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Hey, I'm new to adobe Animate and I have very basic knlowledge of code. Usually my work tool is AE, so very lost! I need to make a simple counter that goes from 0% to 75% in HTML5 Canva, is that possible? I've seen some other posts about it but they're too advanced for me to understand. I believe I'd have to create a dynamic text, change it to a movie clip, and add code with actions? Anyone knows the step-by-step and the code I should use? Thanks ❤️
Hi. The movieclip, that was added to the main stage, is "inputs_1". Is there a possibility inside it, in the function given below, to pass the information to remove it from the main stage? In main stage i called it by this code:var Inputs1 = new lib.inputs_1();stage.addChild(Inputs1)Function im movieclip called: "inputs_1".function gotoNextFrame(){ if (pointsInputs == 2 || chanceInputs == 2){ if(pointsInputs == 2){ outcome++; UpdatePoints(); } exportRoot.mouseEnabled=false; let selected = []; setTimeout(()=>{ pointsInputs = 0; chanceInputs = 0; exportRoot.stage.removeChild(exportRoot.Inputs1) //this.removeChild(this); //parent.removeChild(inputs_1) exportRoot.gotoAndPlay('frame2'); }, 2000); } } As you can see above, I tried without success.
hello again, i made another website but this time, i cannot click on anything, even the links that go to another webpage x(
Help me, My audio in movie clips play twice. I put video and audio in movie clips. After i test the audio in movie clips 2 also play audio in movie clips 1
Im totally new to this so ive been watching a ton of tutrorials. Trying to follow along so i can put some bones in my 2d cartoon character. Everything goes smoothly until its time to click on the warp tool so that i can see the character mesh. I click on it and the character mesh is visible but once i try to click again and apply some bones i get a loading notification, it gets stuck at 60% andddd animate crashes every time. I have a good macbook with 32 gigs of ram, 2.3 GHz 8-Core Intel Core i9 and AMD Radeon Pro 5500M 8 GB. Is my hardware not up to the task ? or is there somethingelse wrong. Any help would be much appreciated. Thanx everybody
I have made a slide show with 90 pictures. I split it into three MovieClip objects. But the main scene on the timeline I have added createjs.sound codes with an mp3 file. One minute playing time on intro.mp3 for it plays but the other two mp3 files which are longer then at six minutes than the intro don't play as I have gone through 57 images then back in the main scenes with menus. What could this be depends on?
How the layer glitch is that parts of a artwork's fill become invisible. How do i do so the layer doesn't glitch?
I keep running into this issue with this Merriweather Sans font. Whenever I export it out to HTML, it looks like this. In the native document, I have it set to static. I attempted to troubleshoot and tried to break up the font to outline it, it fills in like this, too. Any idea what I'm doing wrong here? Or is it just the font?
I was tweaking a game I reskinned back in 2020 and I wanted to add screen that showed the credits. I learned little bits of code and I was able to make the credits scene appear on frame 2 of the stage and the music stops. The problem is that the game itself is one big movieclip made out of little clips and when I clicked the go back button to back to the game, the first instance of the song plays back and a new instance of the song plays, and it sounds all wrong. Is there a way to fix this?Here's a link to download the game. https://www.mediafire.com/file/4szupyjzcvus4r9/CartRider3.1.fla/file
Hello,I have a map of the US with each state being a movie clip. When the user rolls over a state a pop movie clip appears with some text. (for example: this.popup.myText.text = "blah blah") The text dynamically changes based on what state it is (all the text is stored in an object array). Some states have only one sentence while others could be a whole paragraph. Is there a way to dynamically resize the popup movie clip based on how long the dynamic text box is? Right now its a set height and when the text is really long it flows out of the popup. I can't seem to find the new height of the text box to then play around with scaling the popup. thanks!
Hi,I made some animations with Animate and uploaded them to the Blackboard LMS and they worked seamlessly.Now the university where I work has decided to switch to Canvas LMS and it appears that you can't run the files (HTML/javascript) from within that LMS environment. Someone has suggested that the number of javascript tags supported is limited for security reasons.One proposed workaround is to put the animations on a secure server and then use an I-frame to embed from there. Not sure how well this would work as I am still trying to find access to a secure server on campus.Does anyone else have this problem or know of a solution?thanks,George.
Can anyone offer a simple way to have a button stay active after it has been clicked?Similar to the gradient with white type ITI button in the attached image.Thanks in advance.
I am getting a large black box that appears in both preview and exports whenever I try to use the Asset Warp tool. The image looks fine before I apply the tool, yet as soon as I put one movement point on the image a larhe black box covers the entire asset.
Hello everyone! I'm working with some images and need to load dynamic SVG to show some graphics shapes, but I found this is not possible natively, so I'm looking for options. I can't import the SVG to the FLA, also use transparent MPG or GIF to dynamic load results on tons of files and a huge size increase. note: all my SVG are composed only with Path objects. no polygons, and no simple shapes. I tried to draw the paths of SVG using Path2D() but it draw only for a fraction of a seccond and then disapears. Anyone has tried to draw or import SVG, I have no idea other options, besides change the framework Thank you for reding
So I made a classic tween of two hands going left and right, adding some ease-in and ease-outs to it....I clicked twice to go inside the tween, and animated the two hands typing on a keyboard.... They're at least five key frames drawings inside the tween, each one in twos....But when I go outside the tween to test and see if all the drawing frames are there, it only shows two drawing frames, even though I made at least three more drawings inside the tween....Am I doing something wrong? Can someone help me?..... (:(I have a picture of the drawing frames inside the tween....
Hello! I'm trying to animate something for a school project and I have a Wacom tablet from school but it doesn't seem to work with animate. I have a new driver and the most up-to-date version of Adobe Animate. I have tried messing around with the pen pressure button, tilt, etc. From my research, I should need to change the tablet input under preferences but it does not appear at all. I'm using a mac laptop if that changes anything.
Hi,today i opened an .ai file in Adobe Animate and wanted to change the color of some elements. I selected the element, clicked the fill color field and chose the new color and the same procedure for the next element. Is there a way to select all objects with different colors and replace one color of these objects together with a new color? Example:I mark all circles and want to replace yellow of all circles with black in one step. Best regards,René
I know I already asked a few months ago but I wasn't specific enough and had less coding expirience. I don't know how to code in a class so I want to code in a keyframe if that makes sense.I want to have a thing that can collide with a bunch of squares that I added to stage through code. The only way I know how to do this is by painstakingly dragging each instance to the stage and giving it another name and using multiple hitTestObject but I don't want to do that.This would be very helpful for things like a catcher game, flappy bird, snake game, etc. What is the best way to do this?
Hello, I have problem with my android project. I use Air SDK to publish my project. In my project i have video. My video can play one time only in one scene, after i back home and play again my video not display and always loading.(* this issue only problem in android phone after i publish)
hello, i am absolutely new to coding in actionscript and i've made something. when i export it from the adobe animate, it runs perfectly fine, but when i open it from my computer folder, everything is just blank. what do i do?? please tell me if i need to be more specific.
i have variable a=0 and i want a movieclip that runs to change it to 2, what do i write in the movieclip code ? i tried parent.a=2 but it's error. thanks
How to connect iOS AVFoundation FrameWork to Adobe Animate with Adobe Air?
Hi I need help. This is really simple but I cannot get it to work. I define a variable on the root timeline:var result:uint = 0; and want to ask for this variable inside of a movieclip if ((this.parent).result == 0) {trace("xxx")} else { In a AS2 there was only to add "_root" or "_parent" etc.How can I get that value of the variable? Or is "Var" the wrong thing and I can define something like "Global"?trace("yyy")};*/
Hello, I have been using adobe flash CS6 for a while and i have found that using the eraser option on my wacom pen buttons brings up a tool that works like an eraser but with pressure, like the brush tool. This tool only works if I have brush pressure turned on. Does anyone know what this tool is called or how to access it directly without using the pen button?
I wrote a simple command that needed to use an if statement to determine the condition. I checked the manual, but I couldn't find an example of judging keyframes.The ideas are as follows: //Select the current frame. //Condition judgment: if (if the current frame equals a Keyframe) { //execute Command 1 } else { //if the current frame is not a Keyframe, add a Keyframe and execute command 2 }The stupid code I wrote can run, but will make an error in the first frame of the layer.thank you very much!!
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