Get help using Adobe Animate and creating animations.
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So, I was doing an animation in Animate and suddenly I got a message that the file wouldn't save anymore because it didn't exist anymore. I saved it to two different places and closed the program, when I opened it again I got a message saying "Could not load scene into memory. Your document may be corrupt." So I retrieved it with WinRar and kept getting the same message, can anyone help me??Here are all the files I think might be important: https://drive.google.com/drive/folders/1L2psTYtWMU2KdSOydqHbff6WTeKLgd8I?usp=sharing
Hello again sorry for coming back so early but i have this error if (objMode == null) {objMode = new battle_mode_mc;mSystem.contMENU2.addChild(objMode);objMode.btn_insane.addEventListener(MouseEvent.CLICK, modeInsaneClick, false, 0, true); <--- this is the line it says is undefined and has no properties///objMode.btn_insane.visible = false;///_area_select = AREA;_battle_mode = 1; private function modeInsaneClick(event:MouseEvent):void {_battle_mode = 4;var clip = new battle_mc;clip.init(mSystem, _area_select, _battle_mode);destroy();}
Hello everybody,I have a question regarding Animate CC. I am cleaning up a character and would like to use two colors for the outlines.When applying the colors it accrues that there is some overlapping.I tried to change the stack order by using right click/arrange, but everyoption (bring to foreground/background) is greyed out.I used the pain brush tool for the lines.Does anybody know how I can resolve this problem?Thanks a lot!
I am trying to create a question that checks if the user has selected multiple buttons & entered textinput boxes correctly. Checking all these only when user clicks a submit button. Based on this thread I am able to check if multiple buttons have been selected & maintained at a button down state on. It will check if the multiple button are selected, but it moves on automatically if any buttons are selected. How do I define which buttons are correct/wrong and to check only upon clicking on a button? I am able to check if user has made multiple correct textinputs based on this thread. I need help to combine these codes.Any advice or help would be great! Thank you!
Hello, and thank you for your time! I'm running into a problem where the pencil tool won't stop drawing when I lift my Wacom stylus. I need to lift the stylus tip well over an inch high for the pencil tool to disengage. This is only happening in complex files. (That have lots of art, layers, and symbols in the library) When I create a new file, I don't have this problem. But if I transfer the art over from a complex/problem file. . . then my newly created file also gets this pencil drawing problem. I am using a Wacom Intuos Pro M (Medium), with the most up-to-date driver. Any help would be greatly appreciated.
when i export the video i can't export it as it appears on the screen, all the hours i spent on a video wasted, it's a two minute video and no vectors are showing
I have created a HTML5 canvas. Used code to move to various frames and back again. I have published and works if I do Ctrol + Enter while in Animate. However, when I go to open the HTML file that it generates none of the animation buttons work to take me to the different frames. I want to give the HTML file to my colleague to look over an use but it is not working for me. They do not have Animate installed on their laptop. Can you please explain how I can do this? Thanks 🙂
I am working on a project, in which I am using the camera tool. However, when the camera is enabled, it breaks the way the arrow keys move objects on the stage. When I would select a drawing and hit the down key, it instead moved up and to the left. The same happened for the up, left, and right keys as well. Even when I would move the objects manually with my mouse, they would move up and to the left slightly when letting go of the mouse. I tried turning the camera off, which fixed all issues. The arrow keys worked fine, as did my mouse. I have already finished some shots with the camera tool, however, so I'm curious if there is a way to fix this bug that the camera causes. I'm currently using Adobe Animate 2020, but updating to 2021 didn't fix it. If anything, that made the camera even worse as I couldn't use the slider with my tablet pen (Which works fine in the version from 2020) and could only do so with my mouse. Is there any way to fix this unwanted movement? Thanks.
Hi everyone, I am trying to create a question that requires the user to fill in several text boxes, then click a button to submit. If ALL boxes where entered correctly, then user can proceed to next question. Tried using the textinput component but having issues with the if/else codes to check if the user has entered correct entries. Any help would be much appreciated. Thank you in advance!
this happened to me twice and im furiousi made a motion tween for an animation that i had to do over because of the same issue, doing so will freeze the program. It will not unfreeze until you close it, which the softwere forgets the entire animation completely. It just vanishes with no trace. please someone help me find these lost animations and fix this dumb issue, my sanity is on the line
Hi, i am currently experiencing a problem with something i drew, and its about the bitmap, you see. Everytime i convert my drawing into a symbol or even move it from its original place, it just paints itself black
Dear Adobe, I have been wondering if there is a way to add a plugin for actionscript 2.0 in Adobe Animate.I am well aware that actionscript 2.0 has been wiped out of existence for Adobe Animate versions, but I am fond of actionscript 2.0, and I have been wondering if there is a way to add it back, or a plugin to be installed. - Me
Hello, I would like to know if someone can help me with this question.I want to transfer the value of a variable from the main class file to the class file of an object. How can I access the value of the variable in the main class from within the object class file?Thanks for helping with this question. Franciska Du Toit
Hi, i need to publish to android an app with 3 scenes, inside each scene there is a video.I use the FLVPlayback component. Works fine ok test. but when published apk and installes on android.only 1 video is shown. I understand I have to use only one FLVPlayback component, and change video sourse using code.BUt I dont know how to accomplish this having different scenes with video. thanks! o
Animate allows the "snap to pixels" option for bitmaps which has been a huge help in the pixel-art animation I'm creating -- but once you tween them they need to be graphics so they don't snap, and the tween won't stick to integer pixel values. Additionally the camera doesn't have that snap to pixels option -- so even if my bitmaps are snapping to pixels, the whole render context can easily become offset and the benefit of the snapping is lost. For context, since I don't have interpolation settings any crisp pixel art will be interpolated and destroyed on export if it is ever at a sub-pixel position on the stage. I'd really like to stick in this environment since premiere and after effects are unwieldy for this kind of character animation and photoshop tends to really chug with the length of footage I need to create... is there any fix?
im doing a project atm and the last thing i need to complete it is to know how to mask with as3.im adding a picture dynamically and i need to mask it to a decagon (btw croping can work as well im not sure if its possible).i need to finish it in 2 days so if some 1 here has a good idea i would super super appreciate it.thanks and have a nice day
Hello there, So I've got an image attached and was wondering how to seperate the body parts so I can get it to wave. If anyone know how to that would be amazing!The Warp Tool just makes it smudge and it's annoying to work with however with the bone tool it's easier but they need to be seperated. See where I'm going?? Any help would be great. Thanks!
Hi everyone I'm animator that has little experience with animate cc so I want to animate a dinosaur but there only one problem the dinosaurs has skin texture a texture is like details to make character more refine and good more realistic but when animating by frame by frame it gets complex due to much detail on it and some different kinds skin color shading which makes hard for me to indefinitely on his skin and difficult to animate by beginners and only to be know someone with more experience and a professional of everything around adobe are there is way to solve this solution ?
Hi Everybody,I was editing an animate file I made in 2018. When I exported it, I found that audio does not play when I click a button, although the animation does play. When I click it the second time, the audio plays.I have 6 movieclips on the stage and it is the same with each of them. When I export the movie and click on any of them, the animation will play but not the sound. When I click on any of them after that, or I click on the first one a second time, the sound plays.When I just play the 2018 html file I can click on any of the movie clips and the sound plays with the animation. The code in each movieclip is this.ed4.addEventListener("click", fl_ClickToGoToAndPlayFromFrame_31.bind(this));function fl_ClickToGoToAndPlayFromFrame_31(){this.gotoAndPlay(1);exportRoot.stopped_.gotoAndStop(0);exportRoot.missed_.gotoAndStop(0);exportRoot.walked_.gotoAndStop(0);exportRoot.wished_.gotoAndStop(0);exportRoot.punched_.gotoAndStop(0);}I have the audio
I just want to know what possibly happened that causes this, because this is genuinely a nuisance.Ill copy some keyframes into a symbol to make a repeating animation, but very specific frames (like in the screenshot) even when I copy and paste the frame again, just decide to lose a portion of the drawing and refuse to let me paste the frame unless it removes certain portions. In this case it was easy to just redraw or manipulate other keyframes to make it look the same, but there have been times when half of the pasted keyframes are just missing outlines and fills and refuses to let me paste.
Hi,Please accept my apologies for, what must seem like a basic question. I have imported an .svg from inkscape to the library, converted it to a movie clip (test1) and I want to be able to add the movie clip to the stage using javascript. Here is my latest effort. var stage = new createjs.Stage('democanvas');var test2 = new lib.test1();this.addChild(test2); I haven't found any post about this forum and others, probably because it is is trivial.
Question: Why isn't this possible? I mean build into Adobe Animate this makes no sense to me. I wish you all a lovely day.
Hi guys,I'm working on a project where I have an animation that activate when scrolling down. I have different shapes, when scrolling down the shape morphs into the next one. My problem is that I can't figure out how to make the shapes morph bacwards, so basically I need the piece of code who tells the timeline to go backwards when scrolling up.I attached the piece of code I wrote to make it scroll down (it works exactly I want it).Thanks in advance!var f = this; stage.enableMouseOver(); stage.addEventListener("mouseover",h); function h(){ document.getElementById("canvas").addEventListener("mousewheel",k); } function k(e){ if(e.wheelDelta < 0){ if(f.pock.currentFrame == 145){ f.pock.gotoAndStop(145); }else{ f.pock.play(); } } if(e.wheelDelta > 0){ if(this.pock.currentFrame == 0){ f.pock.gotoAndStop(0); }else{ f.pock.play(); } } }
Hi, I've created a simple video loop (Full HD) with only three levels. The first two levels contain images and the third level contains the loop wav file right from the start in frame one. The sound settings are "start" and "loop". The settings should be correct hopefully ;-), but neither when playing in Animate nor in the final video the loop is audible.Something must be wrong, but I have no idea because I've tried different things. Thank you for taking time. Best regards Anna (I use the latest Version of Animate on a Intel Mac with 10.14.6.)
Please help me, I'm almost done with my animation but this happened and I can't no longer see my work, I can still play the animation, but it's just not there I don't know what to do. Please I need this asap :'(
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