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I have created a 360 VR document. The first scene is a map/floorplan of the building all my 360 phots are from. I have created symbols for each and every camera location and placed them on the map to mark where each 360 view was taken. In each 360 view there is a single button to take you back to the map of the whole building. I use the exact same method through the action wizard to make each symbol interactive. I have gone through each scene dozens of times to ensure the script is bound to its own layer, the symbol is on it's own layer and everything is named properly. When I test the file only random symbols react to clicking on them. Is there a limit to the number of scenes you can have in a 360 file? Is there a limit to symbols you can have in a scene? Is there a naming convention that makes it work better? I have 19 scenes total.
Dear all,I am new to app development and this is my first attempt at an app for iOS using Adobe Animate. I managed to publish an ipa file, but wish to publish it to test on an iphone... Can anyone please advise? Would be most grateful. This is the error. "The device has encountered an unexpected error. WARNING: could not locate iTunesMetadata.plist in archive! WARNING: could not locate Payload?Quiz Marathonmac.sinf in archive! ERROR: Install failed. Got error "ApplicationVerificationFailed" with code 0xe8008015: Failed to verify code signature of /private/var/instalId/Library/Caches/com.apple.mobile.instalId.staging/temp.G8BGQz/extracted/Payload/Quiz Marathonmac.app : 0xe8008015 (A valid provisioning profile for this executable was not found.) Thank you.Aris
Is there a way to hide Recent files in Animate 2022 from home screen?
Hello, I'm uploading AA publications (HTML5, JS) onto my website, but some of them have jpegs that cause a compilation error and render a blank, inert screen instead of the animation....when I delete them and re-publish, re-upload, the animation works fine. One jpeg is about 30 years old, the other is a free download from a photostock site.....I suspect both have something embedded in them that disallows functionality...I imported them into Corel Draw and exported them in different ways, but they still foreclose compilation....how do I clean them for unload?
Is there a way to access MovieClip symbols by using getElementById? If so, can I then add CSS to the symbol? I'd like to use CSS for my layout.
Hello animate community. I am new to animate and was wondering what were peoples best learning experiences / resource ie; YouTube, online courses, in person courses or books? Not sure if it helps but I am very experienced in AI. and Ps.
Hello,I need to animate text coming in from the side and then follow a path.I've tried converting the text to a symbol but wasn't the effect I wanted.Any advice would be helpful. Thank you.
I have put together an animation and when I play it on the time line all audio sounds fine. When I run a test of the animation on of my audio files plays fine, but the other sounds like it has been slowed way down. I hasve removed all excess files, and have even attempted to copy and paste all files on a new animation, with no luck.
Hello , my issue is every time i import my jpg filr from gimp or any other graphic 2D program the image shows but the point of entry of bone or asset wrap the image becomes black on a white backgrand and even when using show or hide within the timeline slection area i still get a black background and when i use vector slection i still get the same reaction. Please help me guys i worked hard to make the charactor in gimp and i just want to make my video.
Hello, I am James from Chicago. I made a quick animation in animate that I would like to be able to transfer on a TV screen and loop continuously. Although the loop appears to be functioning after I produced the entire sequence as a movie clip, I still need the exported movie to play automatically and not rely on anyone touching the play button or doing anything else.I export for Video/Media, wait for the encoder to finish, and test it in Quicktime.Please assist me with these settings so that the music starts playing immediately.Thanks,jamesbond
In our project we are using components, and we have to use livepreviews for those.We don't want to embed all the livepreview swf to the fla, because of the size of it, but because the fla files could be on different location per PC (local svn repository), the absolute path for the swf could be different as well.How can we set relative oath for external livepreview swf files? When I try to set a relative path, the Animate is change automatically to absolute one
Ok, I have made a FPS and have followed a tutorial on how to attach objects to the stage where the mouse resides (my bulletholes) the only problem is, I need my bulletholes to show up UNDER the crosshair. I have tried adding code that tells the cursor to get next highest depth after the bullethole is added. but this does not work. code is below. anyone have any ideas? Mouse.hide (); startDrag (cursor_mc, true); var i:Number=0 this.createEmptyMovieClip("canvas_mc", 50); var myListener:Object = new Object(); Mouse.addListener(myListener); myListener.onMouseDown = function(){ var t:MovieClip = canvas_mc.attachMovie("bhole","bhole"+i,canvas_mc.getDepth(0)); t._x=_xmouse; t._y=_ymouse; i++; //cursor_mc.getNextHighestDepth(); }
Hi,I would like to design something that you often see in games.It is a matter of clicking a certain number of times on a button which is on the scene so that the bar reaches 100%. By clicking the bar gradually fills up to 100%. If you stop clicking, the bar gradually empties.Once reached 100%, we go to the next frame automatically :I've been thinking but can't see how to create something like this using html5 canvas?Do you have any idea please?
Hey everyone.I am a professional animator and I work on television productions. I recently started using Adobe Animate (build 408) for some freelance work. This is my first time using Animate, I used to use Flash maybe five years ago for a different show. I think it was Flash 5.5 or something, and it worked fine. I have since been using Toon Boom Harmony for several years now.I have to say, the performance in Adobe Animate is outright disappointing. I would have never expected such poor performance. I will make a key and it will take maybe 3 or 4 seconds to register this change. Playback and scrubbing is abysmal. Is there some secret setting I should check for regular performance? I am working with a 21 MB file at the moment and it is just so bad. My processor and GPU show that they are barely stressed as I am working, and I have plenty of RAM left.I have done shots in TB that are several GB in size with no issue.My specs are as follows:Windows 10Ryzen 3700X (8 cores, 16 threads)32GB R
Hello, I am working on an animation in adobe animate and I have included several symbols in my animation. Whenever I try to fill one symbol with colour my other symbols are affected and they start to disappear underneath the colour of a previous symbol.I have ensured that whenever I add colour I am editing within the symbol's layer. I have tried to modify the symbols to move them to the back or to the front but that does not work. I have tried to lock symbols and hide them before I colour other symbols but ultimately the same issue occurs where the colours of different symbols blocks the view other symbols. Many thanks for your help!Bili
A few days ago, I was creating a 10-second animation in Adobe Animate using the HTML5 Canvas platform for my seatwork in school. First, I made the buttons, scripted them, and inserted sound into each of them so that it would play the sound once it is clicked. Then it worked at the time I tried to play the animation. Next, I inserted the sound into the animation itself. But when I played it, this is what showed up:I tried making another one and I followed the same steps, but the error keeps displaying. Is this potentially a bug or is there something that has to do with the script which causes this error to appear?
Hi, is there any tutorial that can help me making Interactive e-Learning for mobile phone using Adobe Animate ?
Hello all. I have a problem with my animate files. The files work locally, and also when I upload to the root of the server ( www.example.com ). When I upload to a sub directory ( www.example.com/portfolio ) , the .png files in my animate file dont display. They only display when in the root. Is there somehwere in the.js file that I can specify a new path to the images, if you know what I am saying? Is this a relative vs. absolute path problem? How do I get around this?
When I export a drawing of half a trapezoid, for instance, the jpeg is rendered as a rectangle, and the empty area outside the diagonal is filled with whitespace. So, when I import it into Animate, I need to crop out that whitespace. The lasso tool will not work.....how is this accomplished?
Hello, I am trying to build the following exercise, but the charachter doesn't move his foots (step 1 till 3): In the video step 3 I can see that the character walks but when I move the character from here to the field and try to test, the feet doesn't move. After added the character, the frames look like this: Can someone help please?
I have multiple .fla files from another designer of animated web banner ads. Currently when viewed through html previews and when published and viewed in a browser window the entire ad space is a clickable link to an external site that pops up in a new browser tab that can be clicked on at any point during the 7.5 second animation. I am trying to figure out where in the Animate .fla file I can change that URL to a new site, but I am unable to locate it, or find someone else who has a similar question in regards to this. In the .fla file I was given there is a layer in the timeline at the top labeled "actions" and when I view the Actions window I am able to see functions written to parts of the file like scenes and symbols that have hover-over interactions, but none that look like the hyperlink. Everywhere I look online tells how to add hyperlinks through Code Snippets, but none on how to edit the hyperlinks once they are made. Any help would be appreciated!
Hello, i was creating some sprites, so first i make the body i convert it into a symbol then a draw the arms and i wanted to make the shadow but i tried, the the line work of the arm was surrounded by a square and I don't know how to automatically render my drawing in normal and then convert to symbol. I thank in advance those who will provide me with accurate answers
HelloTo get rid of the HARMAN banner, you need to purchase AIR. SDK.That's what I read on the forum.link: https://community.adobe.com/t5/animate-discussions/banner-samsung-harman/td-p/11883598I would like to buy Basic Tier but I have no income.I think it is possible to buy ne one year?Regards
Hello! I am a new student for Adobe animate and have been looking everywhere for answers! so if you guys can help me you'd be a lifesaver! So I am making an advertisement for a class it is for the new Legend of Zelda game I have the logo on a different layer and have it on hit I have also published the setting for Image asset (per the professor's instructions) and when I tried putting the code snippet for it to link it to a url for the nintendo website it is a blank screen I have set it up as a button and as a movie to try to see if it would work and nothing please help!
Please add more mask options to animate for example, inverted mask, feathering, opacity. Basically the mask should be the same as what's masking. Thank you
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