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Can somebody recommend an easy way to convert location coordinates (latitude and longitude) returned by geolocation into name of the local currency? Example:GetLocalCurrencyFromLocation(34, -111) returns "USD" Thank you.
Hi,I plan on building an app for iOS and Android as well as Mac and PC. My question is this:Can I build an app for Android and iOS using AIR that connects to a central program on a PC or Mac also made on AIR through a wireless connection?What would the simplest way to do this? Is it even possible? Thank you! - DigitalAce7
i'd like to begin using the microphone. Does anyone have a simple example i could see and lean from that does the following:press one button to record audioattach the audio to another button that plays when pressedsave the audio so it plays next time you load the appwould be a big help
ok so I have an air for ios 2.6 app where 10 ladybirds walk onto the screen and have words attached to them. They walk on using a tween. When they have no text on them and the app is set to GPU mode its a really smooth animation. But when the text is applied to them its unworkable. I assume this is because the text is a vector.I need the text fields to be dynamic and ideally i want them to be part of the tween.What do i need to do here to improve this performance?
I have downloaded the AIR SDK and copying the Runtime file and tried installing it in my HTC Legend using Astro but I am getting error message. Has anyone else faced similar issues.
Uninstalled AIR due to an error in update. Trying to reinstall a fresh version, and get the following message when running the installer on Win 7 64:Windows cannot find 'C:\Users|Dale\AppData\Local\AIR1FC0.tmp\Adobe AIR Installer.exe'. Make sure you typed the name correctly, and then try again.Any suggestions? Need access to multiple apps!Thanks!Dale
1 - Air 2.7 - iPod 3rd not supported ?!?2- Why^?3 - anyone tested?4 - does it work with flash cs 5.0?5 - how do i install de sdk in flash cs 5.0 ? THANKS!
Hi,I posted a similar issue in the Flash Builder forum; it seems these tools are not meant for anything too big. Here is my problem; I have an application that runs on the iPad just fine, however I cannot seem to be able to package any of the resource files it uses, such as swf, xml, jpg, and flv. There are a lot of these files, maybe around a 1000. This app won't be on the AppStore and just used internally at my company. I tried to package it using Flash Builder, but it couldn't handle it, and so now I have tried the adt command line tool. The problem now is that it is running out of memory:Exception in thread "main" java.lang.OutOfMemoryError at java.util.zip.Deflater.init(Native Method) at java.util.zip.Deflater.<init>(Unknown Source) at com.adobe.ucf.UCFOutputStream.addFile(UCFOutputStream.java:428) at com.adob
Hi,After resolving a long term connection issue with Air and our server by opting for the native air URL objects (see http://forums.adobe.com/message/3727567#3727567), we've hit another problem.Now we are experiencing an issue when the app initially boots, and attempts a call to the server, the Service Monitor reports the server unavailable, which is incorrect. An immediate manual trigger of the server check after boot tells us that the server is available.It seems that Air has not yet initialised whatever is needed to make the call to the server. As a result, any initial call to the server during $(document).ready(), gets a Service Unavailable.Is there anything that we can do to initialize Air's connections on boot so we don't hit this issue?
Hi,I have been using the ADT to compile an exe of my AIR app along with some other files I want to distribute. Problem is, I would like to do more general install actions (e.g. copy a bunch of files to the users Documents directory, copy a file to the local store, install fonts etc). Right now I achieve some of these by copying stuff from the application directory on the first run, but that is rather kludgy. Currently I am looking at using InstallShield or InstallAnywhere to do what I want out of the can, but I thought I'd see if anyone has some more AIR-friendly suggestions...Thanks!
I had download Air2.7 and upzip it, copy it to cs5.5 folder.like below...1. Download AIR 2.7 SDK2. Unzip, etc. Rename to AIR2.73. Copy/Move to Flash Pro install folder (alongside AIR2.6)4. Go to /Common/Configuration/Players/5. Make a copy of AdobeAIR2_6.xml and rename to AdobeAIR2_7.xml6. Find & Replace all 2.6 to 2.7, 2_6 to 2_77. Go to /AIR2.7/frameworks/libs/air/8. Copy airglobal.swc9. Go to /Common/Configuration/Actionscript 3.010. Make a new folder, AIR2.711. Paste the airglobal.swc into this folderBut it doesn't working, my cpu option is slow better than gpu mode in ipad.Someone help me~~~
I am in Window Xp. I build a simple adobe air application(myapp.air which is self signed). I have my PC installed with the latest Adobe Air Runtime. Disconnected from the network, And install myapp.air. The install process is finished without any error. But then I can not see any screen of my application. I can see the process is running with Ctrl+Alt+Del, but no application is running. It happen them same when I click the exe file.I try this over different other application and found that:1) in Marketplace which is signed do not have this problemhttp://www.adobe.com/cfusion/marketplace/index.cfm?event=marketplace.offering&offeringid=11541&marketplaceid=12) in Marketplace which is self-signed do not have this problemhttp://www.adobe.com/cfusion/marketplace/index.cfm?event=marketplace.offering&marketplaceid=1&offeringid=103093) third party software which is self-signed have this problemhttp://code.google.com/p/gmdesk/downloads/listBelow is the log when I install th
Hi all! I'm working on a puzzle game for the iPad 2. I'm using the Adoble example that is layout here:http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/CameraUI.htmlEverything is working fine execpt for when the navive camera app shuts down, either by "use" for a photo or "cancel" the stage of my app is rotating 90deg counter-clowise WITHOUT firing a StageOrientationEvent.ORIENTATION_CHANGE event. If I turn the ipad after this strange happening the StageOrientationEvent.ORIENTATION_CHANGE does fire and everything is adjusted normaolly per my "adjustLayout" function that is nomally called when a StageOrientationEvent.ORIENTATION_CHANGE event fires. Can someone verify this is the case? I'm currious to find out if this is an adobe or apple bug, and more importantly is there a work around for this? THANKS!
Whenever i try to install Adobe Air, i keep getting the error: "An error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator". I'm running vista 32 bit.I've tried deleting Adobe Air, but i still get that message.Install log:[2011-06-15:21:52:42] Runtime Installer begin with version 2.7.0.19480 on Windows Vista x86[2011-06-15:21:52:42] Commandline is: [2011-06-15:21:52:42] No installed runtime detected[2011-06-15:21:52:45] Relaunching with elevation[2011-06-15:21:52:45] Launching subprocess with commandline c:\users\owner\appdata\local\temp\air673a.tmp\adobe air installer.exe -ei[2011-06-15:21:52:47] Runtime Installer begin with version 2.7.0.19480 on Windows Vista x86[2011-06-15:21:52:47] Commandline is: -stdio \\.\pipe\AIR_2800_0 -ei[2011-06-15:21:52:47] No installed runtime detected[2011-06-15:21:52:47] Starting silent runtime install. Installing runtime version 2.7.0.19480[2011-06-15:21:52:47] Installing msi a
consistently receive following message:an error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator.I receive this message AS AN ADMINISTRATOR (only user on Netbook IS me, THE ADMIN). even in safe mode tried to update/install, same error. did NOT have this problem updating w/ previous versions (xxx.20 and earlier)I contacted myself, as instructed by the error message, and the response was Adobe failed to properly check administrator privileges for versions after .20 the install log (which I guessing since this is being requested, this GLOBAL problem will have to be resolved 1 user at a time??):[2010-06-11:18:53:17] Performing runtime update[2010-06-11:18:53:18] UI SWF load is complete[2010-06-11:18:53:29] UI initialized[2010-06-11:18:53:29] starting user confirmation[2010-06-11:18:53:30] Version of this installer: 2.0.2.12610[2010-06-11:18:53:30] Installed version: 1.5.3.9130[2010-06-11:18:53:30] Installation typ
Hi, By allowing HTML content to be displayed inside our AIR app it's possible for our partner organization to write their own custom features hosted on HTML pages at their site, but for their content to appear integrated seamlessly within our AIR app's container so that it looks like it belongs there...We've successfully got an HTML window within our AIR app that navigates to content in a sub-folder on a web-hosted domain. Content displays correctly and hyperlinks function within the HTML window as we'd expect apart from three scenarios that appear to be manifestations of the same problem:A hyperlink on a page shown in-app with a link to a PDF stored on the web server has no actionA hyperlink on a page shown in-app with a link to a video file stored on the web server has no actionA hyperlink on a page shown in-app with a link to another site (target="_blank" parameter) has no actionAll three hyperlink scenarios work as we'd wish if we navigate to the page in a standard browser.How can
What's the best way to play video in an iOS app? I'm woking on an iPad app and need to play video in the app... I thought there were some issues with this - so what's the recommended method?
Hi there,I have two questions for you.1) I have read (and experienced directly) the problem that Air Android apps have no chance to show a splash screen to the user when the app is loading.This is a bad thing because the user has no feedback that something is happening and if the app is big he only see a black screen for some time.What then if I split my application in two swf like the web based ones?I mean to have a small preloader.swf (that is my main android app) that shows a splash screen to the user while it loads a application.swf (that is the biggest part of the app)What exactly happens at runtime?I ask because I've read somewhere that the starting latency depends not only by the loading time of the entire apk but also the air runtime tooks some time in instantiating the swf: so if I split it in two maybe it goes faster because it has to instantiate a smaller swf (then it tooks some time to instantiate the other swf but I don't care because the smaller swf showed to the user the
I am trying to use AIR to package an app for the older iOS hardware that AIR 2.6 doesn't support. However, I seem to be at a bad place in the product lifecycle and I can't figure out how to get anything onto my device.The original pipeline for AIR->iOS was to compile a swf using Flex 4.0.1/AIR 2.0.2 and then use pfi (Packager for iPhone) to make the app. But Adobe has taken down the PFI page on Labs, and the archived version of AIR 2.0.2 does not include pfi. So it looks like the command-line adt from AIR 2.6 is my only option. But I can't get it to make a package that my second-gen iTouch understands.What I am doing is using mxmlc to compile a swf for Flex 4.1 (which is pointed at AIR 2.0.2) and Flash Player 10. Then I give it to adt with an app descriptor that specifies 2.0 as the AIR namespace. This produces an ipa without any errors, but my iPod rejects the app with the same message it uses when I try to give it a 2.6 app : "This a
Hello every one,After the release of AIR 2.7 I want to get started with iOS development using Flash Builder 4.5 and Flex 4.5It is possible to create new Flex Mobile Project and using Andriod template,then continu the project developent as Flex 4.5 project,then change what is ever application xml file then compile it for iOS devices (command line tools or any thing)Please if this the right scenario, let me know, really I want to get start developing for iOS NOW.Thank you every one.
Hello all! Some problem: how I can start develop AIR applications for version 2.7? I download AIR, AIR SDK, but what I want do with SDK? When I change application.xml to "<application xmlns="http://ns.adobe.com/air/application/2.7">", the compiler show error: Invalid application descriptor: Unknow namespace: http://ns.adobe.com/air/application/2.7. What is it?
Loading external swf files with "Uncompiled ActionScript" is not supported on iOS devices.When running the app on iOS in debug mode, an alert window will pop up in case an invalid swf is loaded.The swf files may not contain any actionscript code, library elements with linkage identifier or MovieClips on stage with instance names.Is there any chance to check on a windows PC, if an already existing swf contains "Uncompiled ActionScript", without tediously checking the .fla file in Flash prof.?
Hi, It's great to see that Adobe is making updates for the iOS development platform. However, I have an application in the appstore that I developed using the (old) pfi packager using Flash cs5. Therefore I can't update the app using Air 2.6 or 2.7.I wonder: what if I reinstall my mac from scratch, I need to reinstall pfi to create updates to my app.Does anyone know where I can download the old pfi? Or maybe someone downloaded the installer and is willing to send it to me?I would hate to be unable to continue development of my "old" apps...Thanx in advance!
Now that AIR 2.7 is out it's possible to do side by side tests with Android and iOS. I have a vector animation, running in an FLA that has zero mobile optimizations, and the rendermode is set to CPU. The start of the animation is ten seconds long, and has audio that goes with it. This makes it easy to tell how well the animation is performing. On my iPad 2 the audio and animation end at the same time. My iPhone 4 is perhaps a half second late in finishing the animation. I have a high end Android tablet too, and it's over two seconds late in finishing the animation.
http://tv.adobe.com/watch/flash-platform-in-action/adobe-air-27-faster-app-performance-on-ios/
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