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i want to make my game stageand background unlimited when when my player character moves to the righthow can i do that?i wouldlove a sample codebtw my background is a movieclipThanks
what new features does air 2.7 have?
Hello guys and gals,I have an app that has audio which loops. When the user switchs to the launch screen on android (whats it called?) or to another app, my audio still plays. I don't want this. Is there a way of preventing this behavior? Kind of like suspend on app switch sort of thing....-Scott
Hi,i've got a problem with gpu accelerated objets, each time i use cacheAsBitmap or turn my clips to "3d",they become pixalated and distorted (as an interlaced video effect).I use flash cs5.5 with air for android, and test my app on a "eee pad transformer" with android 3.1 and AIR 2.7am i the only one getting that Bug, if it is one ?!thanks
I compiled an app from Flash CS 5.5 and tried installing through iTunes and I get an error saying a newer version of iOS was required. It seems odd that the packager doesn't support older iOS versions. Will I have to install CS 5 in order to get iOS 3 compatible apps?
Since I updated to Flash/Flash Builder CS5.5 I am getting the error "The application "XXXX" was not installed on the iPhone because it is not compatible with this iPhone" when I try to install an app onto my development iPhone (older 3GS model with firmware iOS4). If I go back to CS5 there is no error.Can anyone explain why I get this error?My settings:OSX 10.6.7CS5.5 Web PremiumResolution set to standard (I even tried deleting the line from descriptor file to mimic CS5)iPhone 3GS 8g iOS 4.1
Hello,I notice the setTimout() method does not work properly in AIR 2.7 for IOS.Closure function isn't execute with the proper delay...See bellow (Timeout.execute is a workaround -> http://www.displayobject.fr/2011/06/16/a-timeout-class-to-replace-settimeout-in-air-2-7-for-ios/)Jonas
Hello,I am new to mobile dev, but an experienced Flex developer. Forgive me for my noob ignorance.In my research, I keep seeing conflicting information. Will AIR for Android apps built in FB run on Android 2.1, or is 2.2 the lowest accepted version? And will the APK automatically install AIR if it is not on the device?Thanks!Joe
Hi.I've been testing some features of Air for android using the latest version of flash CS5 / AIR for android ext and found this unexpected behavior when testing on a device.I have a small testing project, this first two rows of graphics (the cats and the rats) are movie clips containing simple vector graphics (no filters).The difference between them:Cats:Left: a movieclip, on stage (using the ide) with a scale (x/y) of 150% + caching by code.Middle: same as the left cat but without caching.Right: a "prescaled" movieclip on stage (using the ide) with a scale (x/y) of 100% + caching by code (I simply scaled the elements within the mc).Rats:Left/Middle: same as left and middle cats, but with a scale of 230% [both x and y].Right: a scaled movieclip inside an empty container mc, created by code. inner mc scale = 230%, outer mc scale = 100%. caching of outer mc.Note: by "caching" I mean using both cacheAsBitmap = true AND CacheAsBitmapMatrix = new Matrix();On the computer, using the f
This is a duplicate post but I think this is a better place to post this.I have downloaded Air 2.6 SDK and copied runtimes\air\android\device\Runtime.apk to my HTC Legend and used Astro to install it but it displays an error message "Application not installed"Any ideas on what I am doing wrong ?
Hi, I'm looking for a way of pausing an ipad app, when you press the home button. So if you leave the app, you can come back to the place you were at.Is there a toggle from within flash CS5.5 that does this? If not is there some AS3 code I can put into my first frame?I've seen the code below on a recent post, so I though I'd insert it near the bottom of the XML file. But whenever I modify this andrepublish the FLA, it comes up with errors.I'd like a reverse of this code below - instead of exit, pause. and also need to know where exactly to put it?"When a user switches away from an AIR application it enters the background and pauses. If you want your application to exit completely instead of pausing, set the UIApplicationExitsOnSuspend property to YES"<key>UIApplicationExitsOnSuspend</key><string>NO</string>Anyone got a simple solution for this? Thanks!
Can somebody recommend an easy way to convert location coordinates (latitude and longitude) returned by geolocation into name of the local currency? Example:GetLocalCurrencyFromLocation(34, -111) returns "USD" Thank you.
Hi,I plan on building an app for iOS and Android as well as Mac and PC. My question is this:Can I build an app for Android and iOS using AIR that connects to a central program on a PC or Mac also made on AIR through a wireless connection?What would the simplest way to do this? Is it even possible? Thank you! - DigitalAce7
i'd like to begin using the microphone. Does anyone have a simple example i could see and lean from that does the following:press one button to record audioattach the audio to another button that plays when pressedsave the audio so it plays next time you load the appwould be a big help
ok so I have an air for ios 2.6 app where 10 ladybirds walk onto the screen and have words attached to them. They walk on using a tween. When they have no text on them and the app is set to GPU mode its a really smooth animation. But when the text is applied to them its unworkable. I assume this is because the text is a vector.I need the text fields to be dynamic and ideally i want them to be part of the tween.What do i need to do here to improve this performance?
I have downloaded the AIR SDK and copying the Runtime file and tried installing it in my HTC Legend using Astro but I am getting error message. Has anyone else faced similar issues.
Uninstalled AIR due to an error in update. Trying to reinstall a fresh version, and get the following message when running the installer on Win 7 64:Windows cannot find 'C:\Users|Dale\AppData\Local\AIR1FC0.tmp\Adobe AIR Installer.exe'. Make sure you typed the name correctly, and then try again.Any suggestions? Need access to multiple apps!Thanks!Dale
1 - Air 2.7 - iPod 3rd not supported ?!?2- Why^?3 - anyone tested?4 - does it work with flash cs 5.0?5 - how do i install de sdk in flash cs 5.0 ? THANKS!
Hi,I posted a similar issue in the Flash Builder forum; it seems these tools are not meant for anything too big. Here is my problem; I have an application that runs on the iPad just fine, however I cannot seem to be able to package any of the resource files it uses, such as swf, xml, jpg, and flv. There are a lot of these files, maybe around a 1000. This app won't be on the AppStore and just used internally at my company. I tried to package it using Flash Builder, but it couldn't handle it, and so now I have tried the adt command line tool. The problem now is that it is running out of memory:Exception in thread "main" java.lang.OutOfMemoryError at java.util.zip.Deflater.init(Native Method) at java.util.zip.Deflater.<init>(Unknown Source) at com.adobe.ucf.UCFOutputStream.addFile(UCFOutputStream.java:428) at com.adob
Hi,After resolving a long term connection issue with Air and our server by opting for the native air URL objects (see http://forums.adobe.com/message/3727567#3727567), we've hit another problem.Now we are experiencing an issue when the app initially boots, and attempts a call to the server, the Service Monitor reports the server unavailable, which is incorrect. An immediate manual trigger of the server check after boot tells us that the server is available.It seems that Air has not yet initialised whatever is needed to make the call to the server. As a result, any initial call to the server during $(document).ready(), gets a Service Unavailable.Is there anything that we can do to initialize Air's connections on boot so we don't hit this issue?
Hi,I have been using the ADT to compile an exe of my AIR app along with some other files I want to distribute. Problem is, I would like to do more general install actions (e.g. copy a bunch of files to the users Documents directory, copy a file to the local store, install fonts etc). Right now I achieve some of these by copying stuff from the application directory on the first run, but that is rather kludgy. Currently I am looking at using InstallShield or InstallAnywhere to do what I want out of the can, but I thought I'd see if anyone has some more AIR-friendly suggestions...Thanks!
I had download Air2.7 and upzip it, copy it to cs5.5 folder.like below...1. Download AIR 2.7 SDK2. Unzip, etc. Rename to AIR2.73. Copy/Move to Flash Pro install folder (alongside AIR2.6)4. Go to /Common/Configuration/Players/5. Make a copy of AdobeAIR2_6.xml and rename to AdobeAIR2_7.xml6. Find & Replace all 2.6 to 2.7, 2_6 to 2_77. Go to /AIR2.7/frameworks/libs/air/8. Copy airglobal.swc9. Go to /Common/Configuration/Actionscript 3.010. Make a new folder, AIR2.711. Paste the airglobal.swc into this folderBut it doesn't working, my cpu option is slow better than gpu mode in ipad.Someone help me~~~
I am in Window Xp. I build a simple adobe air application(myapp.air which is self signed). I have my PC installed with the latest Adobe Air Runtime. Disconnected from the network, And install myapp.air. The install process is finished without any error. But then I can not see any screen of my application. I can see the process is running with Ctrl+Alt+Del, but no application is running. It happen them same when I click the exe file.I try this over different other application and found that:1) in Marketplace which is signed do not have this problemhttp://www.adobe.com/cfusion/marketplace/index.cfm?event=marketplace.offering&offeringid=11541&marketplaceid=12) in Marketplace which is self-signed do not have this problemhttp://www.adobe.com/cfusion/marketplace/index.cfm?event=marketplace.offering&marketplaceid=1&offeringid=103093) third party software which is self-signed have this problemhttp://code.google.com/p/gmdesk/downloads/listBelow is the log when I install th
Hi all! I'm working on a puzzle game for the iPad 2. I'm using the Adoble example that is layout here:http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/CameraUI.htmlEverything is working fine execpt for when the navive camera app shuts down, either by "use" for a photo or "cancel" the stage of my app is rotating 90deg counter-clowise WITHOUT firing a StageOrientationEvent.ORIENTATION_CHANGE event. If I turn the ipad after this strange happening the StageOrientationEvent.ORIENTATION_CHANGE does fire and everything is adjusted normaolly per my "adjustLayout" function that is nomally called when a StageOrientationEvent.ORIENTATION_CHANGE event fires. Can someone verify this is the case? I'm currious to find out if this is an adobe or apple bug, and more importantly is there a work around for this? THANKS!
Whenever i try to install Adobe Air, i keep getting the error: "An error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator". I'm running vista 32 bit.I've tried deleting Adobe Air, but i still get that message.Install log:[2011-06-15:21:52:42] Runtime Installer begin with version 2.7.0.19480 on Windows Vista x86[2011-06-15:21:52:42] Commandline is: [2011-06-15:21:52:42] No installed runtime detected[2011-06-15:21:52:45] Relaunching with elevation[2011-06-15:21:52:45] Launching subprocess with commandline c:\users\owner\appdata\local\temp\air673a.tmp\adobe air installer.exe -ei[2011-06-15:21:52:47] Runtime Installer begin with version 2.7.0.19480 on Windows Vista x86[2011-06-15:21:52:47] Commandline is: -stdio \\.\pipe\AIR_2800_0 -ei[2011-06-15:21:52:47] No installed runtime detected[2011-06-15:21:52:47] Starting silent runtime install. Installing runtime version 2.7.0.19480[2011-06-15:21:52:47] Installing msi a
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