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Could someone tell me how can i make shading like that? in flash 8 or after effects?
I am facing difficulties with running ActionScript animations in the HTML5 canvas using Adobe Animate (CreateJS) integration. Specifically, the printInstanceNames() function, designed to log instance names of movie clips on the stage, is not working as expected. When testing the animation in a browser, the function doesn't log any output to the console, and I'm unable to identify the root cause of the issue.I have verified that the stage variable is correctly referencing the createjs Stage object and that the init() function, responsible for initializing the stage and calling printInstanceNames(), is being executed after the instances are present on the stage. However, despite these efforts, the function still doesn't work as intended.Additionally, I noticed a warning message in the console regarding the performance of a setTimeout handler, but it doesn't seem directly related to the problem with printInstanceNames().I am seeking assistance to understand why the printInstanceNames() fu
I used autolipsync on my mouth symbol but the frames of the mouth are not changing. My mouth symbol is in a bone armature. How do I make the auto lipsync frames change?Thanks!
Sometimes Adobe Animate reset. The recent files and freesyle rigging disappear. I did rig layers with freestyle rigging. Becuase Adobe Animate reset, the layers is invisible. I hide and don't hide the layers but don't see them. How do i see the layers?
When searching an FLA from 2019, there doesn't seem to be any specification for the path to a 2019 library, yet it starts with the compile error:Warning: Source path "C:\Program Files\Adobe\Adobe Animate CC 2019\Common\Configuration\ActionScript 3.0\libs" does not resolve to a valid directory.Where can I specify that it should look for:C:\Program Files\Adobe\Adobe Animate 2023\Common\Configuration\ActionScript 3.0\libsinstead?Thanks,
There's a bug on Macromedia Flash 8 where if I distribute various symbols to layers, some of the symbols disappear, and sometimes I get an error saying "could not complete this operation because of an unknown error". I'm confused because this bug has never happened before. Any tips would be helpful. Here's a demo of the bug;
Hi GuysI have a lot f button in my project. I am making an interactiv book 28 pages in all. each page has on average 3 buttons a back btn, next btn and home btn. Some pages also have buttons for frame by frame animation all working well. My problem is on the 7th frame/page of my book I put in the usual 3 btns back,next and home, they roll over and change colour ok but they dont move to their asigned pages. Help! Alan Y
Hi team,So I am trying to create some input text so that a user can enter their name and be referred to by their name.I have created a class to handle this called texter (texter.js)So far I have the class working and talking to a dynamic text box on the stage (instance name texto) making it say "Hello World"Here is the class code class Texter { constructor(root) { this.root = root; this.stage = this.root.stage; this.init(); } init() { this.root.texto.text = "hello world"; } }Now the issue is that as soon as I add a Textinput component to the stage (not even trying to give it an instance name or code or it or anything) it throws an error in the index.html Uncaught ReferenceError: $ is not definedAny ideas or other ways to make this work I would greatly appreciate working through it step by stepThanks and have a great day
I'm desperate and I've sobbed over this. I had been animating for about 5 hours today and now it's just gone.All of my movie clips are blanked out, and illustrations I've done are just filled in black. I don't know what to do. This is days and hours of work just gone and I need to be done before the 30th. I'll do anything I'm just desperate for my work back
Yesterday I closed the project and this morning it gave an error that the file cannot be opened. My other projects open, but only this project has a problem. I've tried everything and I'm afraid all my hard work will be garbage. I am Turkish so the text is Turkish but this is the English version: An error occurred while opening this file
Hi,after exporting to gif I get very low quality. Is there any chance to have a GIF-animation of the same quality?Thank you!
I don't know what i did or anything but my audio in adobe animate just stopped working entirely. It only plays if i export the animation as a swf. Please help. Here's what I've tried so far:Putting the sync to streamChecking if all my sounds were mutedRestarting my pcSwitching animate verisonsPlease help!!
Does Anyone have a version of flash that has the swift 3d importer pre installed? i have tried copying and pasting the swift 3d importer dll to flash but that did'nt work so could someone please help and comment down below with a version of flash that has the swift 3d importer plug-in pre-installed thank you
Bonjour j'ai une question , j'essaye d'importer un personnage d'un jeu video au format swf mais quand je l'importe sur Animate il n'y a rien la page reste blanche pouvez vous me dire pourquoi et si possible comment résoudre le problème.Merci à tous. 🙂
I have a large screen and the fonts and icons are too small. Please let me know how can i increase. This option seems to be there in Figma & other tools. But i cant find in the above options. Please help. Please e mail back on <removed-kglad>
Hi, I'm not sure what the hover and click areas are called in UI elements. Ever since I downloaded and started to use Adobe Animate a few months ago it feels like the UI interaction is not in line with the actual elements of the UI, specifically the top menu bar.I have a screenshot to try and show what's the issue.Unfortunately, my cursor isn't visible on the screenshot, but I was actually hovering on 'Debug' menu and the 'Help' drop-down opens. When I specifically click on one it opens that one but suddenly it jumps 2 or 1 menus to the right and opens that one.I always have to be careful where I hover otherwise it never opens the menu I actually need.To make it more fun, once it opened down I have to move the cursor on top of the drop-down menu otherwise it closes.Actually here's a video, hopefully you can play it.https://www.loom.com/share/9b999b3cf41b4995a852d6593dd1b58a?sid=a46990a3-987e-48a3-9b22-8277995c6941Any solution for this? For help, this only happens on my large
I try to put on the stage a picture from the library var MyInstance = new lib["pic"+1]();this.addChild(MyInstance);MyInstance.x=50;MyInstance.y=60;this is workbut I want to change the sizeI tried:MyInstance.width=25;it is not workhow can I change the width and the height of the child?
I'm just wondering why exporting to a png by using the "Export Image" will give my image a jagged ugly white edge around my graphic (see attached) but the "Export Image (Legacy)" doesn't have such problem? I thought the one without the "Legacy" should be the better export option?Also why there is no "SVG" format under the non legacy export since this is a very important format? I'm just wondering whether Adobe is going to remove the "Legacy" option in the future?
Hi team, Sometimes in my class (like today) someone does something in animate and the behaviour of the actions panel changes- instead of having a up and down cursor like I have here when I am typing the cursor becomes an underline and you cant put in any text, it only overwrites what is there - so if I wanted to put an underscore at the start of a word, like start, that was already in the code (to make start into _start) you would have to rewrite the whole line as when you put the _ in at the start it would delete the s.By shutting down the whole program and restarting you can get back to the default but Q1. What is this and how is it useful?Q2 How do you turn it on and off?Thanks and have a great day
Hello. I wanted opened it, but when I did, a notice showed up. So, I'm from Poland ~~ Oliwier
So I'm making a rig with the layer parents and for some reason the hand keeps rubber banning when I move it a few meters from the arm, this dosen't happen with any other body part some im confused.
Can anyone help me please.... i have 13 scenes in my adbe animate project where scene 8-12 is video animation sscene, meanwhile 1-7 is static scene with button. on scene 3,4,5,6,7. i put a button to navigate into scene 8-12. however when the button (in scene3-7) are cliched, the whole video animation scene are freezin. either animation and buttons don't wwork on scene (8-12) i did enable permit debugging. and it only showTypeError: Error #1010: A term is undefined and has no properties.at FYPFinalresize3_fla::MainTimeline/frame307()[FYPFinalresize3_fla.MainTimeline::frame307:188]at flash.display::Sprite/constructChildren()at flash.display::Sprite()at flash.display::MovieClip()at flash.display::MovieClip/gotoAndPlay()at FYPFinalresize3_fla::MainTimeline/fl_ClickToGoToScene_1002()[FYPFinalresize3_fla.MainTimeline::frame302:48] i dont know where is the mistake. it said the problem in 307, but in which scene? i checked all the scene but i didnt put any code to that frame. pl
I have some old Flash5 & Flash8 files. I need to work on them but I am unable to open them in Animate. Please help.
Hi.I'm trying to use the bone tool to connect two anchor points with a bone.For some reason, when I drag from one bone to another, the bone tries to connect to the side of the screen and the symbols change location (as seen in the video). I have IK Bone Tool unchecked so that the bone tool auto sets its location to anchor points of the symbols. How do I get the bone tool to automatically connect to the anchor points without the symbols moving to the side of the screen? Thanks!https://www.youtube.com/watch?v=f3DPKBBCnsA I'm trying to follow what this tutorial does at 2:06
I started to rig with freestyle rigging. Parts of the character is invalid bounding box. I selected the layers, pressed Esc and pressed on a blank space. After doing this the layers is invalid bounding box. How do i do so the layers isn't invalid bounding box?
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