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Hiya,I'm having problems resizing a specific asset in my Animate project. Download here.My goal is to control the placement and size of the globe.I've tried resizing the canvas within Animate in the properties panel, but it always snaps back to the same size.I followed this community thread: https://community.adobe.com/t5/animate-discussions/animated-snow-within-snowglobe-mask-html5-canvas/td-p/10096137and used a lot of the provided code which you can find here.Totally scratching my head on this one. Any insight or help would be appreciated!––Cheers
Sometimes when i move between keyframes with , or . It plays the sound that play when you modiofy the windows volume. Any fixes?
Hi, I would love any advice for how to stop this annoying pop up window from coming up when drawing small strokes or shapes. Before this menu pops up there is a small circle that comes on the screen which disappears if my stroke goes outside of the circle and makes an actual graphic stroke. If I lift up the pen without going outside of the small circle by the pen pointer, the menu comes up. In photoshop, this menu comes up but it is not as sensitive to happening as the one in AnimateI have press and hold set to "Nothing" in the pen settings, but I'm hopeful that there is something else I can do to stop this from happeningThank you!
I recently got back into adobe animate and I can't find the filter option. As originally seen, it would be in the Properties panel and under the frame tab. However it isn't there. My workspace is basic, so I haven't changed anything at all.
Hello, i was wondering how I can get an older version of animate, the most recent one lags my computer a bunch and I remember using either Flash Professional CC or Flash CS6, if possible i'd like to return to using flash professional CC, i just particularly like the layout and how things were processed differently, if anyone knows the answer to this please help me!
Hello,Using AS3, I'd like to know this. Is it possible to play frames in a movieclip in a random order.Sort of like Press Your Luck's big board?
Hi, I am currently trying to have my arrow keys change the position on my animation character. For example, the up arrow would show the character facing you, while the down arrow would show the character's backside. I was trying to follow along with this youtube video: https://www.youtube.com/watch?v=uhBp4x9P0IM and the code used. However, when I go to test mine, and it comes up blank. I have attached my file. I would genuinely appreciate it if someone could help me resolve this issue. Thank you.
Hello! I would like to know how to animate the appearance of an object not from its center, but from one of its sides in Adobe Animate? For example there is a similar USA ORIGINAL intro intro. https://www.youtube.com/watch?v=uKCr4mEgjv0
Hi All, The latest update of Adobe Animate 21.0.8 is now available for you to download and install. This update has support for Scale size with symbol instance for Brush and significant library updates and Bug fixes. For information on updating your apps, see https://helpx.adobe.com/creative-cloud/help/creative-cloud-updates.html Thanks,Preran
so i'm pretty new to adobe animate, and im working on some sprites for a character, for some reason, in the scene, one of the animations starts at the middle of its playtime, instead of at the beginning like it does in the actual animation, i've tried increasing and deleting keyframes but it still starts at the same position, please help!
Noob question, so I'd appreciate some help. I'm trying to load some external texts and images into an Animate HTML5 canvas project via XML of JSON. It's been quite a while since I worked with Flash (around v8) and I'm trying to get acquainted with all the changes and I see most of my old Flash files - in which I managed to do this with ActionScript- are now worthless.
I am an animator useing Flash CS4 there used to be a plugin were you could turn frames intosymboles the website that orgainaly had the plugin now is shut down if anyone has it or an alturnitve pleaselet me know.
Just moved from Adobe Flash CS6 to Adobe Animate CC and here is a new feature that i don't know how to dezactivate. When i am free transforming an object like modify size or tilt in one way, Adobe Animate is mirroring myaction and do the same in the opposite position. Exemple when i try scaling something more upwards, it automatically changes size downwards. Any help of how to dezactivate this thing?
How can i combine animation with createJS filter(s) on movieclips in adobe animate?If a "drop" the filter on anything that moves the animation stops. (i see some spirtesheet solutions but i want to avoid that. I need solution for movieclip animation)Here's my EaselJS code ("sliderValue" is a value of a slider, please see example (link)): myMovieClip.filters = [ new createjs.ColorFilter(1,1,1,1, sliderValue,sliderValue,sliderValue,0) ]; myMovieClip.cache(0, 0, 195, 195); As you can see in this example: www.fotobetyar.hu/easeljs/ I just wanted to rotate AND change the brightness of the cross/movieclip.Rookie programmer here. Please write examples. Thanks
Hello Guys, I need your help if you have time Based on answer in the animate CC forum i'm trying to launch animate on scroll, the thing is that i am in an iframe in wordpress (Avada Theme) I tried this code : var px_to_mc = 100; var scroll_function = scrollF.bind(this); window.addEventListener("scroll", scroll_function); function scrollF(){ var scrollTop = window.pageYOffset || (document.documentElement || document.body.parentNode || document.body).scrollTop; if(scrollTop>px_to_mc){ window.removeEventListener("scroll", scroll_function); this.mc.play(); } } But it only work on scroll not in an iframe or this one : // stop main timeline this.stop(); // check timeout handle var chkTimer; var inview = false; // only check visibility when scrolling has stopped &n
Hi, im looking at Adobe Animate. I'd like to play around with Greensock animations. I'm looking at this 2017 video. https://greensock.com/gsap-animate-cc-2017/ The issue I have is i'm not presented with the global include sidebar in the actions window. This is empty/blank. How do I load this external greensock URL scripts? thanks lister
Not long ago, there was no problem using the program, but the system became uncomfortable after the update. The feature that recently used and saved files could be quickly reopened is now unavailable.I don't know why, but I don't see any files on the recent usage list And this is the most important problem. In the past, when a frame was added to the key frame and changed anywhere in the frame area, the whole frame was selected and all frames changed to the same state. However, I don't know why now, but if you select and change the frame area under the same conditions, a new key frame will be created in the frame at that point.To explain why this is a problem...Previously, when one keyframe contained a long frame, we modified the whole by simply clicking and modifying this area.It means that the modification was simple.However, if you do not click where the keyframe first starts for correction, unwanted keyframes appear between frames.I've been using this method for
Hello.I've been using Animate 2019 for quite a while and had no issues, but recently I've got a new computer and I decided to upgrade my Animate too.I opened 2021 and tried to draw a bit, and each time I undo, the following brush stroke will lag really hard.This also occurs when I draw multiple strokes, like the example in the video.I work using alot of hand-drawn frames, so this issue is unbearable despite that I really wanna move on to 2021.I tried many many things, playing with my preferences, reinstalling Animate, trying Animate 2020 instead, playing with my display settings, updating my drivers, disabling windows ink and generally playing with wacom settings, removing smoothing, checking compatibility settings..All of these didn't help at all.. and it's weird because this computer is brand new and quite high end, using a gtx 3070 and a ryzen 5000 processor, with 16gb ram.I would really really appreciate any help on the subject.In the video I show the difference between drawing on
Hi. I have all my javascript on one frame.I want it to be accessible on any frame ie: so I don't have o copy and paste the same code a hundred times.I know I have to use exportRoot but I'm not too sure where to put it.ie: on every variable and every function. This is some of my code for example. this.stop(); createjs.Touch.enable(stage); /////////////////////////////////////////////////////////////////// //Play music var musicHandler = playMusic.bind(this); this.btn_playMusic.addEventListener("click", musicHandler); function playMusic() { var bgMusic; bgMusic = createjs.Sound.play("bgMusic"); //in library probably. bgMusic.play(); this.btn_playMusic.removeEventListener("click", musicHandler); } /////////////////////////////////////////////////////////////////// // drag code var roundItems = [this.ducky, this.doggy, this.froggy, this.helicopter, this.monkey, this.sunny, this.tania, this.flower]; for(var i = 0; i<roundItems.length; i++){ roundItems[i].on("
Hi. I'm trying to export a character as a sprite sheet, but for some reason these lines around my character appear.They aren't objects in the drawing, and I can't seem to block them out. They don't appear at all in Adobe Animate, but after exportion they seem to appear around my character when I use the sprite sheet. Help would be appreciated.
I'm with a series project, and I've seen all the possibilities of using batch to create a video from each file, for example. Now we have a problem, and we have the publishing settings, optimized for After Effects and skip hidden layers, And that function we want to disable it in about 80 files per chapter, and we have thought if it is possible to do it with a batch, we have seen that with history, it does not register that function. My knowledge of functions is very limited, any input?In the video I show the option I want to do the batches.
I have been looking to find a way to add sounds to certain frames in the timeline and have them only play on the frames they exist on. If I select the Stream audio, it does seem to play when I want but, the animation becomes choppy and out of sync when testing. If I select the Event, the animation runs smoothley but everytime I click on a button all my sounds will play off that event and some sounds will loop beyond their keyframes. What setting should I be using?
We have a process with a script that creates SVGs using the API for Export Legacy doc.exportSVG. This method does not allow us to set the embed toggle, but the state of the embed toggle would stick. Now this setting no longer sticks, breaking our process. What used to take minutes are now taking hours. Any chance of fixing exportSVG to allow embed flag OR putting back the stickness of the embed toggle?
I'm trying to export a sprite sheet, but can't because everytime I do export it, all I'm left with is the image, and the .xml is nowhere to be found! Does this issue have anything to do with the fact that I'm using the trial version?
2 hours on this.1 - Does the camera work with canvas. If not, then that solves my problem ie: it doesn't work - then why do they let you access it when I'm dealing with createjs and canvass. 2 - If it does work then I have a bug.a - I have an app that let's me drag movieclips.b - MCs are stored in an array.c - I loop through the array to add functionality. Events on mouse down, up, move + bind to a function.So that's the drag part.Timeline and camera.I have added frames to the timeline and a couple of keyframes.In one of those keyframes I add the camera functionality. Enlarge between two KFs and I add a classic tween.I add a button - when you press the button it should gotoAndPlay that keyframe.1 - It doesn'tgotoAndPlay2 - On top of that - the ducky movieclip stops being draggable. If I remove the camera layer - everything works perfectly.
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