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I'm using version 21.0.7, and when I export my project, and Media Encoder opens, and I follow the steps I watched in a tutorial, the final product, the MP4 file, looks terrible when played. The video has very low resolution, and, even when maximized, the display area is small in the frame. I tried raising the resolution from 1280x720 to 1920x1080 in the first export window, but I didn't think that would change anything, and it didn't. I was so excited to complete my first animation, and now this. Can't one step of this learning process be easy?
Using a Cintique 21UXThe Fluid Brush icon appears normally in the toolbar but doesn't draw at all unless I turn windows ink off in my wacom properties. Then it draws but of course with no pressure sensetivity. Any advice?
Hello! When I try to add a keyframe between another keyframe, it won't add a keyframe. All it does is go to the next keyframe as if I simply selected the next one. It wasn't doing this problem before. My Adobe animate software and MacBook Pro laptop are both up to date. I even uninstalled Adobe animate and reinstalled it and I'm facing the same issue. This is very upsetting. What do I do? Thank you!
Hi everybodyI would like to know if it's possible to dynamically change the text in a canvas in javascript. I need to create a multilanguage animation with a language switcher.I know how to to this with static code and i18next but I cant find how to do it with canvas. Thanks
Hi, on a previous version of Animate CC, I was able to copy and paste a grouped layer from Ai then paste on to the Animate CC stage without any issues. It would retain all the groupings and so forth. Now, when I do it, it does some kind of weird mask on it. Is this some kind of import preference that is causing this?
Hello, So, In Adobe Animate, I made a animation ontop of a video i had, and when i try to export it, it gives me the "This movie uses features that are not supported in the Flash Player 32 playerScene=Scene 1, layer=Video, frame=1:WARNING: H.264 video will not be published." And so becuase of that, Ive tried to export just the animation, making the background trnsparent, and then syncing it up with the video in premiere pro. However, when i attempt to sync up the animation with the video, it seems out of sync. The animation seems slower than the original video. And if I were to check back on adobe animate, its synced there.In the screenshot, The top clip is the animation. And iots longer than the original video that im trying to sync it with. Its like it was slowed So im pretty confused. Any help is appreciated!
TypeError: Error #1009: Cannot access a property or method of a null object reference.at flipline.api::FliplineAPI/onLicenseSite()at tacoGame.utils::APIHelper/initAPI()at tacoGame.core::GameModule/initGame()
Hello Adobe Community, PLEASE HELP I'm working on a project, Creating a digital book in which i need dual audio toggle button.By default hindi audio(1) will be playing but also a button that will enable user to change the audio(2) language to english.and i'm doing all of this inside a movie clip symbol.
Hello everyone, I tried to insert two different animations in webpage, I found several discussions with questions like my, but it doesn't helped me - I've got error "Uncaught TypeError: comp.getLibrary is not a function". Separately them works well. I attached my code below.<head>...<script src="https://code.jquery.com/jquery-1.12.4.min.js" integrity="sha256-ZosEbRLbNQzLpnKIkEdrPv7lOy9C27hHQ+Xp8a4MxAQ=" crossorigin="anonymous"></script><script src="https://code.createjs.com/createjs-2015.11.26.min.js"></script><script src="js/anim.js"></script><script src="js/done-smoothie.js"></script><script>function init() {var canvas, stage, exportRoot, anim_container, dom_overlay_container, fnStartAnimation;canvas = document.getElementById("canvas");anim_container = document.getElementById("animation_container");dom_overlay_container = document.getElementById("dom_overlay_container");var comp = AdobeAn.getComposition("B7A5C1E9
I was an user of previous version of Animate: Direcor.There was a button a default button.Now I can't find it i Animate.It is still there and I can't find it or there is no more?Thanks.G.C.
Can someone please help me convert the following from Actionscript to HTML5: import flash.events.MouseEventstop();var offset:int = 20var BH1StartX:int = 347.15var BH1StartY:int = 376.75var BH1EndX:int = 816.6var BH1EndY:int = 514.65BH1.buttonMode = true;BH1.addEventListener (MouseEvent.MOUSE_DOWN, startDragging);BH1.addEventListener (MouseEvent.MOUSE_UP, stopDragging);var BH2StartX:int = 192.4var BH2StartY:int = 212.1var BH2EndX:int = 746.2var BH2EndY:int = 577.95BH2.buttonMode = true;BH2.addEventListener (MouseEvent.MOUSE_DOWN, startDragging);BH2.addEventListener (MouseEvent.MOUSE_UP, stopDragging);var BH3StartX:int = 397.3var BH3StartY:int = 435.35var BH3EndX:int = 1047.05var BH3EndY:int = 365.35BH3.buttonMode = true;BH3.addEventListener (MouseEvent.MOUSE_DOWN, startDragging);BH3.addEventListener (MouseEvent.MOUSE_UP, stopDragging);var BH4StartX:int = 103.4var BH4StartY:int = 331.65var BH4EndX:int = 868.8var BH4EndY:int = 606.7BH4.buttonMode = true;BH4.addEventListener (MouseEve
Maybe this has been asked! But I'm trying to export a .gif but I think I've set up my layers wrong in the wrong layer depth?
Suddenly I cannot nudge images by a very minimal amount when zoomed in. Also, I cannot snap to object/grid even though they are turned on. Any thoughts?
Dear All,is Adobe Anime has feature like Master Controller in Toon Boom Harmony or SmartBone in Smith micro Moho ?
Hello, I've been searching for an answer on this but can't seem to find one. I set my audio to sync, and while the audio does play while I scroll through the timeline, the audio is completely messed up. It plays fine when I press play, and the mp3 file is just fine. I have what the audio sounds like here, no video to go with it though because my computer can't do that 💔 basically very... choppy, I guess.Video (read desc plz) ty for ur help ❤️ if you need any more information I'm happy to provide it 🙂
I'm using the latest version of animate and once I've made all of the mouth frames into graphic symbols and imported my audio onto a different layer I try to click on my audio layer and I can not find the looping tab under properties. My workspace is the default on basic setup so nothing has been moved around or messed with. Does anyone have a fix or know what's going on?
HiI am new to Animate.Could anyone let me know why I cannot import some of my svg files into Animate?I have managed to import one, but others will not import. I have use the same way as the first one, but nothing happens.Any suggestions would be greatly appreciated.
Hello, i have tested the last hours the ai video generator from <possible commercial link removed-kglad> My Question: Is it possible to generate these Videos in Adobe. Thanks for your help Olli
When I select an asset often times a strange gray rectangle appears. It goes away once I click somewhere else. Although sometimes it will show up even when I'm just playing the animation (not in test mode though) What is this?
The image here was importated from illustrator. To get to the mouth you have to click many times. How do you turn the smile to a frown?
How do you make the shadows disappear slowly in this video. The pieces of food were originally on the plates and then they float upwards and disappear.
Hey! When I am animating, I cant figure out how to change the settings to allow me to NOT see the past frames when I press play. I cant tell if it is moving the way I want it too. There is a video . It is hard to explain what this is...
Can someone help me understand how to use the built-in preloader function in adobe animate when exporting an HTML5 file. I have used preloaders before in Flash 8 actionscript 2, no problem. But I want to try a preloader in a document I create in HTML5 to view in browser. I have checked the preloader button in publish settings and even clicked on preview but I don't see anything happen. When I run the html file in a browser, I see no preloader. My file is not that big but certainly would be big enough for a preloader to not just speed through it so fast that I don't see anything. So can you tell me how to preview a preloader and make sure it is working. I assume that I upload the image folder that contains the preloader graphic(s) as well as the html file and js file (assuming they are not published as a single html file).Thank you!
Howdy, all. I'm wondering if there is a set of universally accepted specs for present-day animated display ads. The sizes I've been using are: 300 x 250728 x 90300 x 600320 x 100160 x 600320 x 50 Does that seem correct to everyone? Does anyone know the length of time most sites accept for animation? File size...? Any insight can help at this point. Thanks!
Been at this for a while but having trouble achieving what I need.All & any help would be wonderful!Here's the scenario & what I would like to achieve:On a frame named QUIZ, users need to select the 3 correct buttons out of 5 options, to move on to the next frame.1. If any option buttons are selected, the selected buttons remain on a down state.2. If SUBMIT button is selected, and buttons selected are wrong, go to frame named WRONG3. If SUBMIT button is selected, and buttons selected are correct, go to frame named CORRECT4. If RETRY button is selected, go to frame named QUIZ, all buttons that were selected should be cleared and user can redo the quizFrom this link I can managed to do item 1.https://community.adobe.com/t5/animate-discussions/keep-button-state/m-p/10120114Any guidance on how to achieve items 2-4 will be very much appreciated! Thank you in advance!
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