Get help using Adobe Animate and creating animations.
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Hi!I'm building a banner ad in Animate on a HTML5 Canvas.All my assets are imported PNGs and I have a movie clip at the end with a pulsating button.I want the ad to play once and then have a loop on the pulsating button ( so the button keeps pulsating). In my mind I could add a script at the end to jump to the frame the animation of the button starts.Would that work? What code snipped could I use? Final banner should be HTML5 Thanks, A
I am new to using Adobe Animate but this was working fine until today. I had to re-do a character's eyes on a long timeline. Whenever I tween his pupil movements, it goes crazy, then snaps back to where I actually asked it to go on the last keyframe. The pupils are parented to the eyes and the eyes are parented to the head, which is tilting-- but I don't understand why it's drifting away as it tweens like this. I have tried setting up a new layer to work on, tried using the paintbrush or the oval tool to create the black pupils again and again. But it keeps doing it. Thanks!
Please help a student out! Finished my midterm for my adobe animate class and I want to export and post it but no matter what combination of export settings I try, the quality looks horrible instead of the clean vectors I am expecting. Stage size is 640x480 but I'm scared to change it and mess up my entire animation since it is over a minute long, includes sounds and ai files as well. A bit too complicated to export as a gif right? I downloaded Quicktime and scoured threads on this subject but it was no use. I think what is happening is that exporting changes it to a pixel file rather than the vectors it's originally made out of and that messes up the quality but I have a hard time believing there's no way around this. Please can someone help me, I feel like I've tried everything and I just want to show people my animation, I don't know why it's so hard!
My bruh strokes dissapear as soon as im done making them. when i go to the next frame they reappear. its not really possibly to effectively draw and I have an assignment due, HELP!
My adobe animate 2022 doesn't have an en_US file but every other adobe app does
OK, I am trying to rework an AS1 piece for the learning process of trying to get used to AS3. The original is not my piece - but it is something worth trying to figure out.Basically, it pulls information from an external text file, and plays some simple animation.At one point, I had everything working fine.Then, in the process of trying to actually set things up for the animation using the external class, I went searching for help on animating the text pulled from the file, and was pointed (by a Developer Expert that claimed to be from Adobe) to Caurina Tweener to do this.OK, so I did. And at first, it worked.Then, following the documentation, I tried adding an "onComplete" to the code for the Tweener class. Of course, then I got an error stating:TypeError: Error #1009: Cannot access a property or method of a null object reference. at externalText/completeHandler() at flash.events::EventDispatcher/dispatchEventFunction()
Hello, I have made an animation that is 273 seconds long. In the timeline, everything looks and plays correctly. The output is empty. However, when I Test Movie or Export the video, the file completely jumbles up, the output gets filled with warnings. The exported file's audio plays fine but the visuals catapult all over the screen. I have no idea why. I have tried re-installing Animate as at one point it told me to consider that. Any help welcome. Thanks!Image 1: My Publishing SettingsImage 2: The outpout warningsImage 3: How the video looks in the TimelineImage 4: How the video looks ExportedImage 5: Animate suggesting reinstalling
Hi, i created an Air App, using more than 1 video in diferent layers, the app has buttons to show and play the videos.when tested in Air for mobile all videos are shown and played. When publishing I add the video files links on the AIR for andoid settings. at Included files.When installed on the android device only 1 video is visible. Attached settings image. appreciate any help! thanks!
I have a dynamic text field populated from a MySQL database. $.ajax({ url: "scripts/get_patients.php" }).then(function(data) { root.patients.text = data; })I now want to make the records returned from the database clickable. The number of records will also need to be scrollable. The clickable records are patient names. Would would be the best method of presenting this data to achieve the above? A list instead of a text field comes to mind. If so, how would that be implemented?
I want to transfer data to and from a MySQL database. Normally I would do this via JQiuery AJAX and use PHP scripts and MySQL queries. $.ajax({ type: "POST", url: "scripts/some_script.php", data: { data: some_data, }, success: function(data) { //do stuff } }); Can I do this in Animate with JavaScript? If so, how exactly? I assume I would need to add the JQuery framework...
Hi!Im trying to make an interactive html ad using Adobe Animate and I do know how to do with the tools it provides while having assets stored either on a local drive or in a folder on a server. But the issue is that my client wants me to export the ad as HTML and wants me to use all the assets from the web (he's providing me with all the URL links) but I have no idea how to use create js' libraries and commands so I can use those links to import the assets into the projects.I'd really appreciate if someone could help!
I'm trying animate for the first time. I've following this tutorial and have gotten stuck on a couple things. First, when I create a brush stroke with Fluid Brush Tool and hover over the edge there isn't a way to edit the outline of the shape similar to the video. How do I edit the shape? https://www.youtube.com/watch?v=-woaDyBXkyU&t=1086s Second, hitting the "v" tool does not allow me to edit/delete parts of the shape created with the Fluid Brush Tool. https://www.youtube.com/watch?v=-woaDyBXkyU&t=1190s
Hi everybody! I'm having a strange problem with fullscreen, only on chrome, only on my ultra-widescreen monitor, I'm doing my best effort to describe this, but not sureOnce I fullscreen on chrome and on ultra-widescreen, all the active area buttons feel stretched to fill with of my canvas area but it doesn't match the design: Does anyone have any idea, a clue even an anecdote with something similar? I'm having a hard time to find a fix for this, but have no idea how to describe the problem or which sentences to use to google for better results.Here is an example to test ithttp://fullscreenfalopa.netlify.app I get this only on chrome (and chromium based browsers) Is quite more evident on ultra widescreen Thanks, and sorry for my lack of explanation
By default my gradient transform tool is so large and it always in the side of my workplace screen i have to zoom out all the time had to drag its centre. How can i make it smaller in size?
Hi AllI've got some issues when exporting my animation into MP4.I'm using vectors graphics and they appear ok in my workspace but when exporting the outlines are all choppy.I tried to increase my canvas size and tweak the settings but nothing seems to work. The only option would be to convert the symbols into bitmap but I would like to avoid this if possible.I'm running out of ideas and hope someone could help me solve this problem Thanks a lot !
Does anyone know how i can make a rotating 3d cube?
This feature looks great and in the future will be great but be warned at the moment its very bug ridden. The bitmaps render blurry against the vector artwork, the rigged characters do not work when imported and reused in other shots and various symbols jump all over the screen when animating uncontrollably. Its cost me lots of extra time on my current project and wouldn't want anyone else to make the same mistake. Hopefully the good people at adobe are fixing such issues as I have been using Animate CC/ Flash for over 15 years and truly like the software.
Hi everybody!I have a terrible issue, I will try to explain it the best way. 1. I receive a file with the lay out, bg, characters, you already know.2. I open it and make the actions for the animation of the shot3. I have autosave enabled, but anyway I am saving every time. I noticed that everytime I do save, the autosave files disapear4. I finish the shot, publish the swf, save and shut it. One or tow days later I go to open the file and it is like the first time I open it, even with the same hour I opened for the fist timeIt was happened to me 3 times and I am sick of this. Now I am making a rar with every file after saving it and before shuting, but I am terrified about find all my files like if nobody worked on them!! Lot of lost working hours.I tried to reset preferences and I couldn't. I tried to find any autosave hidden folder and I didn't find any recovery files.I have the last version of CC 22.0.5 and Windows 10.Can someone help me?Thanks in advance.
Hey guys. So Ive noticed something that seems to keep happening in all my projects. I'll go through and sync the moventments and lipsyching with the audio and it matches up perfectly, then whenever i render the videos the sounds and movements suddenly changing. Like the lipsync that i had perfectly lined up is now a second behind or ahead even though i havent changed the timeline. The only fix i can find for this is to switch the audio to "raw" but that makes it sound crappy. Ive also started noticing it happening while i'm working on a project. Like I'll have a layer lined up perfectly with the audio, so i lock it. Then the next day it starts getting off towards the end of the video even though both the layer with the movements and the audio layer are both locked. Anyone else having this problem?
Hi all! I was wondering if there's a way to include images into a html file that Adobe Animate exports when you choose HTML5 in export settings without creating an extra folder with those images?There's clearly an option to do that with JavaScripts on its own but is there a solution for Animate?Thanks in advance!
I'm getting these errors submitting my Adobe Animate HTML5 Banners to Google Ads. Is there a way to avoid these errors publishing from Adobe Animate? Cheers! Multiple errors.Your HTML5 ad is missing a primary .HTML file. Primary .HTML files include an Ad Size tag such as <meta name="ad.size" content="width=300,height=250">. Make sure there is an .HTML file with an ad size tag in your HTML5 ad, and try again. Learn more Your HTML5 ad is trying to reference an asset that is external to your .ZIP file: https://code.createjs.com/1.0.0/createjs.min.js. Only internal file references are allowed (for example, "path/to/asset/in-zip.png"). Make sure you have included all of your assets in the .ZIP file and that all file references are internal. Once you have made the changes, try again. Learn more
I have two promitive oval shapes on a mask layer, 'mask_idn'. How can I move that mask layer, or the shapes on that layer, using JavaScript? I can't seem to assign instance name to the shapes...
Hey guys, I recently created a HTML animation ad that I'm pretty proud of. I did make sure that I had been saving it throughout the day. Unfortunately when re opening the .fla file a couple of days later, I've noticed that the file is completely blank. No layers, Just 'Layer_1'. The file is supposedly 125kb. Any ideas on whether this is salvagable? Thanks! Jasmine
Hey guys, I was using the parenting tool to make a puppet for my latest movie when I noticed that the object on one layer ( a layer for the back of a characters hair) would revert back to its large size whenever I moved the object on its parented layer that its connected to. Any Idea how to fix this? Here's a video if what I say isn't making sense.
After setting some key frames inside the component and selecting frames outside the component, the preview will display frame skipping, which is different from that displayed, but there is no problem with the output SWF you can see the video
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