan!I'm currently wrapping up a 9 months game project for the iPhone 3GS/ 4, iPad & iPad 2 and I have managed to get great performance on my game so far. But recently I recieved a report from the german distributors saying that they have measured the amount of "Real Memory" and that it is way too high (>100).I then started measuring myself to try and see the pattern why this happens with the tools "Instruments" on my iMac.I'm using GPU rendering.I started to see a pattern. My game is built up using a lot of scenes and coding directly in the timeline and it works great for me. Most of my backgrounds in the game are bitmaps and I started to see, when I measured, that when I got to this bitmap in the timeline I saw a rather big boost in "Real Memory" usage since the bitmap was uploaded to the GPU. Note that have all my graphical objects set out on the stage. The problem here is that once I navigated through that scene and went to the next one with the exact identical bitmap
Hi guys,Has anyone tested flash and got good results on the Playbook? Compared to the ipad?I'm setting up as a Blackberry developer, but I'm unclear about installing it. I installed their SDK, and selected my AIR 2.7 folderwhich is in my Flash cs5.5 folder.1. I was expecting a nice 'Air for Blackberry' option to appear when I opened Flash, but it didn't happen. Can't be sure if it's installed right..2. Do I just choose an 'AIR' template?3. If I use Air 2.7, will it still export out and be compatible for Blackberry air 2.5 OS?Thanks,Mattp.s I'll post any findings as I go on this thread.
Hallo everybody,i have some trouble in instaling AIR runtime on my Samsung Next GS-5570.Does anyone knows if AIR is supported on it?thanks a lot gpleone
HiIs there a possibility to input rtl and bidirectional texts in air mobile applications? I need to work with Hebrew.Thanks in advance.
I got a new laptop running on Windows7 64bit and while I installed AIR itself with no problem (or so I think), I can't install any 3rd party AIR applications, even the ones I installed fine in my other laptop which also runs on same OS. Everytime I try, it says something along the line of install file damaged, re-download, blah blah blah. The only difference between the two laptops is that my new one is Korean OS while the other is English OS but I don't see why that would make any difference. I tried two AIR applications, one Korean, one English, and both failed. Here's the log I managed to find following instruction... If anyone could shed some light in this (and in layman's language too), it would be truly appreciated because I am quite desperate for one of the AIR application... and before anyone asks me why I'm not using the one that AIR works on, I can't use that laptop for some other reason at the moment. So please help [2011-08-01:19:52:09] Runtime Installer begin with version
Hi,I've been experienced some crash with the AIR debug launcher 2.7 SDK under win7 home familial x64 bits.I m writting a link to the original post with a windows crash dump file so the dev team can have a look.http://forums.adobe.com/thread/885589?tstart=0From what i saw debugging with windbg, the AIR!Ordinal function is calling by the end ntdll32!RtlIntegerToUnicodeString and its crashing. I should said that it is not calling it directly, but a call to AIR!Ordinal4 is finishing by a crash on ntdll32!RtlIntegerToUnicodeString, dont know why.Can someone have a look ?From what i see the crash dump isnt showing totally the same bug from my windbg session. But in both, the Ordinal function is called first.
Hi, A friend of mine asked me if I could develop an app for his Ipad, from what I've read so far it doesnt seem to hard (the app is nothing special). However I need to get information from his address book, something AIR can't do currently.My question is will Adobe ever develop tools access to this feature or will it be restricted to objective-C programmers? Or does anyone know a thrid party solution?
[2011-08-07:20:00:49] Launching subprocess with commandline c:\Program Files (x86)\Common Files\Adobe AIR\Versions\1.0\Resources\Adobe AIR Updater -installupdatecheck[2011-08-07:20:00:49] Runtime Installer end with exit code 0[2011-08-07:20:00:49] Runtime Installer begin with version 2.7.0.19530 on Windows 7 x86[2011-08-07:20:00:49] Commandline is: -installupdatecheck[2011-08-07:20:00:49] Installed runtime (2.7.0.19530) located at c:\Program Files (x86)\Common Files\Adobe AIR[2011-08-07:20:00:49] Performing pingback request[2011-08-07:20:00:50] Pingback request completed with HTTP status 200[2011-08-07:20:00:50] Starting runtime background update check[2011-08-07:20:00:50] Begin Background update download from http://airdownload.adobe.com/air/3/background/windows/x86/patch/2.7.0.19530/update[2011-08-07:20:00:50] Unpackaging http://airdownload.adobe.com/air/3/background/windows/x86/patch/2.7.0.19530/update to C:\Users\Troy M\AppData\Roaming\Adobe\AIR\Updater\Background[2011-08-07:20:00:
I am trying to use Amazon.com Mp3 Uploader but keep receiving an error message stating that I need to install the latest version of Adobe Air. I have it installed. I tried doing a new install on both the Cloud player and Adobe Air but keep receiving the same error message. However, I am able to upload music. The error message is annoying but the program works. How can I get rid of the error message?[2011-07-24:20:03:09] Runtime Installer begin with version 2.7.0.19530 on Windows 7 x86 [2011-07-24:20:03:09] Commandline is: [2011-07-24:20:03:09] No installed runtime detected [2011-07-24:20:03:14] Relaunching with elevation [2011-07-24:20:03:14] Launching subprocess with commandline c:\users\rickym~1\appdata\local\temp\air5fcb.tmp\adobe air installer.exe -ei [2011-07-24:20:03:14] Runtime Installer begin with version 2.7.0.19530 on Windows 7 x86 [2011-07-24:20:03:14] Commandline is: -stdio \\.\pipe\AIR_6532_0 -ei [2011-07-24:20:03:14] No installed runtime detected [2011-07-24:20:03:1
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