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Hey anyone reading this , I need some help as to if I can recover my previous file which has been deleted for some reason. I've always had some problems with Adobe Animate in the past and each time I use it for a couple of hours I expect at least one crash to happen for some random reason. But pretty mucha ll the time when it crashes I can open it back up and have my recover save file there and ready to use where I left off. Now comes the current problem. I was using Adobe Animate again today like normal and I get a message the "adobe qutting for unkown reason." So I figure okay I'm used to this. It quits and I lauch adobe animate back up again like I usually do. But now when I go to my recent files instead of having my recover file there like usual, it wasn't there. Then I went to recent files to see if my file was there. I was glad that my file was there but when I clicked it adobe stated this message which I'll attach below. I then began to seach my whole computer for this adobe ani
Hey, So i've posted on this subject since early 2020 and have yet to get an answer. Why does using the "convert lines to fill" delete random lines? I'd like to make a background i'm working on lag less and I figure if its all fill there's less to compute but again, it deletes a good quarter of the lines.
i5 specs: https://ark.intel.com/content/www/us/en/ark/products/196591/intel-core-i5-1035g4-processor-6m-cache-up-to-3-70-ghz.html
I'm doing a project for uni and I'm a beginner to Adobe Animate. I'm trying to create a simple interactive HTML doc. Using buttons to navigate a timeline I create.My problem is the I have chosen to include multiple buttons in order to other parts of the timeline but none of them work upon clicking. My other standalone buttons work just not the multiple.This is the actionscript I used could someone please help and suggest a solution :)) /* Stop at This Frame The timeline will stop/pause at the frame where you insert this code. Can also be used to stop/pause the timeline of movieclips. */ this.stop(); /* Click to Go to Frame and Stop Clicking on the specified symbol instance moves the playhead to the specified frame in the timeline and stops the movie. Can be used on the main timeline or on movie clip timelines. Instructions: 1. Replace the number 5 in the code below with the frame number you would like the playhead to move to when the symbol instance is clicked. 2.Frame n
Hello,I have a request for help. Below is a video showing my problem. At the first table, which shows me the number of people, it is converted into spoons etc., but when I get out the number of people, instead of counting 1 .. 2 .. 3 .. 4. 5 .. shows 4, 5. So not consecutively. Does anyone know how I can improve? Sorry if I wrote something inaccurate or unclear - I am deaf. https://we.tl/t-o0atg6dynG - recipe.fla
Hi all, I've tried to add a chart using Chart.JS in my HTML5 Canvas project. The chart does appear for 1-2 seconds but then disappears again. It becomes visible again when you hover the mouse over the area where the chart should be as you can see in the below picture. The chart.js library was loaded via a CDN link under global include and the code that I used for creating the chart on the frame is:var _this = this; this.stop(); MyContainer = new createjs.Container(); stage.addChild(MyContainer); const chartCanvas = document.getElementById("canvas"); const canvasContext = chartCanvas.getContext("2d"); const chartBitmap = new createjs.Bitmap(chartCanvas); var myChart = new Chart(canvasContext, { type: 'bar', data: { labels: ["2015-01", "2015-02", "2015-03", "2015-04", "2015-05", "2015-06", "2015-07", "2015-08", "2015-09", "2015-10", "2015-11", "2015-12"], datasets: [{ label: '# of Tomatoes', data: [12, 19, 3, 5, 2, 3, 20, 3, 5, 6, 2, 1], backgroundC
Animate 2021 does not recognize the original source files for my .an extension which I created in Adobe Edge Animate in 2013. I have dozens of backups. Tried several. I can't find info on that extension in this forum despite many searches. Appreciate your help. Thanks
I am making a custom HTML publishing template. I'm using the Include panel to add 2 js libraires via URL. When I use the $ANIMATE_CC_SCRIPTS variable, they load in this order:<script src="index.js?1630518024271"></script> <script type='text/javascript' src='https://s0.2mdn.net/ads/studio/cached_libs/createjs_2019.11.15_min.js'></script> <script type='text/javascript' src='https://s0.2mdn.net/ads/studio/cached_libs/gsap_3.5.1_min.js'></script> How can I make it so that index.js loads last? Rearranging the order of in the scripts in the Include panel has no effect. (screenshot)
Hi! I am publishing an animation to be imported into XCode and used on all iPhone devices. Unfortunately when I run it on iPhone devices to test, it has a big white area at the bottom. I have tried changing the height, setting the background color to something other than white (doesnt work stays white) and was wondering if any of you know how to fix this or have ideas on what is going on? Thank you!
Animate Ver 21.0.8嵌入文字,並選擇 "消除動畫鋸齒增加易讀性"會造成文字顯示不正確 (文字無法顯示)
Animatecc exported via AME my animation video in good color except for several contiguous images/shots with color that was opaque from the rest of the H264 video. My Animate timeline images have consistent color values; no opaque images. I troubleshooted and discovered after several hours that I had tried to put 'video slugs' before those same shots by keyframing about twenty frames before each of my images/shots. In those keyframes I selected the rectangle tool and a black color and created a black canvas for the sets of frames. Thinking there was a connection with my problem, I went back to my animation in the timeline and removed them. I exported my animation again via AME and the result was an H264 video with consistent color throughout that matched my timeline animation. What's going on?
Hey, I was wondering if theres a way to export an animation as a PNG sequence while keeping the camera movemtn ive put in. Normally i would add everything to a symbol and do it that way but when you do that you lose the camera. I was wondering if theres a way around this where i can just export the stage as a PNG Sequence Thanks
Animate cc installed in my windows 7 pc and it was working fine until few weeks back. Now it can't access the Adobe license server. I want to know whether Adobe has stopped support for windows 7
I've exported my animation, which has a total of 14 scenes and a few button sequences. I exported it as a SWF movie, however, when I open the file and watch it, I keeps pausing/freezing at the same spot in the animation sequence. I've checked and their is no 'stop();' command there - it is in the middle of the animation btw. I'm not sure what I should do? I'm not sure if it is a file or computer issue. Even when I am in Adobe Animate and I press 'test movie', I will freeze/pause in the same spot halfway through one of the scenes.
I have 2 layers in this frame by frame animation but it onion skins only one of the layer. How do I revert this? Also, how do I do it again?It only onion skins the layer with white dots (idk why it has white dots either).
After the latest update 21.0.8, my keyboard shortcuts don't work when focus is on the code editor panel. Anyone know of a fix for this?
I need to add some animation over some video footage. Back in the Flash days one could import the video, add a layer, animate, and then export.Now, with Animate, I'm knocking against a labyrinth of dead ends. I am presented with three options:1) Load external video with playback component - not good for my purpose, as the video doesn't move with the timeline2) Embed FLV in SWF and play in timeline - I have no idea what that means but it doesn't sound very straightforward video import. And besides, I have no way of producing an FLV video even if I wanted to, Adobe Media Encoder (which I though was the Swiss Army Knife of video formats) doesn't convert to FLV.3) Embed H264 in timeline - that would be perfect! Except... it won't export.So now I'm in a pickle.Yes, I know one possible answer: "Export your animated layer with alpha, import it into Premiere with the video footage, composite and export from there". Sure, but I can't believe there's no quick output directly from Animate.Animati
Hello, I am seeking a way to move shape points with JSFL. I am somewhat new to JSFL and I'm confused about the different types of points. In the API documentation, I have seen these point methods: document.moveSelectedBezierPointsBy(), getCubicSegmentPoints, and vertex.setLocation(). I don't understand which I should use to move. Here is an example of a shape I'd like to modify. It has three Bezier points.If I use document.moveSelectedBezierPointsBy() it works as expected, however, for my script I need to be able to automate this for each layer and frame, so I would need to use JSFL to select Bezier Points, and I have not found a method in the API for doing this. As I can select an element with element.selected, I thought I could change the shape using the vertices of the selected element. With this code, it returns an array of 12 vertices, which is different than the length of the Bezier points (3).var verts = an.getDocumentDOM().getTimeline().layer
So when i export as video, it saves it but its not a video. and when i try to insert it into media encoder, it doesnt let me put it in
Everytime I try to erase, it erases but the line I erased just connects again. And the brush everytime I draw on another line with the brush it just erases a little bit. Pls helpThis is what happens after I erase the line:
I wanted to continue on an animation that i was working on on Animate 2021. As it opened, the tab was at the bottom of the screen, and i could not be able to move it into my view.(it opened at the bottom of the screen as seen below)Everytime i clicked it, it just wouldnt budge. i tried closing it, but never did. I had to use Task Manager to close the software everytime. So i got the idea of opening it BEFORE whatever option that was preventing me from moving the tab around shows up. Animate then turns into.. This?(Animate is now in the top left corner now, and is basically useless) Does anyone have any solution to this?
The photoshop brush has smoothing that lags behind the brush to kind of smooth it out. Does animate have anything similar?
Hey everyone, I need to find a way for my AIR App to discover the local IP Address(es) and store them in a variable to use later. I've found: public function get address():String or perhaps the NetworkInterface class using public function get addresses():Vector.<InterfaceAddress> The above are from Adobe AS3 Reference material. As I'm still newer to AS3 I'm not sure how to implement this. If someone can point me in the right direction it would be much appreciated!
Guys, I can't see "Snap to Objects button on Adobe Animate even though it has a tick. Can someone assist me? What should I do?
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