Get help using Adobe Animate and creating animations.
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I have 2 layers in this frame by frame animation but it onion skins only one of the layer. How do I revert this? Also, how do I do it again?It only onion skins the layer with white dots (idk why it has white dots either).
After the latest update 21.0.8, my keyboard shortcuts don't work when focus is on the code editor panel. Anyone know of a fix for this?
I need to add some animation over some video footage. Back in the Flash days one could import the video, add a layer, animate, and then export.Now, with Animate, I'm knocking against a labyrinth of dead ends. I am presented with three options:1) Load external video with playback component - not good for my purpose, as the video doesn't move with the timeline2) Embed FLV in SWF and play in timeline - I have no idea what that means but it doesn't sound very straightforward video import. And besides, I have no way of producing an FLV video even if I wanted to, Adobe Media Encoder (which I though was the Swiss Army Knife of video formats) doesn't convert to FLV.3) Embed H264 in timeline - that would be perfect! Except... it won't export.So now I'm in a pickle.Yes, I know one possible answer: "Export your animated layer with alpha, import it into Premiere with the video footage, composite and export from there". Sure, but I can't believe there's no quick output directly from Animate.Animati
Hello, I am seeking a way to move shape points with JSFL. I am somewhat new to JSFL and I'm confused about the different types of points. In the API documentation, I have seen these point methods: document.moveSelectedBezierPointsBy(), getCubicSegmentPoints, and vertex.setLocation(). I don't understand which I should use to move. Here is an example of a shape I'd like to modify. It has three Bezier points.If I use document.moveSelectedBezierPointsBy() it works as expected, however, for my script I need to be able to automate this for each layer and frame, so I would need to use JSFL to select Bezier Points, and I have not found a method in the API for doing this. As I can select an element with element.selected, I thought I could change the shape using the vertices of the selected element. With this code, it returns an array of 12 vertices, which is different than the length of the Bezier points (3).var verts = an.getDocumentDOM().getTimeline().layer
So when i export as video, it saves it but its not a video. and when i try to insert it into media encoder, it doesnt let me put it in
Everytime I try to erase, it erases but the line I erased just connects again. And the brush everytime I draw on another line with the brush it just erases a little bit. Pls helpThis is what happens after I erase the line:
I wanted to continue on an animation that i was working on on Animate 2021. As it opened, the tab was at the bottom of the screen, and i could not be able to move it into my view.(it opened at the bottom of the screen as seen below)Everytime i clicked it, it just wouldnt budge. i tried closing it, but never did. I had to use Task Manager to close the software everytime. So i got the idea of opening it BEFORE whatever option that was preventing me from moving the tab around shows up. Animate then turns into.. This?(Animate is now in the top left corner now, and is basically useless) Does anyone have any solution to this?
The photoshop brush has smoothing that lags behind the brush to kind of smooth it out. Does animate have anything similar?
Hey everyone, I need to find a way for my AIR App to discover the local IP Address(es) and store them in a variable to use later. I've found: public function get address():String or perhaps the NetworkInterface class using public function get addresses():Vector.<InterfaceAddress> The above are from Adobe AS3 Reference material. As I'm still newer to AS3 I'm not sure how to implement this. If someone can point me in the right direction it would be much appreciated!
Guys, I can't see "Snap to Objects button on Adobe Animate even though it has a tick. Can someone assist me? What should I do?
Hello great minds,I'm updating an old actionscript project to html5 canvas.The project has a custom cursor with a button with an over state.Once there is a button on the stage, the updated code: stage.canvas.style.cursor = "none"; stops working and the arrow shows.I can remove the hand when the cursor is over the button by adding: this.button1.cursor = "none";But the arrow remains on the rest of the stage.If I use a movie clip instead of a button I still need: stage.enableMouseOver(10); for the mouse over statewhich brings the arrow back. Adding: this.stage.cursor = "none"; removes the arrow when hovering over the button but not on the rest of the stage.I'm wondering if there is a solution to this.To replicate the original flash I need a mouse over state on either a button or a movie clip.
Hi there. I'm a total n00b looking for some help. I used to make really simple dress up games in Flash 2017 in actionscript 3 .fla - > .swf for web. These games just had the clothes be draggable - not even snapping into place - and I had a back/forth button to change the hair, the doll's expression changed if you hovered over it. I want to make the same thing again but Flash is dead now. If I can still make it in actionscript then I know how to make it but not to export it as something functional ..but I think you can't? so it seems HTML5 is the thing I have to do now? I've been googling and reading and watching tutorials but I can't seem to figure it out..they all seem to be making something too different. I'm also confused as to what kind of file I should be trying to export the game as. Any code snippets/help/advice is so so appreciated. Thank you.
Is this possible in this program? Just I can't find something like object spawning in documentation
Greetings allJust to note I have been getting my bloodpressure up on a small issue Animate seems to have. Simple situation, I have a dot on a map I'm scaling up. I start off creating the dot at the size I want it to end at, make it a symbol, add keyframes and scale to 1x1 and add a classic tween. The strange thing is it seems to pop it's position incorrectly on the last keyframe.A bit of fiddling and I got to the point I copied the 1x1 small version back into the end frame and scaled it to the size it was ment to end at. Thats when I noticed the anchor point had moved. What a pain. So now I'm doing the same, note the size I want it to end and then shrink it to 1x1, keyframe and scale the end back up again. The "messed-up" anchor is now the same in the small and full versions. Fun, extra work and working backwards. I'm working in a Canvas and I did notice the x/y positions are fractions (I tested with whole numbers but it does the same). Version is 21.0.8. Example attached, but it'
I've got an application that I'd like to have triggered / controlled over a LAN (always a private LAN and same network) that regardless of the DHCP details, clients discover the server and are able to communicate automatically without having to input relative IP's. To add a wrinkle, there will be multiple client Socket objects on the network that need to discover the ServerSocket automatically. I'm unsure if the classes I've chosen are appropriate for what I'm trying to do. The Server will be passing keyCodes to the various clients simultaneously. I thought it would make sense to have each remote node be a client instead of a server in this case? Thanks in advance for any advice you can lend!
strokes and fills are separated. why...? why....?How can I move vector image perfectly????OMG HELP ME PLS i'm crying ...
With the newest update, I am having much difficulty scrubbing through my audio with the timeline curser (for lip syncing). YES, THE AUDIO IS SET TO STREAM and i can play the audio from where I am on the timeline just fine when hitting enter...BUT...the actual problem is when dragging the timeline bar. It used to play the sound manually as you were dragging through, keyframe by keyframe. It's not doing it anymore. Is there some setting I'm missing? (Mute is not on and publish settings are actionscript 3.0 and there's nothing to change 3.0 to in the dropdown either). Please help! I cannot do my job without this feature!!!
I'm trying to make an object fade in in Adobe Animate and nothing I'm trying works. If I change the alpha value to 0 it changes to that same value along the timeline. I've made it a symbol and it still doesn't work. Can anyone help?
In this video I show how to make a gradient transparency mask. It also works if the gradient object, the blur filter is used with the object tinted black. https://youtu.be/hHPtJTWUSOw
When importing, It shows every single line in every single group. I have to close each one sepreately and them make my clips, otherwise there are hundreds of layers showing. Is there a simple way to either import and not have all the sublayers visible or to select all and close? Otherwise this is a huge waste of time that could easily be automated.
When I click on the timeline to make changes or copy etc, every other time it expands the timeline to show the porperties and takes me away from where I am working. I cannot find a way to disable this. Why does Adobe keep assinging muliple commands to single gestures its so frudtrating.
How do you seperate the properties window. Right now, it shows TOOL OBJECT FRAME DOCI would like to just be able to work on the OBJECT panel but it keeps pulling them all up together.
I am trying to copy the frames on my timeline, but the software prevents me from doing so. It's just a simple feature I've used before often, yet all of a sudden, it's unusable. Honestly have no idea why this software has so many random bugs for something that costs so much. I did literally nothing, even tried creating a blank project, and I still can't copy frames.
Hi team, really needing some urgent help here. I have created an HTML 5 canvas advert... I ran it through the HTML 5 Validator in prep for the publisher to load it into their ad server (Google). Came back working fine, no errors. Gave the zip file to the publisher who loaded it in to be published on the site. All loads fine into the site, the ad plays nicely, no trouble there. But the click through url doesn't work! There is no error showing when the publisher loads it into the adserver. and it picks up the url fine as he sent me a screenshot of it loaded with the click tag url displaying correctly. Here is my entire HTML 5 code:<!DOCTYPE html><!--NOTES:1. All tokens are represented by '$' sign in the template.2. You can write your code only wherever mentioned.3. All occurrences of existing tokens will be replaced by their appropriate values.4. Blank lines will be removed automatically.5. Remove unnecessary comments before creating your template.--><html><
Animate can export Animated GIFs and I have produced an animation and want to do just that. The quality, however, is appalling! I have created an artwork in InDesign which is a four page document, each page representing a frame. Usually I export the pages as a PDF and import it into Photoshop, ending up with a four-layer PSD file. From that, I can use the timeline to create an animation, enabling smooth fade in/out transitions between them. The quality of the images are generally of very good quality once exported as a GIF. However, this time around, I have been asked for a much more complex animation, based upon the same document, only with extra elements fading in and out for the duration of the 'movie'. I had two options - to either create a Photoshop file that would have finished up with a good 20 or so layers which would be an absolute headache in terms of adjusting opacity levels of multiple layers per frame, or work it in Animate which offers far easier and time-effective creati
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