Get help using Adobe Animate and creating animations.
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I'm making a bullet hell but i've encountered a slight problem, I can't use just one sprite for everything and manually animating each attack would be way too time-consuming, Is it possible for symbols to be duplicated through actionscript? The example here is what i know how to do, being the use of a single object on loop in a set path. But what i need is for a single stationary object to be able to create duplicates of itself when a function is called, then have those clones do a desired action or go on a set path. As shown below.
Hello folks! I'm working on a project where I'm mixing some stop motion (frame by frame) animations with interactive interactions I'm looking for references, similar projects, to be inspired, to get some ideas, and do some reverse engineering to find the best way to compress images, handle the technique limitations, and more. So any clue, idea, comment, is more than welcomed! Link to the video: https://vimeo.com/616294100 THANK YOU ALL
When I did animations in Flash, if I selected "anti-alias for animation", my fonts would come out nice and crisp and clear.Now that I am having to use Animate CC, that option is now greyed out and my fonts are now less crisp.The two Animate books I have of course make no mention of this problem nor how to ensure clear text.Whenever I google anything about Animate, I get lots of posts from like 10 years ago or that talk about AS2 Any suggestions?
Hi, I am creating an interactive book game in Animate HTML5. I need to create a way to track users activity in the rendered html5 canvas in order to unlock levels as the user progresses. Is this even possible, does anyone know? Thanks,Eric
Hello,Does anybody know how to make a dynamic countdown timer to a future date (Jan 1 2020) displaying by Days : Hours : Minutes : Seconds?Any help would be much appreciated.Thanks,Charlie
Hi, I'm essentially a novice in using Animate, but I took a course on using it (with Windows). I'm now on Mac and trying to create a mask layer but it isn't working (the mask layer shows the little mask layer icon but doesn't mask the layer below it), and I assume my problem is how I attempted to create the mask layer. Here's what I tried: double click on the layer name I get a window titled 'Layer Properties' Under type, I select 'Mask'. This does nothing. I'm stuck, please help. You need to ask program questions in the forum for the program you are usingTo ask in the forum for your program please start at https://community.adobe.com/Moving from Using the Community (which is about the forums) to the correct forum... Mod
Hey, I am new to adobe animate.. how to hide object/image one by one by clicking the same button multiple times?
var arr=[],N=10,H=100,S=25,B=0.1,pts=[]; for(i=0;i<N;i++)arr.push(Math.random()*H); for(var i=-S;i<=H+S;i++)pts.push([i,f(i)]); pts.push([H+S,-S],[-S,-S]) app.activeDocument.pathItems.add().setEntirePath(pts) function f(x){ var d,y=0; for(var i=0;i<N;i++)if((d=S-Math.abs(arr[i]-x))>0)y+=d*B; return y; } // #dtp
The animation has stuff outside the boundaries of the stage, so I have the "clip content outside of stage" toggled on. When I go to Control>Test, a new window appears, but the window size doesn't match the exact size of the original stage, as I can see the "extra drawings" outside of stage; it's off by about an inch or so. Adjusting the window size manually is not reliable in being able to watch what the final product of the movie will look like. Changing it to full screen doesn't solve it, as I can still see drawings outside of original stage.Is there a way to test the movie with accurate stage size?Thank you
i need a help ! how to solve in this error TypeError: Error #1009: Cannot access a property or method of a null object reference.at RECOVER_assignment1_crossword_fla::MainTimeline/Play()[RECOVER_assignment1_crossword_fla.MainTimeline::frame3:11] here is my code: import flash.events.Event;stop();var score: int = 0;var correctInc: int = 10;score_txt_.text=score.toString();stage.addEventListener(Event.ENTER_FRAME, Play);function Play(e:Event) :void {if (emotional_e_txt.text == ("E").toString() &&emotional_m_txt.text == ("M").toString() &&emotional_o_txt.text == ("O").toString() &&emotional_t_txt.text == ("T").toString() &&emotional_i_txt.text == ("I").toString() &&emotional_o1_txt.text == ("O").toString() &&emotional_n_txt.text == ("N").toString() &&emotional_a_txt.text == ("A").toString() &&emotional_l_txt.text == ("L").toString()) {emobox_mc.gotoAndStop(3);score = correctInc;} else if(emotional_e_
I am using Animate to create a movie and was going to export it, but realized that I need Media Encoder to do so. I am using the Adobe Apps through my school's plan, although it ended already and I just activated the free trials. I just needed a few days to work on it so I didn't think it would be an issue, but I noticed that I can't activate the trial for Media Encoder. Is there a way to export my Animate movie without Media Encoder?
How to do it with one click. Creates tween based on the frame contents, motion tween for instances and shape tween for shape objects.
In addition to creating the animation, does Animate have the capacity to create an app? If not, what else is needed beyond Animate to create mobile apps?How is Flash air related to Animate? Thanks for any answers to what may be dumb questions, but I don't know the answers and cannot find info out there that answers them.
Hello. I am trying to import a 3D object from Photoshop into Animate, but apparently it does not support 3D from PSD files, nor any of the 3D file formats that are available to export in PS (?). Am I using the wrong program for the task? What I am trying to achieve is a scene where a truck is driving towards the camera, and I was hoping that there is a way to import the truck as a 3D object and draw a curve on the road for it to follow with correct perspective and scaling throughout. Is this possible at all? If so, in what program? In a mockup I did this frame by frame in PS, just rotating and scaling the 3D object accordingly and saving every frame, but I would like to do it as a nice smooth motion at 24 fps. I have attached the mockup to illustrate. Thank you in advance!
hello. I am from Russia and i need help. I used to work in Animate, but now, because of condions in ukraine (and sanctions) i can't buy any product, even with VPN. what should i do?
Sometimes on complicated files (lots of effects) export will work at first, but then it will completely stop working/gets corrupted. But once I copy the layers and paste them into a new document, export starts to work again. Is there anyway to fix this without doing this over and over?
Hola. Tengo problñemas para importar archivos de audio mp3 en la biblioteca de animate.
Hello.Being an Animate user since around 1998, or Flash user I always loved using it to draw and make logos and graphics inside. The way you draw with vectors is just unique and made me always prefer Animate (Flash) over Illustrator. Still to this day I use it once in a while when I feel like being creative.However.. I know that the application has moved more into the animation path, and that's really cool,because that fixes issues that used to be in the past like making clear exports for video.But some features need to come back / be better.* Export as a vector so we can use graphics outside animate, let's say in Photoshop or indesign.* Copy paste as a vector into the other adobe apps would make life so much more simple. I know I can copy paste as low res graphics, but that is not useful. Right now the only way (i can find) to get graphics out is to use the export (Legacy) function.While this is ok, I'm worried about it having the "legacy" attached to it, cause Adobe once told me
I was working on a project in animate, I had two separate layers one that had an imported video and one that was my line art. I went back today to open the file and for some reason, adobe merged both layers and deleted all frames but one. I check the recovery file and it is in the same state. Does anyone know why this happened or how to fix it?
I am having a problem with my text alignment and I can't figure out a way to correct this. Unfortunately, I'm using a mac with CS3 and a Windows computer with CS4, so it could either be an OS difference, a version difference, or a software bug which I can't figure out.Update: I downloaded a trial CS4 and the problem persists. This seems to be a mac issue. For some reason, the text on my Mac with CS3 are not in the vertical center of the text fields. This causes a problem with my "align vertical centers" alignments, meaning I've had to do the alignment by hand to get it to look right. When I moved my file to my laptop to keep working on my project at home, I noticed that the text alignment was correct on my laptop, causing all of the text placement throughout my document to be off. This means that I can only work on the one computer and can't bring the project home to work through the weekends. I have made an image showing the difference of how the text is aligned on the two ve
I've noticed that texts in projects made on a Windows machine have a different line spacing or vertical positioning when I open the same FLA on a Mac. I always use OTF fonts so that should make no difference whether I'm using Mac or Windows? When I've made a FLA on a Windows machine and open it on a Mac later mostly all texts are shifted up and the text lines are much closer together. I then have to make the line spacing bigger and move the texts down a bit. This button for example has text that is vertically centered when created in Windows, but when I open that same project on a Mac the texts is positioned higher.This is no problem with Photoshop or Illustrator. Only Animate doesn't seem to handle OTF fonts from Windows to Mac and vice versa. Why is this??
package{ import flash.display.*; import flash.events.*; import flash.events.MouseEvent; public class LeftSide extends MovieClip { public var leftLight:Boolean; public function LeftSide() { leftLight = false; updateFrames(); LeftLight.addEventListener(MouseEvent.MOUSE_DOWN, turnOn); } public function turnOn(event:MouseEvent):void { LeftLight.removeEventListener(MouseEvent.MOUSE_DOWN, turnOn); leftLight = true; LeftLight.addEventListener(MouseEvent.MOUSE_UP, turnOff); updateFrames(); } public function turnOff(event:MouseEvent):void { LeftLight.removeEventListener(MouseEvent.MOUSE_UP, turnOff); leftLight = false; LeftLight.addEventListener(MouseEvent.MOUSE_DOWN, turnOn); updateFrames(); } public function updateFrames() { if(leftLight == true) { this.gotoAndStop(2); } if(leftLight == false)&nbs
I am creating a responsive project in which I have to animate an object along a custom curve along a custom curve. I have not been able to size the custom curve properly for various screeen layouts. Please help.
Hello Everyone,I need your help, its been a week since I experience this problem on my project.- I am having a problem with my adobe animate, I already setup a dropbox for backup and restore purposes and setup a file history on windows for me to restore previous version of my project if ever I experience a file corrupting when saving my project. However, even the old version is corrupted when I try to restore it.So heres the scenario:1. When the project file is on animation problem is not occuring.2. When the project file is on Clean up, problem occured. When I am saving the file, it can be save but when I reopen it error occured "Could not load scene into memory. Your document may be damaged."- The rig/character is still there but most of the character parts is missing... like head is there but body, hands, etc is missing.3. When I try to copy the layer to new flash file for me to retrieve my work. I can't paste it. Nothings happening.4. I try to fix it by using winrar tweak, but no l
Hi, I'm trying to work on my film, and last night I closed the file with no issues whatsoever, and when I came back this morning it's riddled with glitches. The symbols for the character rig are shrinking, but only when parented. I tried separating them and they no longer shrunk. Also, when I scrub through the timeline on one rig, the canvas becomes skewed and deformed. I also got black bars on screen when scrubbing, but I was able to get rid of them by copying and pasting my frames into a new symbol (tedious, but it worked). I've had so many issues with Animate and my film in general I feel like it's cursed. If anyone has a solution to the shrinking parenting issue please let me know. I've attached some examples of the glitches.
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